Sentences with phrase «away with the armor»

We now have decided to do away with the armor pick up in the story.

Not exact matches

Prayer for First Sunday of Advent: «Almighty God, give us grace to cast away the works of darkness, and put on the armor of light, now in the time of this mortal life in which your Son Jesus Christ came to visit us in great humility; that in the last day, when he shall come again in his glorious majesty to judge both the living and the dead, we may rise to the life immortal; through him who lives and reigns with you and the Holy Spirit, one God, now and forever.
The neighborhood bordered on Watts, where, in 1965, the National Guard, with machine guns mounted on armored personnel carriers, would be poised at a gas station only three blocks away.
«I hope you will agree with me that a weapon with the capacity to kill a human from over a mile away, pierce body and vehicle armor, and destroy military and civilian infrastructure should not be available in New York State without registration and without even a permit.
I have a machine that runs this like a dream, and it DOES N't cost that much to build a machien to run it well despite other reviews I'd read, but ultimately the feeling of firing 22 rounds against people all in bfull body armor just takes away from any remotely realistic feeling... this has more in common with HALO, or team fortress, cosole games may like it... but the fact it has gotten so many good reviews, has me questioning if anyone in teh industry have ever fired a weapon, gone hunting, much less ever been in the military.
The prison, run by a hilariously weaselly Walton Goggins, delivers Snake Eyes all the way into the heart of their facility — fully dressed in battle armor and with his mask still on, and his trademark swords just a step away.
Using his cybernetic arm, he can activate Metal Shield, which provides him with enough armor to not only ignore hits, but to walk away unscathed.
Away from the stage, the actors were being interviewed, celebs mingled with the crowd — including Zachary Levi and Joshua Gomez from NBC's Chuck — and the peeps from Nightmare Armor Studios walked around in their insanely amazing, custom - made COG armor, talking with fans and taking pictArmor Studios walked around in their insanely amazing, custom - made COG armor, talking with fans and taking pictarmor, talking with fans and taking pictures.
If you're doing PvE and lifeskills, you can get away with buying most pearl items (pets, value packs, outfits, horse armor, etc.) in - game.
If the idea of jumping into the outsized armor of a Warhammer 40K Space Marine and blowing away enemies with equally overpowered ammunition sounds like a good time, Space Hulk: Deathwing is the game for you.
Now keep in mind that the armor in this game falls away quickly with minimal hits, so it becomes a question of why the player should bother with it at all.
It has visible armor changes with special sets for each class, a smorgasbord of unique skills and an intuitive system that shies away from the complications of similar systems to do the unthinkable: make grinding fun.
What with Armored Core 4's release a scant few days away, it seems only sensible to write a retrospective on possibly one of the most successful mecha gaming franchises ever created.
He would grow stronger, eventually being arrow - proof (so I couldn't hurt him or pin him with arrows), vault - proof (so I couldn't flip over him), ice - proof (so I couldn't stun him), and had no troubles smashing his armored face into mine, stunning me and removing any button prompts that would otherwise allow me to dodge away.
The new trailer puts any doubts to rest because not only is the action as frenetic as we would expect from Platinum Games, but rather than simply using space - age armor to explain away the amount of damage these characters are capable of soaking up, we can see in the trailer that the main character's powered armor provides him with additional movement options as well — one scene shows him boosting from one set of cover to another almost instantaneously, while another has him using his thrusters to gain enough vertical range to smash a foe.
This method has been done away with, as any new Legendary gear you obtain will already be at a certain level (Light level 36 for armor, 331 attack for weapons), and can be ascended to the new maximum levels by means of Etheric Light or Exotic Shards.
Additionally, fans will have the unique opportunity to mug with a real life «Delta Squad» — costumed characters from Nightmare Armor Studios will be patrolling the GameStop, and tons of free «Gears of War 2» merchandise will be given away throughout the evening.
Obviously they outnumber you in any given situation, but I'd think twice about plinking away at someone in power armor with a gigantic plasma caster, especially if all I have is some crappy leather armor and a hunting rifle.
I still recall my first playthrough The Vault of Glass that took over 6 hours to complete, only to walk away from the game with nothing, but an armor shader.
However, if you were to equip light armor pieces, you'll find that William is much more agile and able to dash around the battlefield with ease, and it'll take less Ki to perform attacks and dodge away.
Dungeons of Dredmor is a roguelike veteran's dream, with an interface that allows for multiple weapons, potions and armors to be carried and worn, and UI windows that can be positioned away from the main action, and glanced at whenever needed.
Final Fantasy XII is a tough game, and unlike previous entries in the series, you can't really get away with not upgrading armor and weapons as new ones become available.
Was she a stronger artist when she worked in the male universal, objective, modernist, formalist vein — which, say what you will about it, provides art with armor, whereas the feminist mode strips away that armor and leaves the work more contingent upon interpretation and aesthetically more vulnerable?
Walking past ancient swords and armor made with such an intense sense of purpose and practicality gives a startling contrast upon entering Shadows and Loops, where reason and precision are thrown away in favor of chaos and abstraction.
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