It's also a mixed bag of
awesome gameplay design and technical shortcomings.
Not exact matches
this is the best game on the game cube, it pushed the systems capabilities and came out with an immersive and beautifully
designed world, with
awesome boss battles, great graphics and amazing
gameplay.
Marvelous game, superb level
design,
awesome gameplay.
Horizon had
awesome gameplay and world
design, but the story was probably it's weakest point, if we're being honest.
In addition, the monster
designs are very
awesome and varied enough that each area that you visit will contain monsters that you have never seen before which helps to keep
gameplay fresh and the areas feeling unique.
Since «grind» is just another word for «annihilating hordes of foes as an
awesome space ninja,» featuring plentiful surprises, addictive progression, strong co-op, overlapping
gameplay systems and gorgeous art
design, I can forgive any number of niggling flaws.
A great slice of Dishonored action packing all the
awesome gameplay and levels
design that made the game so amazing to begin with.
The Verdict: 4/5 — great A great slice of Dishonored action packing all the
awesome gameplay and levels
design that made the game so amazing to begin with.
The game still has the unique and simply amazing art style and world
design that it's known for, as well as its
awesome slick and smooth
gameplay.
The game featured a
awesome galactic story, level
design, airplane, missions and
gameplay.
Gameplay,
design, aesthetic, sound:
Awesome.
With its clever level
design, high speed
gameplay, and
awesome explosion gimmick, Split / Second shows a ton of potential.
It definitely deserved more attention than it got because its
awesome mission
design and absurdist
gameplay deliver a very unique mindlessly fun experience.
Awesome stealth mechanics; Augmentations add a whole lot of depth to the game; Heavy choice based gameplay, a lot of freedom to play the way you want; Great story with nice twists; Really likable main character; City hubs are open and rich; Atmospheric; Really believable world; Really long adventure; Very high replay value; Exceptional art design; Brilliant level design; Soundtrack is awesome; Awesome cover system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth an
Awesome stealth mechanics; Augmentations add a whole lot of depth to the game; Heavy choice based
gameplay, a lot of freedom to play the way you want; Great story with nice twists; Really likable main character; City hubs are open and rich; Atmospheric; Really believable world; Really long adventure; Very high replay value; Exceptional art
design; Brilliant level
design; Soundtrack is
awesome; Awesome cover system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth an
awesome;
Awesome cover system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth an
Awesome cover system; Takedown animations are flashy and slick; Third person view to first person view transition is smooth and fluid
it is
awesome, the
design, the characters, the way the
gameplay is broken up and must have done at least 9 play through's by now and still not seen everything.