Sentences with phrase «awkward control»

The tricky situations that you're dropped in also force you to learn the awkward control setup quicker.
If you can avoid focusing on the cutscenes, the only obstacle should be the awkward control scheme, but you should have that nailed down within the first hour.
Don't Starve feels a little more awkward control wise, but after a little while the controls start to feel quite comfortable and you'll be right back on track to surviving the dark wilds of Don't Starve.
Like the loot and crafting systems, the dev team send to have attempted to update Monster Hunter's cumbersome and awkward control scheme to make something quick and accessible but what they ended up with is a half measure that neither represents the tense, careful duels of MH nor the super-fast and immediately satisfying nature of something like Diablo 3.
The large amount of bugs and awkward control - scheme were considered to be the most obvious shortcomings of the game, but players also took issue with numerous other smaller, yet flawed, design choices.
Combine a schedule of mundane tasks with an overly awkward control scheme, and watch as the hilarity ensues.
I never played it on PSP because I couldn't get used to the awkward control scheme.
While the awkward control scheme is somewhat intriguing (two buttons control the arms, and they must be released and pressed individually to climb), it's kind of difficult and slows down the action.
The boss fights are fun, but the game is hampered with a very awkward control scheme that never seems to get any better.
It's a powerful system let down only by a stupidly high price point, awkward control system and a lack of full backwards compatability.
It's a prime lesson in how to design an awkward control system, and that's without mentioning Amy's power selection wheel which also uses a rather baffling control scheme as well.
Despite its awkward control scheme, annoying npc voices and short length, The Last Tinker: City of Color is still an easy recommendation, its strengths far outweighing its weaknesses.
Being forced to use these awkward control schemes and having to figure out what button did what was a beating.
The new physics engine coupled with a stupidly awkward control setup for the rope have made swinging around the level both irritatingly hard and entirely dull.
Cons: Awkward control layout; forward collision warning and mitigation only available on top model; poor rear visibility
The stellar action game was only held back by some awkward control schemes, and an updated version utilizing dual - stick aiming could be something really special.
Nobody wants to struggle through a platformer with cumbersome, awkward control, and this has been a hurdle in the portable world.
The lackluster presentation, awkward control and unbelievably shallow gameplay make this the first official bottom feeder for the PS2.
Once you get used to the slightly awkward control's everything seem's to open up and make sense.
Slow and awkward controls and if the gameplay keeps you entertained for longer than 5 mins its safe to say your easily pleased.
Chances are you'll forget about the threadbare «story,» the sometimes awkward controls especially driving a vehicle, or the annoying ADD loading screens.
A throwback to the genre's glory days, obtuse puzzle concoctions, awkward controls and all.
Stupid, awkward controls, just plain WEIRD dialogue, and you can easily lose your money quickly.
Despite this, you may still find yourself getting needlessly frustrated at a few deaths due to the awkward controls that occasionally bubble to the surface.
Stupid, awkward controls, just plain WEIRD dialogue, and you can easily lose
The awkward controls reinforce this.
I've given up caring about how awkward the controls and menus are.
A decently fun platformer, with enough variety to keep it interesting, but one that suffers a little from awkward controls and too few game hours.
Unfortunately, while Severed excels at transporting its audience to an interesting and distinctly crafted world, the overall experience is marred by awkward controls and clunky traversal mechanics.
Awkward controls and loose car physics turn foraging into a dizzying affair of hairpin turns and rabid possums.
I found it extremely difficult to get to grips with the games that were designed more than thirty years ago and the awkward controls that are implemented for many of the games here sure didn't help.
Best of all the usually awkward controls don't affect this battle too much as quick movement simply isn't required.
The slightly awkward controls, lack of any viable sort of dodge mechanic and the never - ending swarms of enemies make this game a bitch to master.
As it stands, whatever enjoyment there is is lost because of the annoyingly awkward controls.
Awkward controls...?
That's a solid foundation, but SideScroller suffers from awkward controls that make it frustrating to play.
Nevertheless, it's an unwieldly, clunky experience that frequently proves too frustrating to play as a result of its awkward controls and unreliable weapon aiming system.
Unfortunately, Shadows of the Empire's horrendously awkward controls make the on - foot missions incredibly arduous to play.
It tries to apply strategic cover - to - cover gameplay, but is hindered by awkward controls and mechanics.
Either way, the «globe» camera and awkward controls that are passable in single player are dealbreakers when playing with others, online or off.
It's still not without its problems, such as its awkward controls and the B - movie production values but it's still well worth a look if you're a fan of first - person shooters.
Some of the downsides of XCOM's gameplay however are the awkward controls.
My biggest gripe with the game was without a doubt the awkward controls.
People bemoan the top - down games for their awkward controls and incongruously short - sighted enemies, but there's still some value in that format; to see the level spread out before you, a ticking, readable machine full of guard routes, camera arcs and hiding spots, all part of a shifting pattern that, if carefully scrutinised for long enough, reveals the perfect path.
There is no limit to how many times you can use the time rewind function (or maybe there is but I'm just that damn good), and to be honest, if I had to restart from the beginning or a checkpoint with some of the awkward controls, I would have thrown up my hands in frustration and given up on the game early on.
The cartoony style has come to represent stagnation and repetition, as well as awkward controls when a button or D - pad would work perfectly.
The Last Guardian — Besides some tough puzzles and awkward controls at times, the gameplay and story of The last guardian keeps a very relaxing and fun pace.
Having the option of cross platform play is interesting and a challenge but it still doesn't quite make sense why someone would put themselves at a huge disadvantage with awkward controls, compared to a keyboard and mouse.
It's a deadly dance of frustration and throwing caution to the wind, as swinging your weapon while moving around like a tank doesn't always respond to the awkward controls, and then you'll also struggle with seeing what's going on as the camera likes to be in strange angles and get trapped in buildings, making it just as bad as your enemy.
The scaled - down structure helps keep it bite - sized, but the awkward controls and camera system can cause headaches at times.
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