The periodic use of both #Batman and the #joker as
background characters instead of the usual leads was thrilling and felt like our first real glimpse at an interconnected #dceu.
Not exact matches
For one thing, it largely ignores the stars of the genome, the genes, and
instead focuses on a dizzying cast of
background characters known as
By the end of the film, it's as if Cheadle's
character has been shoved to the
background;
instead of revolving around him as it once did, the film slowly passes him by.
The menu selections are still separately encoded from the animated
background, but
instead of popping up as a single box with text, they appear with individual
character clipart and designs in a manner that blends with the
background.
The
characters were not given much
background at first,
instead the film jumps right in and you learn about them along the way.
The
backgrounds are all painted and not in 3D but
instead of being a hindrance and making the game look dated they actually add a certain amount of
character to the whole experience.
I also believe this game used animated
background tiles for
characters (like Space Harrier did)
instead of sprites.
Unlike the last video where we saw teamwork between the main
characters with pretty music playing in the
background —
instead we get a crap - load of action, with F»n a ton of explosions.
A series like Bokunatsu can only benefit from high - def resolutions — the
backgrounds are incredibly detailed, and the 3D
character models have finally reached a point where they're faithful to the original art (Boku actually looks tall for his age
instead of just being described as such).
He is not allowed into the towns from the original game (most the townsfolk fear him), so
instead Plague Knight takes refuge in a secret lab with various tertiary and
background characters from Shovel Knight, the most notable of which being Mona the witch, who serves as Plague Knight's assistant and most trusted ally.
Instead of just seeing
characters in the
background moving to a preset script as eye candy while the actual gameplay takes place in an abstract 2D interface, you actually control and react to those 3D
characters.