Sentences with phrase «background texture of»

His latest exhibition «Powder of Light currently on at Jonathan Levine Gallery in New York, combines acrylic, ink and spray paint on a background texture of tea - stained canvas.

Not exact matches

It has a chewy texture that holds its own against the other filling ingredients, and the nutty flavor adds to the dish, instead of just blending into the background.
I have some cheapy printed backgrounds I made when I started, a piece of foam core, some plates, spoons, and forks, and a few napkins or tables clothes for texture.
It contributes that sought - after, creamy texture, with a very mild, subtly sweet taste that generally becomes background to any other added flavor, plus there is the bonus of having a nutritious root vegetable in your dessert.
Not only was the texture PERFECT, the oatmeal - quinoa flake mixture had this faint coconut flavor in the background, and with the super-duper injection of fiber, I was full straight through lunch.
With its nutty taste and chewy texture, brown rice doesn't fade into the background of dishes like white rice does.
With its nutty taste and chewy texture, brown rice doesn't fade into the background of dishes as does white rice.
They formed the beginnings of Wilful North and I still use some of the samples to create texture or backgrounds in my new designs.
Create some layers with a nice background texture and an envelope or small piece of card.
«Our algorithm learned to correctly classify difficult, borderline cases — distinguishing the texture of hair versus the texture of the background,» says Aarabi.
There is probably a hot line from the vision center of the brain to the skin, says Ramachandran, to make these different textures in the skin to match the background.
As it is, ILM used 5,500 computer processors and 220 terabytes of storage to store all the models, animation, background plates, textures, reference materials and artwork for the film.
These masters of camouflage can quickly change the color and texture of their skin to match the background.
I wish the pictures showed the detail of the blazer a little more it's a creme background and textured gold fabric — like a jacquard — and adds a little luxury feel to the blazer.
Thick in texture and with refined rounded necks and hems, the patterns of the pieces got paired with rather soft colors in the background, such as pink, blue and black.
Its subtly shimmering pattern shines against a satin background that features multiple weave structures for an understated contrast in textures, for a look that captures the versatility of a solid, but with much more...
Yeah that jacket is really a hit, it has the right amount of texture and blending of colors to go with anything... I like the background with the palm trees!
A basket weaving of silver over a black enamel background adds depth and texture to this cufflink and stud set.Silver - tone metal.Cufflinks with hinged backs.Includes four studs.Imported
Background structures and textures constantly suffer from the moiré effect, and some of the finer details of the game's landscapes and enemies are lost at such low resolution.
Image detail is greatly improved from prior home - video editions of the film, remarkably offering a variety of new facial and landscape textures, from the foreground to the background.
We do appreciate the fine - tuning in regards to «jaggies» and other unsightly errors, only because Dynasty Warriors 6 boasts very clean lines and smooth textures... well, with the exception of the background elements.
The samples show Mads Mikkelsen without texture, background shots from the Death Stranding teaser trailer with only texture and lighting, and a reproduction of Kojima Productions» meeting room.
Subjected to being outside the frame and in the background of many scenes, his limited opportunities to offer texture to the character are only a touch away from caricature.
While the foreground of the action looked clean and crisp, the background textures were noticeably fuzzy and choppy.
Of course, there are hints that these are not exactly like the Genesis originals — brand new, detailed animations, incredible new songs and remixes that weren't possible on 16 bit hardware, texture scaling and multiple detailed background layers in many stages show off the power of more modern hardware — and it's put to amazing use bringing Sonic's original, vibrant art style to lifOf course, there are hints that these are not exactly like the Genesis originals — brand new, detailed animations, incredible new songs and remixes that weren't possible on 16 bit hardware, texture scaling and multiple detailed background layers in many stages show off the power of more modern hardware — and it's put to amazing use bringing Sonic's original, vibrant art style to lifof more modern hardware — and it's put to amazing use bringing Sonic's original, vibrant art style to life.
Its mere presence is refreshing after suffering through too many denoised Disney titles; so much of the background texture, not to mention the film's hand - painted charm, is bound up in the stuff that filtering it out would be pure revisionism — and, I suspect, wreak havoc on the already photographically - soft detail.
Even the dated low budget effects don't look half bad and there's plenty of detail on background and skin textures, even in this neon colored world.
There are many subtle details in the art design; things like cultural influence in character models and background environments, beautiful hand - painted textures, vivid effects, smooth animations, and, of course, incredible transitional areas where lighting, shadows, and color blend so well, it could make a grown, bearded man cry.
The cityscapes offer a wealth of information, with pristine, elaborately multi-planed backgrounds, and warmer foregrounds that often favor the textures of the actors and their wardrobes, which are also robustly tangible.
Switching to the true test, opera — Puccini's «Un bel d vedremo» from Madama Butterfly — the Levinson again was a masterpiece of texture and intimacy; every emotion of the aria came cascading through the speakers with balance from the background score.
Morales» playful figures, rendered in thick brushstrokes and appealingly rounded shapes, fizz with movement against textured scenes with pops of neon, while fantastic background details enliven the atmosphere — check out Thunder Boy's mom on a cool motorbike, and his pudgy sister exuberantly playing along.
Photo gallery app (regular): The photo gallery is pretty regular and simple, nothing fancy here, I was wondering why the default background for the gallery is a picture of wood texture, and I did not find how to change it.
Using the foliage from her cover image as a textured background, I repeated the treatment of the Zapfino from inside the book, draping it's graceful descenders through the subtitle, but running the color in its full value.
Another observation: Before, the background of the screen seemed to have a slight texture, almost like newspaper, but now the surface is completely smooth.
The client's book has great cover art that inspired our choice of background texture for his site.
I liked the texture of the screen; it is a smooth, light gray, similar to that of the Amazon Kindle Touch and the Barnes & Noble Simple Touch, as opposed to the newspaper - texture gray background of the Kobo eReader Touch Edition.
Textured natural stone or classic white walls are a quiet background for the clean lines of a Parsons table and Panton S - chairs in the dining area, a plump slipcovered sectional in the living room and gourmet Smeg and Miele appliances in the understated, fully equipped kitchen.
In - game graphics are very nice, though I did notice a lack of texture occasionally and some of the background details could sometimes look blocky and undefined (the ships in the background on the very first part of the demo are a good example) but overall they game moves at a great 60 FPS and there's always something happening to keep your eyes glued to the screen.
This is thanks to Battlefields amazing visuals, there are some rough patches with textures but overall they stand out and look amazing as you wonder out of a small enclosed jungle path and stand on a hill overlooking a sunlight clearing with massive mountains in the background, it looks amazing and is certainly a standout part of the singleplayer campaign.
The new visuals, the original backgrounds and textures, the new powers such as the squirrel suit and the floating mini-Yoshis, they all bring a fresh new experience to life, even if it's more of the same.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
The trees of levels looking stunning, the background geometry is full of depth and all the textures in this release are amazing.
Textures of crates, barrels, and various backgrounds are all much sharper now, detailing features which were nonexistent or bland in the original.
PC gamers will be able to experience the hordes of horror at high PC resolutions with fully optimized visuals for the wide screen, upgraded textures on characters, backgrounds and in - game objects.
The more you play, the more compromises you can't help but chance across: background detail in every level has been cut back, textures and minor geometry have been re-used more frequently on the PS3 version, presumably an issue with the lower amount of system RAM available.
Enemies made of flat - shaded polygons and wireframes, with backgrounds adding the occasional texture.
Sadly the backgrounds like buildings, trees and other objects where really bad at times and if there is ever a Shenmue HD, they will need to have a better consistency of textures.
The backgrounds and environments all feel wildly different from one another, and even though some textures or backgrounds could get muddy or pixelated at times, the scope and originality of everything being presented to you more than made up for that.
Naturally, the overall visual presentation is beneath that of its PS4 counterpart; while character models and environments remain highly detailed and animated, the background elements during story conversations and some of the environmental textures are rather «muddy» with their low resolution.
Moving on then, is the picture going to have lots of rustic textures and surfaces such as wood, canvas, rope, fruit and so on, suggesting warmer background tones?
a b c d e f g h i j k l m n o p q r s t u v w x y z