Not exact matches
Man oh man... Many sites state that the Vita version has some
framerate issues when the action gets really frantic... That IS a huge deal breaker for me... but still, the game has tons of charm and the art is just gorgeous... so if the
framerate drop is minor, i might want to look the other way, so to speak... Soooo, how
bad is the performance drop????
- Strong aliasing -
Worse sharpness - Serious framerate drops - Visual issues with cutscenes and when getting out of the inventory - Too many actions (using a power + rotating the camera = «framerate death»)- 5 sec loading time when you get back to the Home menu - the editor installed every patch available - The plateau on Switch is has a bad framerate that gets better after, but it's worse on
Worse sharpness - Serious
framerate drops - Visual
issues with cutscenes and when getting out of the inventory - Too many actions (using a power + rotating the camera = «
framerate death»)- 5 sec loading time when you get back to the Home menu - the editor installed every patch available - The plateau on Switch is has a
bad framerate that gets better after, but it's
worse on
worse on Wii U
Still, these graphical
issues are really nitpicky and the truly important things such as
bad framerate and glitches that affect gameplay never come into question.
At a pretty reasonable 3,600 yen it's not
badly priced but more importantly the fact that you're installing it to your HDD may alleviate some of the
framerate / loading
issues.
My
issues were: horrifically
bad framerate on a 970, which for some reason made enemies and explosions appear incorporeal.