Sentences with phrase «bad jumping mechanics»

Not exact matches

Exactly one game's worth of Dead Island was plenty for me, so when I jumped back into Riptide and immediately felt a sense of fatigue with the gameplay mechanics after just the first few minutes, I knew it was a bad sign.
Super Mario Sunshine, largely considered the worst 3D Mario game, would take the focus off jumping in order to fool around with FLUDD's water mechanics.
The game controls phenomenally and the mechanics are well executed — save for a few issues here and there with jumping and platforming, meaning that death is usually the result of bad execution and poor planning.
I hate Crash as a character, and it is so obviously derivative of early Sonic games it makes me sad Sega became so bad at making Sonic games, but what we have here is a platformer where the core mechanics work (ignoring the fucking double jumps crapping out), the story is whack but it is generic platformer whack, and there is enough to sink your teeth into if you want to 100 % a platformer collect - athon.
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