The special effects are fine and there a few quality action
sequences (the dwarves
barrel escape scene is a standout), but, once again, there is no resolution and yet Jackson sets - up the conclusion in such an obvious fashion that you wish he simply took another 20 minutes and ended it here.
The perfect cherry on top of this cat and mouse sundae is the fact that, while sprinting, players can turn their heads and look behind them, with a short
sequence of slow motion and motion blur, and briefly catch a glimpse of the disfigured monsters
barreling down upon them, before they either narrowly
escape or are devoured upon.