Sentences with phrase «based arena combat»

Not exact matches

The levels are all based around a specific concept or idea, whether it's using your ink to reveal hidden platforms or battling Octolings in arena combat.
A staple of any multiplayer get together, Paperbound is a blisteringly paced arena based battler that uses the pages of literary classics such as Dante's Infernos or the Book of Five Rings, as the backdrop for its twitch - based visceral combat beats.
With slow - paced ship - based combat, trying to outwit your opponents within the water - filled arenas can be pretty fun.
The game seems to be a physics - based single player action - MMO, with four player co-op that can be run either as PvP arena map combat or PvE adventuring.
HyperBrawl Tournament is an arena based sports combat game, fusing intense sporting action and brutally competitive PvP combat.
The Perfect Fighting Experience: Virtua Fighter 5's signature style of hand - to - hand combat, with revised mechanics, balance, timing and more, along with simplified controls for new players while retaining the depth that veterans demand Dynamic and Interactive Arenas: Fighting areas in new shapes and sizes, including arenas with fences and walls that are different for every round — take unexpected advantage of fighters» new wall - based moves, or break through the fences with special attacks A Mode for Every Fight: Dominate the leaderboards with VF5's extremely responsive online battle system, widely praised for having little to no latency, or take on an army of opponents yourself in a new single - player mode Endlessly Customized Combatants: Enter the ring with one of 19 playable characters, including fan favorite Taka - Arashi from Virtua Fighter 3 and an all - new character, Jean Kujo, and customize them with unique costume and character Arenas: Fighting areas in new shapes and sizes, including arenas with fences and walls that are different for every round — take unexpected advantage of fighters» new wall - based moves, or break through the fences with special attacks A Mode for Every Fight: Dominate the leaderboards with VF5's extremely responsive online battle system, widely praised for having little to no latency, or take on an army of opponents yourself in a new single - player mode Endlessly Customized Combatants: Enter the ring with one of 19 playable characters, including fan favorite Taka - Arashi from Virtua Fighter 3 and an all - new character, Jean Kujo, and customize them with unique costume and character arenas with fences and walls that are different for every round — take unexpected advantage of fighters» new wall - based moves, or break through the fences with special attacks A Mode for Every Fight: Dominate the leaderboards with VF5's extremely responsive online battle system, widely praised for having little to no latency, or take on an army of opponents yourself in a new single - player mode Endlessly Customized Combatants: Enter the ring with one of 19 playable characters, including fan favorite Taka - Arashi from Virtua Fighter 3 and an all - new character, Jean Kujo, and customize them with unique costume and character items.
This is 400 Microsoft Points well spent for anyone who's ever enjoyed an arena - based tank combat game.
When we started development on Rigs Mechanized Combat League, it was always our intention to create an experience that harkened back to the old school arena based shooters.
Fast and furious arena - based combat game DiscStorm tests your mettle to the limit as you hurl flying discs that ricochet around the game's arenas at break - neck speed in your quest to be the finest Disc Master around.
The game revolves primarily around a turn - based PvP combat system, where players get to choose from 9 customizable classes and duke it out in various arenas.
The game features fast - paced and slash action with a focus on aerial combat, multiple characters to master, 28 story missions and arena based online multiplayer.
It mixes card based strategy with a full fledged 3D combat / arena battle game, and it does it very well.
While the arena inherently lends itself to leaderboard - based competition, it also serves as practice for players to refine their combat skills.
It brings back gameplay that focuses heavily on movement and arena - based combat scenarios.
It's a great little game that pits two players against each other, on the same device, in vehicular physics - based combat through multiple arenas.
A top - down perspective, class based, arena combat game where two teams of up to three players (four in local multiplayer) fight for control of the level.
The first is a turn - based battle arena mode in the vein of Chaos Reborn, which works surprisingly well with the game's explosive combat abilities.
More specifically, the deeply competitive arena mode which features a balanced playlist of slayer and objective based game modes (Capture the Flag was shown) in paced 4v4 combat.
If you get tired of platforming, there are additional modes like basketball and arena - based combat that blends the regular gameplay with a Smash Bros - style brawler.
Choose a team of five from the more than 30 girls available, outfit them with customizable weapons and abilities, lead them into lighthearted water gun battles against rival teams in a variety of 5 - on - 5 team - based combat arenas, or join your friends online and take on opposing teams.
You can't win based on brute force alone though, as the combat arena has various abilities for you to pick up and utilise such as a weapon enhancer (which can be used three times on your weapon) and a full repair spanner.
Monday Night Combat (11th August 2010) Monday Night Combat is a team based third person shooter that meets tower defense games, taking place in the sports arenas of the future.
Unlike Pokemon, however, Gotcha Force is no turn - based RPG slog, but a third - person action game that falls somewhere between a beat»em up and hack - and - slash where players take on hordes of inch - high warriors in arena - style combat.
For the uninitiated, the premise is simple: two players enter an arena in 1 vs. 1 ball - based combat.
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