Sentences with phrase «based creative experiences»

In addition to English Language Arts, Math, Science and Social Studies, our course offerings include Spanish, PE, Music, Computer Lab, and special Gifted / Talented Art or Theater classes that support performance - based creative experiences.

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Along with these kinds of changes, and the growing popularity of autonomous driving, the consistent design of services and experiences from within the car and beyond will become much more important to car manufacturers — to a point where it will drive brand identity, said Nils Uellendahl, the Shanghai - based design director of BMW Group's (bmwyy) global creative consultancy Designworks.
Perhaps sufficient will have been said if I point out that process thought is based upon wide generalizations made from those experiences of fact, and those facts of experience, which demonstrate to us the dynamic, active, on - going «creative advance» of the world; and which, in recognizing and accepting the patent reality of such a world, sees man as part of it sharing in that movement, and a principle of ordering and direction, which may properly be called God, explaining why and how the advance goes on as it does.
Purple Creative created the HTC Vive tasting experience in partnership with Wolf In Motion, a London - based VR design and production studio.
Theme - based, interactive, and creative birthday parties managed by experienced entertainers.
Marbles Kids Museum provides extraordinary learning experiences for children through innovative play - based exhibits, creative programs and events, and larger - than - life IMAX movies on North Carolina's only giant screen.
What horrible side effects of being part of the fringe group are you alluding to - being different, making positive change in the world, being creative, living a life of making decisions based on personal beliefs and experiences?
The teacher works with a team of educators to implement a multi-sensory, hands - on / minds - on, nature - based science curriculum; incorporating emergent language and math experiences along with creative arts, music, cooking and the development of social skills.
So we now have to employ more young but experienced creative people so that we can have thousands of designs and colours on a monthly basis in order to survive and compete well,» he said.
Her practices incorporate rhythm, free movement, conscientious care, daily nature - based experiences, the arts (domestic and creative), and organic whole foods.
If we are creative enough and have a little bit of experience in a kitchen we can crate a healthy meals based on the Four rules of what healthy meal should contain.
The Lust 004 sets are based on years of experience working with the coolest, most creative people in the fashion industry.»
Infused with the Hartwigs» signature wit, tough love, and common sense, It Starts With Food is based on the latest scientific research and real - life experience, and includes testimonials, a detailed shopping guide, a meal - planning template, a Meal Map with creative, delicious recipes, and much more.
South Africa About Blog At TBAE we pride ourselves in providing true quality with a creative approach based on sound concepts and practical experience.
There should be extensive hands - on experiences and problem - based learning experiences, to develop students» thought processes, to skill them to persevere and work through problems, and to be creative and innovative.
Students will: • Produce creative work, exploring their ideas and recording their experiences • Become proficient in drawing, painting, sculpture and other art, craft and design techniques • Use a range of techniques to record their observations in sketchbooks, journals and other media as a basis for exploring their ideas • Use a range of techniques and media, including painting • Increase their proficiency in the handling of different materials For more Champions of Change lesson plans and materials for BBC Children in Need, visit and our Tools and Resources pages to download directly: https://www.bbcchildreninneed.co.uk/championsofchange/resources Thank you.
Based on the Common European Framework of Reference for Languages (CEFR level A2) developed by the Council of Europe, the five creative activities develop language and literacy through narrative experiences.
Apart from two required seminars — one each semester — you are given full freedom to design your own unique academic pathway based on previous work experience, creative interests, and professional goals.
Other recent projects include: a California - based action research project on the implementation of Seth's Law and the FAIR Education Act (www.centralcoastinclusiveschools.org), a Montreal - based action research project on empowering gender creative kids and their families (www.gendercreativekids.ca), and a national survey of Canadian K - 12 teachers» training and experiences with Gender and Sexual Diversity (GSD) education.
Utilizing strong curriculum, game mechanics, creative storylines, gaming engines, strong graphics, and gamification elements, Designing Digitally's team of experts will create an innovative game - based learning experience for your organization.
Paola Prestini, Creative and Executive Director of Brooklyn New York's hot new haven for the arts, National Sawdust, talked about their plans to bring together artists from around the world to engage in composition - based projects, teaching opportunities, cultural exchanges, and hands - on management experience.
The DELTA study demonstrates how arts learning promotes multiple literacy learning processes that depend more on creative response, imagination, experimentation and aesthetic experience than do methods of learning that emphasize formulaic responses to rule - based literacy instruction.
The standards - based science program is tailored to provide dynamic and creative authentic experiences that focus on relevant ocean issues and connects students and teachers everywhere through project - based learning.
Many middle schools» creative approaches to programing and instruction (through interdisciplinary team teaching, interest - based activities, thematic schoolwide events, creative problem solving, and hands - on experience) and responsiveness to young adolescents» developmental needs embody the best features of effective gifted programs.
Through the Youth Documentary Program's innovative, standards - based curriculum, participants are able to experience what it is like to be a professional filmmaker while building creative confidence and vital 21st century leadership skills.
Teachers of the gifted in pull - out classrooms are encouraged to remain informed of the content and scope of literacy experiences afforded students in the regular classroom setting so that gifted program experiences provide opportunities for greater depth, complexity, critical - thinking opportunities, creative production, and research based on the individual needs of gifted students as reflected in the use of ongoing assessment information.
I had never experienced it until this year, and then, I believe the only reason I did experience it was that I was trying to write a book based on someone else's expectations, and losing that creative control cost me, in many ways.
Orson & Co.'s new app - based platform eLumination allows authors to get very creative with the additional features in their ebooks, such as music, videos, even the background display of the page, but more importantly, it allows readers to ignore these features if they do not feel they are anything other than a distraction, detracting from the reading experience.
The activities are appropriate for ages 8 through adult.Through research in creative problem solving and drawing from my 40 years of experience in art, design and invention, I've concluded there is a great need for experienced based material that would help children and adults grasp the creative problem solving process first hand.Problem solving in the classroom is generally based on knowledg...
Those experiences, along with projects at home with her kids and at a creative arts café she previously owned and operated in New York, became the basis for Tracey's new book.
Writing — especially reporting - based writing — is essentially work (even if it is creative work) and distorts how you can relate to your actual experience while in a given place.
March I am mentioned on Jude Malone's Creative blog based on the Top Northern Irish Travel Blogs I contributed to an article by Stephanie Mayo on European Art and details on A Lady's Travel Blog 8th — I contributed to an article by Jonny Duncan on amazing experiences in Iran — http://backpackingman.com/travel-stories-from-inside-iran/ I was interviewed by Stefanie Daneau on Dare to Adventure Community 9th — I am interviewed by traveller, writer and airline stewardess Jenn Grahams on a feature about a Life of Endless Travel 10th — I am interviewed by Nathaniel on Daily Travel Podcast about visiting 100 countries 11th — I am featured on the excellent site Love Belfast in Northern Ireland in the article Ulster Travel Writer Visits 100th country
South Africa About Blog At TBAE we pride ourselves in providing true quality with a creative approach based on sound concepts and practical experience.
Kuuasema (est. 2004) is a creative and agile game development studio based in Helsinki with unbeatable experience in cross-platform game development.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
Gameglobe ™ Platform: Online browser Developer: Hapti.co (Square Enix Group) Available: 2012 Gameglobe is a unique browser - based experience that allows players free access to endless game worlds and creative possibilities, all in HD quality.
But the center of the Emperor Edition of the strategy title from The Creative Assembly is the new Imperator Augustus campaign, which is designed to offer a self - contained experience based around the political situation created by the assassination of Julius Caesar.
If this doesn't convince you of just how great this is going to be, Creative Assembly's smooth animations and beautiful settings make for a unique, turn - based experience.
«I've always wanted to create a standalone game based on the mod I created for the ARMA series, and working with Bluehole gives me the resources and creative freedom to build the experience I've always envisioned,» said Greene.
The dynamic shifting of the split screen based on how the story unravels is indeed a novel experience and more importantly, a creative storytelling tool.
But, based on what I have experienced, I can only think of this as a misunderstanding of how the creative process works.
His experience as a student and later teacher (1946 — 1954) at the historic Black Mountain College, a progressive experimental college based on arts in North Carolina, was a time of influence, experimentation, and creative growth.
the beijing - based artist's practice is an expression of his intimate experience with bees, both as a creative and a beekeeper, in which he employs beeswax as his chosen medium.
Principles of design, interactive activities, and implications for teaching and learning inform the discussion about dynamic multi-modal learning that results from creative play and inquiry - based early childhood experiences.
Other contents include an essay by Karl Ove Knausgaard (presented as a removable book); 100 frames from Lotte Reininger's 1926 animation The Adventures of Prince Achmed introduced by John Canemaker; two film treatments by screenwriter Hampton Fancher (Blade Runner), based on Esopus subscribers» submissions; anonymous photographs from the collection of Peter Cohen; materials from MoMA's archives on events and installations in the Museum's garden over the past 60 years; a piece on the creative process behind the survivalist game The Long Dark; a new installment of a regular series, «Guarded Opinions,» for which guards from the Barnes Foundation discuss works they oversee; a comic book by George Cochrane; and a CD of new music inspired by «close calls» experienced by 15 musicians, including Jo Lawry, YC the Cynic and Lemolo.
Originally called Pope Wainwright, the design firm has expanded its offering and global presence after Seattle - based creative director David Wykes partnered with Tim Pope and George Wainwright to form a new collective, with experience of over 48 years in the design industry.
Atlanta, Georgia - based graphic designer and creative soul with a love for design, art, couture and the desire to experience more out of life than what we see in the everyday.
He has also built up a solid work experience within varied creative agencies based in Derby and Bristol working on live projects.
I have to agree, based on observation that the most creative people I know are ugly or socially disfunctional in some way (and thus probably experience a lot of involuntary time away from crowds, joy, companionship, comfort) and create as a way to escape that.
Then, based on their answers, I'll come up with creative ideas on the spot and impress the client with my experience and creativity.
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