Sentences with phrase «based gameplay in»

It's also interesting to see him tackling the lack of simple level - based gameplay in recent Castlevanias, which he apparently yearns for: «Another reason I brought Rondo of Blood to PSP this time was to test case with the consumers if they would accept the linear type of game.
It removed the tactical strategy based gameplay in favor of something more action - oriented, and while later changes bridged the gap slightly Revolution is still a very different game.
Features: 30 levels of number - based gameplay In - game achievements (more to come in future updates) Fun and clean graphics Local leaderboard to compare your...

Not exact matches

While games are turn - based in Messenger, Marcus hinted that simultaneous gameplay could be an option in the future.
The gameplay itself is always based around that idea that no matter how much money you pour in, the game will always ask for more.
My score is purely - in a nutshell - is based on it's gameplay and
It puts a neat twist on standard turn - based strategy gameplay, and stands as another fantastic entry in the SteamWorld series.
The core gameplay is the same of Partners in time, but a bright plot, new features (as touch - screen based minigames) and the correlation between the three main characters add variety to the Rhythm / RPG mechanics.
Pick your street basketball player from a pool of custom - designed, one - of - a-kind characters based on real - life street basketball players, team up with your friends online or in - person, and hit the court to play authentic, fast - paced gameplay.
Grand Theft Auto Online takes the fundamental Grand Theft Auto concepts of freedom, ambient activity and mission - based gameplay and makes them available to multiple players in a detailed and responsive online world.
Sniper Ghost Warrior 3 understands its mechanics and the game's design is brutally consistent, resulting in a challenging choice - based approach to gameplay and strategy.
FIFA 13 on Wii U was based on the gameplay of the previous entry in the franchise, with FIFA 12 features like the Player Impact Engine and Precision Dribbling «optimized for Wii U.» While the game didn't offer the new elements seen in the PlayStation 3 and Xbox 360 versions of FIFA 13, it contained Wii U-specific features like first - person free kicks on the GamePad.
For me neither, though I think it's rather bland having a full board gameplay with only like, at least 2 minigames (2 are obligatory because of the boss minigames in the middle and the end of the board and the rest is based on how many vs and 1 vs 2 or 1 vs 3 spaces you and your opponents land on)
Back in August, Mario + Rabbids Kingdom Battle surprised Nintendo Switch owners everywhere with its fun, cute, and charming turn - based strategy gameplay and Rabbids humor.
The grid - based battlefields allow for match - three gameplay that rewards combo chaining in an organic way, allowing the player to build their offense and defense faster rather than simply rewarding points.
Acid 2 tells a story every bit as trippy as its visuals, but underneath it all you'll still find hours of addictive, turn - based, tactical card - based gameplay, with twice as many cards to collect as in the first Acid and more combat options to go with them.
Back in August, Mario + Rabbids Kingdom Battle surprised Nintendo Switch owners everywhere with its fun, cute, and charming turn - based strategy gameplay...
While Might & Magic: Clash of Heroes is a massive departure from the original Heroes of Might & Magic franchise, the turn - based army managing strategy game shines through even in its match 3 style puzzle gameplay.
well i never said that we do nt need graphics or that we do nt need them, what i think is graphics are important i wont deny that but you cant base the entire game in graphics and have a bad story, a bad gameplay and say its the best just because it looks good, its true we've never had good graphics so forgive us if we are excited
The core gameplay consists of turn - based strategy in various skirmishes against the myriad potential foes in your journey.
Unlike the Naruto: Ultimate Ninja Storm series which is more and more a mess of technical, balance and gameplay issues these days, Brave Soldiers delivers what is a nice, franchise - based fighting game, at first, i was expecting a simple fighting game with some button mashing, however, the game proved me wrong and i fell in love, the combo system, while easy, is a lot more deep than the one in the Naruto games, with all of the characters having two special attacks, two «burst attacks», a knock - away and a launcher respectively, a throw and an ultimate attack (called a «Big Bang Attack»), every character also has an universal dodge - action that sends them behind their enemies while spending one cosmo bar, making bar management that much precious and shielding you from a half - a-hour combo, unlike in the NUNS series, the fighting and the characters are nicely balanced, with every character being fun to play and viable at the same time, the game runs smoothly without frame - rate issues and the cell - shaded graphics, character models, arenas and effects alike are nice to the eye, battles are divided into rounds, with all the tiny nice stuff like character introductions and outros being intact (fun fact: the characters will even comment on their score after the battle), the game also features an awakening system, called the «Seventh Sense» awakening, unlike the NUNS awakening system which became severely unbalanced in the later game, every character simply gains a damage / defense boost, with the conditions being the same for all characters, eliminating situations when one character can use awakening at almost any point in the battle, or one awakening being drastically stronger than the other, the game has a story mode with three story arcs used to unlock characters, a collection mode, tournament modes, a survival mode, a series of special versus modes and online battle modes.
Sonic Mania is gearing up to be the best Sonic game of the year based on recent gameplay trailers and a basket of Best in Show awards it caught at E3.
Featuring a familiar turn - based battle grid system and boasting a uniquely deep style of strategic gameplay that revels in its own difficulty, Natural Doctrine drew me in like a moth to a flame — and boy, did I ever get burned.
Base building is also a big part of Metal Gear Survive's gameplay, and there's enjoyment in spending time and resources transforming your ramshackle base into one outfitted with water tanks, areas to grow vegetables and rear livestock, cooking stations, and crafting bencBase building is also a big part of Metal Gear Survive's gameplay, and there's enjoyment in spending time and resources transforming your ramshackle base into one outfitted with water tanks, areas to grow vegetables and rear livestock, cooking stations, and crafting bencbase into one outfitted with water tanks, areas to grow vegetables and rear livestock, cooking stations, and crafting benches.
The game's Mother Base simulation system, in which players manage staff and build up their headquarters, is more vitally important to gameplay than I'd previously appreciated.
The tight controls and consistently fair gameplay mechanics of Super Meat Boy provide a rewarding experience not based on XP or the grinding of a special ability but based on the virtue of naturally learning how to master the level in one piece.
Engage in epic battles and tactical gameplay that challenge both novice and veteran in Warhammer: Arcane Magic, a turn - based digital board game set in Warhammer Fantasy Battles.
The innovative turntable - based gameplay makes it a breath of fresh air in the currently band - centric music genre, but it certainly isn't as social.
There's lots of shooting robots and bugs and so forth since many of the titles of yesteryear were based on that simple gameplay mechanic, but these titles are clearly from another era of gaming and never approach the kinds of content that may be included in some modern titles.
Summary: With engaging social simulation gameplay, addictive turn - based combat systems and an unmatched visual style, Persona 5 is the ultimate Japanese role - playing game any PlayStation 4 owner, newbie or hardcore fan, should give a fair go in 2017.
In addition to the short campaign that merely consists of 13 rhythm - based boss fights, the gameplay itself is far too basic to warrant a full eShop release.
It was the same mind - bending gameplay of the base game, but things become significantly more challenging with two players, forcing people to work together in order to thwart GLaDOS» warped experiments.
Fun and deep turn - based tactical gameplay, colorful and stylized graphics and level design, and the extensive upgrade and progression system all come together in a quirky and enjoyable result to provide strategy game fanatics an excellent new IP to sink their teeth into.
Mantis Burn Racing is a modern top - down style racing game that combines physics - based gameplay with intuitive arcade racing in highly competitive, fast and addictive races.
The plot and gameplay elements in Shattered Memories change depending on choices made by the player and based on questions asked of the player by an in - game psychotherapist.
With each area being cordoned off from the rest of the stages, the pacing can feel a little off at times, with environmental transitions happening suddenly after a loading screen rather than dynamically occurring as in the Souls games, but this more concentrated focus on the levels also allows for condensed, goal based gameplay that is almost impossible to achieve in Dark Souls, which is certainly welcomed when you're short on time and just want to grind out a twilight mission or two.
Over the years, I grew to love Snake Eater's camo - based stealth gameplay and now I can gladly say that it's one of my favourite installments in the series.
The game was a turning point for the Donkey Kong series, reintroducing it (alongside the 1994 Game Boy game released a few months prior) after a nearly decade - long hiatus and cementing Donkey Kong as a franchise in its ownright introducing Donkey Kong's modern design as well as his supporting cast and enemies, musical cues, and gameplay mechanics that would form the basis of most following Donkey Kong games as well as Donkey Kong's appearances in Mario spinoff titles.
It takes the classic turn - based formula and adds its own spin on several systems in order to add some much - needed strategy and gameplay ideas.
It's not the most inventive new game mode, especially considering how much it resembles wave - based game types in other shooters, but the Splatoon style of gameplay and mechanics make it for a fairly refreshing game mode — though I do wonder how much time players will be putting into it.
True to its name, the gameplay is following directly in the Prime lineage, with its first - person control input based around the original GameCube layout.
What it's lacking in story and character development, it more than makes up for in strategy based gameplay.
Solid turn - based strategy gameplay — The basic gameplay experience in Acorn Assault is definitely the best aspect of the game.
«You absolutely get that same experience of the world, with that distraction - based gameplay where you really get to control your own destiny in how you experience the game,» he continued.
Peace Walker constituted instead the main structure upon Kojima built Metal Gear Solid V: The Phantom Pain, being it the first game in the series to be more «open» in terms of gameplay and bringing in things such as the concept of mother base and troops training.
The Gardens & Graveyards mode in the upcoming Plants Vs. Zombies: Garden Warfare is an objective - based multiplayer mode in which the Zombies must capture Plants bases so we can watch five more minutes of gameplay footage from one of my most anticipated Xbox One games.
«You absolutely get that same experience of the world, with that distraction - based gameplay where you really get to control your own destiny in how you experience the game,»
In Boss Rush mode, players battle through challenging boss encounters consecutively, while Time Attack mode encourages time - based gameplay and provides online leaderboards that track the fastest times for each game.
This sprite - based life - sim follows the pattern laid down by the original Harvest Moon and expands on it tremendously, but in a way that doesn't deviate from the core gameplay of gathering items and building relationships.
It surprised everyone, delivering a approachable take on the classic turn - based strategy gameplay seen in the XCOM series.
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