Not exact matches
The
game has over 100 million monthly players, which generate approximately $ 1.5 billion annually for the Los Angeles -
based developer, according to SuperData
Research.
Opinion differs on whether
Research In Motion,
based in Waterloo, Ont., can buffer its bottom line by establishing a significant beachhead in the increasingly lucrative tablet market to go along with its ever - growing smartphone sales, or whether it should close up shop and get out of the
game while it still can.
But Friskies says that the
games are
based on science, «on
research of cats» senses and how they react to different stimuli.»
«It's an endless cat - and - mouse
game,» said Matthew Gardner, senior fellow at the Institute on Taxation and Economic Policy, a
research group
based in Washington.
Based on decades of cognitive science
research at Baycrest's Rotman Research Institute, the quick and accessible Cogniciti brain health assessment (www.cogniciti.com) is designed as a series of game - like tests that tap into cognitive abilities (such as memory and att
research at Baycrest's Rotman
Research Institute, the quick and accessible Cogniciti brain health assessment (www.cogniciti.com) is designed as a series of game - like tests that tap into cognitive abilities (such as memory and att
Research Institute, the quick and accessible Cogniciti brain health assessment (www.cogniciti.com) is designed as a series of
game - like tests that tap into cognitive abilities (such as memory and attention).
It speaks of operations
research, systems analysis, technological forecasting, information theory,
game theory, simulation techniques, decision theory, Delphi method, cross-impact matrix analysis, statistical time - series, stochastic models, linear programming, input - output economics, computer
based command and control systems, and so on.
Note that our
research is currently
based on «closing» data — that is — information right before
game time.
Based on the
research from the book «Who Will Win the Big
Game?»
Research from a number of sports supports the point that winning close
games is mostly
based on luck.
Our
research is
based on over 5,500 college football
games.
Based on
research for this article, we can see that when the public «betting percentages» get to extremes, it identifies
games that sportsbooks have potentially shaded.
Based on our earlier
research regarding Thursday Night
games, our hypothesis was that with an even shorter week (earlier kickoffs mean less time to prepare, even if it's just a few hours), home teams would be more valuable.
Based on
research from the book «Who Will Win the Big
Game?
Our
research is now
based on over 2,500
games going back to the 2001 NFL season.
With regards Tottenham, Untold's
research into what happens to clubs when they move grounds seems on the
basis of the first match (and I know it was only one
game) to be valid, both in terms of Tottenham, and indeed over a longer period for West Ham United, who apparently have made the most successful ground change ever, according to Karren Brady.
On the one hand, there appears to be a growing body of
research suggesting that playing contact or collision sports for a long period of time likely has, at least for some unknown percentage of athletes, serious adverse health consequences, not just from concussions but from the cumulative effect of sub-concussive blows to the head, blows which athletes in youth football, lacrosse, and, until recently, hockey, suffer on an almost constant
basis in both
games and practices.
Happify's activities and
games are
based on breakthrough
research from leading academic institutions.
If your child regularly plays
games with plots
based on violence and aggression,
research shows he is at risk for increased aggressive behavior.
The China -
based research team picked 18 college - age students who satisfied addict criteria, and these subjects said they spent about 10 hours a day, six days a week playing online
games.
«To set up a company like Isis, or even consider patenting, you must have a broad enough
research base to sustain it, or it's not worth going into the
game,» he says.
In part because behavior - change
games have to be fun, yet be educational and contain
research -
based behavior change strategies.
These discoveries are an outgrowth of
research on PAHs that was done by Simonich at the Beijing Summer Olympic
Games in 2008, when extensive studies of urban air quality were conducted, in part,
based on concerns about impacts on athletes and visitors to the
games.
Research assistants came into classes and led children through movement and music -
based games that increased in complexity over time and encouraged the children to practice self - regulation skills.
«The major policy implication of this review of
research on
games for learning is that it is premature to call for a major overhaul of schools
based on computer
games: The
research certainly does not warrant extensive replacement of current educational practices with practices
based on computer
games,» Mayer concluded.
The
research team studied 17 volunteers who — according to their own statement — played action -
based games on the computer or a console for more than 15 hours a week.
In their report, Hirsh - Pasek, Zosh, Golinkoff and colleagues present a comprehensive review of
research from many disciplines related to the science of learning, offering a set of four evidence -
based principles that can be used as guide, both by developers creating new products and by parents hoping to find high quality
games for their children.
Basak explained that strategy -
based video
games include, not only real - time strategy
games, such as «Rise of Nations,» which was used in her
research, but also computer adaptations of strategy board
games such as «Settlers of Catan,» a favorite among physicists and mathematicians; «Ticket to Ride,» for geography lovers; and especially the classic strategy
game of chess — all played with a time constraint.
The
research team was also awarded a grant with colleagues in the Centre for Heart and Mind at the Australian Catholic University's Mary MacKillop Institute for Health Research to implement the game - based cognitive training program in patients with chronic heart failure, a group that demonstrates severe prospective memory problems associated with self
research team was also awarded a grant with colleagues in the Centre for Heart and Mind at the Australian Catholic University's Mary MacKillop Institute for Health
Research to implement the game - based cognitive training program in patients with chronic heart failure, a group that demonstrates severe prospective memory problems associated with self
Research to implement the
game -
based cognitive training program in patients with chronic heart failure, a group that demonstrates severe prospective memory problems associated with self - care.
A new study issued today by the Association of Universities for
Research in Astronomy (AURA),
based in Washington, D.C., describes a visionary, innovative, and revolutionary path forward to answering these and other timeless questions that are considered
game - changers in our understanding of our place in the cosmos.
«We now see these drugs as
game changers,» said symposium organizer Thomas Gajewski, MD, PhD, professor in the Ben May Department for Cancer
Research at the University of Chicago, who specializes in the care of patients with advanced melanoma, one of the first targets for immune -
based treatments.
The
games are pure fun — remembering a pattern of blocks, spotting a bird in a field — and are
based on what
research has found to improve concentration and other cognitive skills.
Now, computer
games based on
research into neuroplasticity are helping to relieve some of the symptoms and help people increase their concentration.
Research has shown that dance -
based video
game workouts can rival a run in a calorie burning contest.
24 Hour Fitness and the University of Pennsylvania's Behavior Change for Good Initiative (BCFG) announced a «
game - changing» science -
based partnership and
research study to explore what really motivates gym - goers with the goal of creating lasting habits.
GA:
Based on your
research, what is the optimal approach for a team sport athlete, say a female basketball player, to take after a
game or practice?
But if players want to add additional
bases, thereby adding more resources and speeding up
research production, they'll have to spend an in -
game currency called Mother
Base coins.
[Downloadable
Game] Inspired by the popular and addictive «tower defense» genre, PixelJunk Monsters takes the simple real - time strategy concept of building,
researching and
base defending and presents it in a uniquely attractive style.
Omega Force makes
games based on the Japanese market, and
research into it,» Koinuma said.
Characters who initially seem poised to become significant supporting players — among them Army Rangers James Badge Dale and Matthew Fox and rogue CIA operative David Morse — prove expendable, either by becoming food for the encroaching zombie horde, or simply by virtue of the pic moving on to another locale: first a ghostly military
base in South Korea that might be the source of the outbreak; then to Israel, where a senior Mossad agent (well played by Dutch filmmaker Ludi Boeken) may hold some additional clues; and finally a WHO
research lab in Wales, where — in the pic's most elegantly crafted setpiece — Gerry and a handful of uninfected scientists enter into a careful cat - and - mouse
game with the otherwise zombified staff.
The boat that brings you to the New World becomes your main
base of operations and as you progress into the
game, you'll be upgrading some of the facilities built there such as the Canteen, Pouch Box, Smithy, Botanical
Research and others.
The digital sales
research company Newzoo released a new report that ranks the top one - hundred countries
based on global
game revenue estimates for
Weapon
research and development will make a comeback in the
game and players will be able to upgrade and fortify their
base in real time.
This is unquestionably a turn -
based strategy
game with alien resource and
research management at the heart of its gameplay.
Therefore further
research to advance innovative instructional design frameworks for mobile
game -
based learning becomes imperative.
Research shows serious
game -
based assessments «prove valid alternatives to traditional psychometric measures» [3].
, published on the website < http://planetasustentavel.abril.com.br/noticia/ambiente/quando-recursos-minerais-se-esgotarao-648952.shtml >,
based on information from the US Geological Survey, the US government agency responsible for geological
research that crossed information on the annual consumption, mineral reserves available on the planet and its predictable extinction: 1) Platinum (use in surgical materials)-- Extinction by 2049; 2) Silver (use in the manufacture of mirrors and cutlery)-- Extinction in 2016; 3) Copper (use in wire and cable and air conditioning ducts)-- Extinction in 2027; 4) Antimony (use in remote controls and other materials to increase strength)-- Extinction 2020; 5) Lithium (use in cell phone batteries, laptops and video
games)-- Extinction in 2053; 6) Phosphorus (use in agricultural fertilizers)-- Extinction in 2149; 7) Uranium (use for electric power generation)-- Extinction in 2026; 8) Indian (use in smartphones and tablets touch screen screens)-- Extinction in 2020; 9) Tantalum (use in cameras lenses)-- Extinction in 2027; 10) Nickel (use in metal alloy coating, electronics such as cell phones)-- Extinction in 2064; 11) Tin (use in coating metal alloys, such as those used in the soft drink cans)-- Extinction 2024; 12) Lead (use in car batteries and trucks and welds and bearings)-- Extinction in 2015; 13) Gold (use as jewelry and computer microchips)-- Extinction in 2043; 14) Zinc (use to cover alloys, preventing rust that destroy objects like coins)-- Extinction in 2041.
You can then have students draft quantitative
research questions
based on the parts of the
game they wish to change, such as:
Game -
based learning scholar talks about her
research on online role - playing video
games and literacy
His
research is at the intersection of teacher education, learning technologies, and
game -
based learning.
Bremer's interest lies in
researching whether
game -
based training would allow doctors, nurses and administrators to learn and retain more information about how to respond to these scenarios than if hospitals relied on the usual training «
based on lectures and literature only».