Sentences with phrase «based overworld»

Oh, and Spirit Tracks has that awesome train - based overworld theme.

Not exact matches

Mind you, the stages are fully 3D maps, just the «overworld» map is based on the original Legend of Zelda, with themed items and progression.
The series is based upon a more whimsical fantasy world, not some «mature» next gen looking overworld like every other game.
Battle Chasers: Nightwar takes form in a special kind of throwback to 1990's turn - based JRPGs, with an overworld to explore and many beasts to defeat, while you guide your band of heroes in search of the missing spell - caster extraordinaire, Knolan, who has disappeared after an airship battle.
The gameplay is standard Dragon Quest, with an overworld to traverse, towns, dungeons, and castles to explore, and turn - based random encounters aplenty.
In 2012, Paper Mario: Sticker Star for the Nintendo 3DS introduced the use of stickers in the environment and turn - based battles, which can be found and peeled off from various areas in the overworld or purchased / received from NPCs.
Back then GNiE still had a functioning forum and I already guessed that the disc streaming speed was a factor for the slow overworld exploration; largely based on similar open - world games from the Playstation 2 also running into streaming limitations (Jak II).
Start with a turn - based strategy overworld.
There is an overworld and in - depth turn - based battles like your average Final Fantasy, but the character interactions are the driving force.
Unlike most other games in the series, none of the music in this game was composed by famed composer Koji Kondo with the exception of the overworld theme, which was partly based off of his original overworld theme.
Simply put, Elliot Quest is the Zelda II spiritual successor Brittin Shauers has been dreaming of for decades, right down to its pixel presentation, freeroaming overworld, side - scrolling platforming and experience based level - up system.
Not only does the update allow compatible games to be launched via a fully 3D overworld of sorts based on the bedroom of an early «90s SEGA fan, but also offers support for «mods», or custom ROM hacks as they're more commonly known SEGA's attitude to the ROM sharing community has been...
In Limsa Lominsa — the home base of the Arcanist and several other classes — you have the option of exiting to the overworld from either side of the city.
So you will be traveling across an overworld, exploring towns and dungeons, and taking part in turn - based battles as you play through the game.
Item based progression, puzzling boss battles, and an overworld riddled with secrets will instantly appeal to those looking for their next fix of adventuring before Link and the gang show up again, but a couple of irritating niggles will constantly remind you that you're playing a pale imitation.
Random encounters are present within the overworld of this game, along with dynamic turn - based combat.
It's a party - based JRPG that bears a striking similarity to 2006's Final Fantasy XII, in that there are no random encounters and no distinction between an overworld, area maps, and combat screens.
ReRunners allows the player to create their own experience based on their playing style — they can explore the Overworld and challenge their friends at their own pace, or immerse themselves in the game, and fight to become the greatest Runner of all time!
- Heavily conscientious level design - Metroidvania progression - Classic open - world Overworld and Dungeon format -16-bit graphic and audio style -8-voice Chiptune and lofi sample soundtrack - Classic 8 - way and 4 - way navigation modes for gameplay - Enemy design invoking original standards of 16 - bit era - Intense, brutal bosses which require learning and observation - Highly challenging combat sequences with a high skill ceiling - Puzzles built around observation, item use, and sequential logic - Complex trading system to obtain optional items - Customizable playstyle based on which items player obtains and equips
The combined Crucible DLC and Patch 1.5 «Trial by Fire» bring new modes, maps and units to all those who own the War for the Overworld base game.
Developed by Brighton, UK - based Brightrock Games, War for the Overworld is a dungeon management game with a dark sense of humour.
Luckily we've already seen forest and temple - themed locations in Aces, and based on the brief glimpse of the overworld map we can deduce that snowy and possibly volcanic courts are also likely to appear.
But underneath it is a slightly underwhelming RPG, based more than anything on Nintendo's Mario & Luigi handheld series, where progression through multiple quest lines amounts to little more than following arrows around a (beautiful, funny, interactive) overworld.
The concept to the experience was simple: an adventure overworld - based system where one charming elf protagonist named Link, wielding sword and shield, has the goal of saving a kidnapped princess who happened to be named Zelda.
Featuring an updated version of the party - based battle system from Ys Seven, as well as the largest and most varied overworld in series history, Ys: Memories of Celceta brings a greater sense of adventure to the Ys universe than has ever been seen before.
a b c d e f g h i j k l m n o p q r s t u v w x y z