Day two of my roundtable continued with a frank discussion why most of our MMOs seem to center on
combat, and in particular, the classic turn -
based, stats - more - than - skill,
tank - mage - healer brand of
combat which is the norm in massively multiplayer
games today.
GAME FEATURES: ✔ Run and dodge against formidable enemies ✔ Avoid destructible helicopters and
tanks ✔ Collect money along the battlefield ✔ Fight with the best
combat boss of the soldiers ✔ Destroy army
base and bring home victory