Sentences with phrase «based team combat»

The gameplay mechanics are very similar to that of the XCOM franchise: turn - based team combat, maneuvering your heroes across the map, taking advantage of cover and altitude to find the best way to deal with the enemy at hand.

Not exact matches

Over 1,600 soldiers with the 2nd Brigade Combat Team will do one of three things in southern Afghanistan: One, protect U.S. forces on bases; two, serve as staff with the Train Advise Assist Command unit; or three advise the Afghan National Army and police.
The 4th Brigade Combat Team is based at Fort Polk, Louisiana while the 10th Mountain Division is headquartered at Fort Drum.
He was assigned to the 3rd Battalion, 6th Field Artillery (Strike), 1st Brigade Combat Team of the 10th Mountain Division, based at Fort Drum, NY.
His research team is working to develop new bacterial - based drugs to lower blood glucose and combat prediabetes before type 2 diabetes develops.
The research team now concentrates on using CBS - based therapy in other animal infection models, e.g. urinary tract infection (UTI), hoping to offer a more extensive approach to combat with antibiotic resistant superbugs.
However when Paper Bowser and the original Bowser team up, this requires the help of the greatest heroes of two worlds that include Mario, Luigi and Paper Mario in this 3DS turn - based Japanese - RPG with a healthy dose of puzzles, combat and team - work that has a very clever twist of words in the title.
In addition to the team - based moves just discussed, the dialogue quips between the turtles during combat are fantastic (if slightly repetitive by the end), and the turtles» lair has never looked better.
On a more positive note: The maps are huge and unique in geography, the vehicles are very much fun to use, all of them, except maybe the inflatable landing boats, and the combat roles the different classes play out is refreshing: The sniper can lay down claymores and sit back, plinking enemies from, in some maps, perhaps up to a quarter of a mile away, considering he / she is good, and has a good gaming rig, the combat medic can heal allies, and revive those who were fragged, saving them from having to respawn back at base, the support guy can lay down suppressing fire and resupply his allies with ammo, the spec ops guy can sabotage bridges, vehicles, and team assets (such as artillery and UAV trailers) with sticky C4 charges (pity the soldier who takes off in a jet only to have it explode in midflight from a hidden c4 charge stuck on it's body), The engineer repairs vehicles and lays down anti-tank mines, the anti-armour troop works on destroying said vehicles with wire - guided rockets (note that the armour guy in bf2 has his own gun ALONG with a pistol, not just a pistol like in 1942), and the assault guy....
Xbox Live Arcade hit Monday Night Combat quenches your thirst for new ways to play — without having to pay — tomorrow, December 1, when the «Spunky Cola» add - on comes to the team - based shooter with a little tower defense flavor.
Dead Star is a twin stick shooter for PlayStation 4 and PC, featuring level ups, loot, team - based space combat (up to 10v10), spaceship customization, live multiplayer matches invasion and more.
Combining elements of third - person action and fast - paced shooting, BATTLECRY offers a new gameplay experience with team - based combat, intense tactical warfare and competitive multiplayer action.
The multiplayer first person shooter game which hosts squad based combat between two teams is developed and published by Blizzard Entertainment.
The ultimate team - based steampunk airship combat game where six factions vie for control of a world ravaged by machines.
Game description: God Wars Future Past is a tactical role - playing game, with the player navigating a team of characters across a grid in order to defeat an opposing party of characters in turn - based combat.
The 30 - second clip showcases the German - born actress emphasizing her luck - based powers and proficiency in combat for her recruitment into Deadpool «s X-Force team, as she's essentially regarded for her exceptional marksmanship and hand - to - hand skills in the Marvel universe.
Instead of a hunting creatures type game, Fatal Bullet features tight third - person gunplay, dodging, and team - based combat.
For Honor offers the player a chance to experience a melee based combat system in either a 1 vs. 1 battle or by teaming up with a co-op partner in a variety of different multiplayer modes.
Research & Development creates new weapons and tools, your Intel team notifies you of enemies and resources in the field, Base Support gives you options like artillery bombardments, and the Combat team can be sent on optional deployments to gather more resources and recruits for the Diamond Dogs.
These games offered one of the best combat for the series with unique team - based and 1 vs. 1 battles.
Obviously solving crimes in Pinnacle City is a touch on the dangerous side, so when the going gets rough you can take on enemies in turn based combat with your team and an arsenal of weapons at your disposal.
The two most controversial initiatives have come under Title IX: The office's seven - year effort to combat what it described as an «epidemic» of sexual violence on campus, and its 2016 directive on the right of transgender students to choose restrooms, locker rooms, overnight accommodations and sports teams on the basis of their subjective sense of «gender identity» rather than their biological sex.
The entire premise of the game is that two or more teams of four worms each use a variety of weapons to blow the living crap out of each other in turn - based combat on a 2D landscape.
Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in COOP • Spotting VO now plays when spotting from MAV / EOD • End of round now has round statistics like Team tickets and Round time display • Fixed several issues regarding the kill card.
Relic Raiders is a fast - paced, team - based fighting game with a strong emphasis on tactical strategy and frenetic combat, designed with eSports in mind.
The Wii game is based on the film and is being developed by the Ace Combat team at Namco Bandai, which virtually confirms that the game will be great.
The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.
Guns of Icarus Online is currently available for PC, Mac, and Linux through Steam, and features team - based PvP airship combat.
The team - based, pirate airship combat game from indie developer Muse Games is the first to offer cross-platform play and voice chat between PS4 and Steam players.
Competitive Play: Participate in PvP, team - based combat, or even clan wars to build your own governmental structure in the Skies world.
The turn - based combat is revamped with combos on the - the - go, dazzling specials, and even position teammates so they can perform so brutal team attacks.
Lucas Davis of Battlecry Studio gave an insight into the Han Republic faction of their soon to be released Action oriented Battle Arena with intense team based combat.
The ultimate team - based steampunk airship combat game where six factions vie for control of a world ravaged by machines.
Guild Wars 2 is a visually stunning online game that offers players the epic grandeur of a massive role playing environment combined with action combat, large - scale dynamic events that players tackle together, plus both team - based and World vs. World competitive battles.
Edge Case Games just announced massive updates for their team - based space combat MOBA as well as the decision to make Fractured Space free to play!
Strategize to give your team the winning edge in this unique, turn - based combat as you infiltrate enemy fleets and outsmart your opponents in exciting, face - to - face combat.
Strategize to give your team the winning edge in this unique, turn - based combat as you...
London - based BRAVOCOMPANY, stepped in at the last moment to sponsor the February event and showed cased their tactical team combat game Forces of Freedom.
Instead of a hunting creatures type game, Fatal Bullet features tight third - person gunplay, dodging, and team - based combat.
This PvP - centric mode aims to kick team - based combat up a notch with something that is part base raiding, part tower defence, and all - out warfare as two teams of 40 max - level players duke it out for supremacy.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian BorTEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Borteam captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
«For Dragon Age: Inquisition, a special team of veteran developers from the Dragon Age and Mass Effect franchises created fun, fast - paced multiplayer gameplay that requires strategic teamwork on top of Inquisition's party - based combat and extensive loot and crafting system,» remarked Aaryn Flynn, General Manager at BioWare.
A combination of turn based combat, and the way your heroes work as a team, allows for an enjoyable in - depth level of tactical thinking playing out throughout the game; and if you want to survive, you're going to have to think ahead.
Arma Tactics is a turn - based close - combat strategy game, where you take control of a four - member Special Forces team.
It will host team - based combat with up to 8 players, including 4 on the same team.
According to series director Tetsuya Nomura, the development team used «the mainline titles as Kingdom Hearts III «s basis for combat» and added in «what worked from the spin - off entries.»
World of Tanks Blitz is a mobile free - to - play team - based MMO action game dedicated to fierce tank combat.
«To the best of our knowledge, this is the first time that team - based combat has been pitted against real - time strategy in a balanced, live - action online game,» said Michael A. Williams, CEO of Reality Gap, Inc. «Shooters must confront swarms of alien opponents, but unlike most FPS games, they are playing against aliens managed by a human intelligence looking to outwit and outmaneuver them.»
With the sequel, South Park: The Fractured but Whole, the team at Ubisoft San Francisco has taken up the mantle, creating a new adventure based on the gangs» superhero team Coon and Friends and introducing grid - based combat to the series for a fresh twist.
Every combatant is represented on - screen by a single Pokémon on a team of six, battling it out in turn - based combat with another pack of Pokémon on map.
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