Sentences with phrase «based team mechanics»

The video shows four Nintendo staff members go at it in a few of Federation Force «s game modes, highlighting the fast and colorful gameplay, as well as the group - based team mechanics.

Not exact matches

In past several years games based on Disney licenses fluctuated in quality, but Infinity now allows the team focus on a core set of mechanics, ushering in incremental changes with every hot Disney property to step through its doors.
Developed by American - based Blue Castle Games, it loses a bit of the quirkiness that came from its original Japanese development team, but nonetheless remains faithful to the first game's stellar zombie - killing sandbox mechanics while expanding them thoughtfully.
Summary: Deep Rock Galactic creates a fun team - based first person shooter with lots of interesting puzzles and clever gaming mechanics.
Ghost War also integrates new PvP mechanics, including suppressing fire and sound markers, to create a strategic and intense team - based multiplayer mode.
And those are just base game mechanics — things quickly become more complicated as you level your team's Skill Trees, giving them abilities to attack multiple characters in range during your movement turn, or even unlock new special and attack actions, each of these paving the way for new possibilities.
But this feels like the team dumped a bunch of menu - based systems on top of the mechanics, without figuring out why and how they should all work together.
This team - based paint mechanic adds a remarkable amount of strategic depth to what might otherwise be just another F - Zero clone, forcing you to work with others for combined success.
Utilizing strong curriculum, game mechanics, creative storylines, gaming engines, strong graphics, and gamification elements, Designing Digitally's team of experts will create an innovative game - based learning experience for your organization.
While team boss, Richard Tuthill, flew straight to our Below Zero Ice Driving camp on a frozen lake in Sweden for some filming with Tiff Needell and the Fifth Gear TV crew, the mechanics were already forming the to - do list for the R - GT strip and inspection once the car was back at base.
Originally put into development in 2004 based on the aforementioned script, production was halted when the team ran into a number of roadblocks with the games mechanics.
We have yet another batch of Amazing Eternals closed beta keys to give away, so grab one quickly for this new team - based shooter with card mechanics!
Ghost War will also integrate new PvP mechanics, including suppressing fire and sound markers, to create a true military strategic, team - based multiplayer mode.
The game would feature squad - based mechanics, exploration, and a story about a team of trained killing machines.
It's a team based game mode and the mechanics heavily reflect that.
Battles are turn - based with a lot of team mechanics.
Magicka: Wizard Wars, a team - based, fast - paced, two - faced, post-haste, four - on - four twitch action - PvP title, mixes Magicka's hallmark dynamic spellcasting and absurd pop - culture humor with new hardcore game mechanics and a focus on competitive play.
Konami showed off Metal Gear Solid: Rising back in 2009 and it was quietly cancelled because the development team had trouble making a game based around Raiden and the cutting mechanics.
The fighting mechanics are pretty simple at first with the basic turn based approach however it develops into a more complicated process when rows, monster types such as spectral beings (or going to ruin your current team set - up species) and status conditions get involved.
And those are just base game mechanics — things quickly become more complicated as you level your team's Skill Trees, giving them abilities to attack multiple characters in range during your movement turn, or even unlock new special and attack actions, each of these paving the way for new possibilities.
The developers of Warframe have announced their new game titled Keystone, a free to play first person online multiplayer team - based shooter, with strategic deck - building / board - game mechanics, set in a awesome looking 1970's retro - pulp theme.
But Team Meat's pixel - perfect platformer is more than the sum of its parts: the mechanics are satisfyingly brutal, the art direction features some of the best pixel - based gore we've ever seen and the soundtrack is like someone got Sonic Team and made them into a metal band.
Traces of Illumination is loosely based on the mechanics of Snake or Lightcycles but turned them into a cooperative game where teams of players help each other to achieve a common goal - instead of trying to lock everyone else in walls.
Working with our design team, you will create balanced, consistent and thrilling levels for online play, based on our games» mechanics and core vision.
The press release notes the team's goal to try and move away from the «AAA grind» in an effort to create games based on interesting mechanics and capable of delivering refreshing experiences to gamers.
The gameplay mechanics are very similar to that of the XCOM franchise: turn - based team combat, maneuvering your heroes across the map, taking advantage of cover and altitude to find the best way to deal with the enemy at hand.
Speaking about puzzles, the team got pretty creative with Obduction's puzzles, including a nice variety ranging from simple physics based puzzles to others that take advantage of unique mechanics such as teleportation.
The team at Square also explained more about the Attraction mechanics, which they noted would not be based on quick - time events, but on real - time gameplay.
DISSIDIA FINAL FANTASY NT is 3 v 3 team based brawler featuring unique combat mechanics, character abilities and game changing summons from the legendary FINAL FANTASY series.
Most who've seen Hudson's Tower of Shadow can think of at least one existing game or property to compare the Wii platformer to — several have pointed out the similarities in mechanics and concept to Shadow Physics, and I like to think it's based on the concept of Peter Pan's untethered shadow, but the most common comparison is with Team Ico's games.
• Follow the level design pipeline from «pen & paper» game designs to implement spectacular character based levels and ultra-fun gameplay mechanics • Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels • Follow direction of Lead Level Designer to maintain gameplay vision consistency • Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning • Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment / world art and animation) • Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay • Master internal tools for modeling environments and integrating game play • Rough out world geometry, camera paths, and lighting using 3D world - building tools • Assist with the scripting of gameplay entities and events • Creatively resolve gameplay and production issues • Meet production schedules and deadlines • Collaborate with Design team to define and refine gameplay mechanics • Multitask effectively, prioritize competing demands, and follow through on details
As for the narrative, we knew we wanted dinosaurs in the map, and we thought it would be very interesting to have our puzzles based on a time travelling mechanic, as this would add another dimension that's usually not seen in Minecraft, so we brainstormed as a team and had come up with this pocket watch the player could use and the underground ecosystem with glowfruit, which explained why the dinosaurs where there.
Trailblazers is an upcoming team - based co-operative racing title with an innovative on - track game mechanic which will see you «painting the track» enabling you to boost on your own colour.
Team - based supers, mechanics adopted from the latest entries of every game, and a huge roster makes BlazBlue: Cross Tag Battle a sure - fire hit.
This year was the year for sequels; Mirror's Edge Catalyst (even though a reboot), Fallout 4 a new Hitman game, and even new IPs like, the team based; For Honor, being developed by Ubisoft, introduces a new mechanic I can't wait to try out, but the game I'm most excited for, is one that shocked a lot of people worldwide, the game I'm talking about is of course Shenmue 3, and was the fastest funded Kickstarter project.
Based on the profile of the primary gamer for this project, the team can select from a number of potential game mechanics that might engage the players.
Based on the critically acclaimed home console release but with a complete redesign of controls with mobile devices in mind, Street Fighter x Tekken Mobile features brand new modes and a new take on the tag team mechanic.
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