The series, which will be set in the present day, but switches the locale to the US, follows
the basic idea of the film through the eyes of new characters.
Not exact matches
Although Martin Scorsese's
film adaptation
of this novel in the 1980s drew the full brunt
of scorn from the evangelical community, who were scandalized at the
idea that Jesus was actually tempted, the
basic story is a stunningly - written and imaginative exploration
of the
idea of that Jesus was «tempted in every way, just as we are — yet he did not sin.»
The
film offers
basic, practical and obvious
ideas for moving forward, which makes the symbolism
of bookending the
film with a simple problem - solving experiment involving chimps and building blocks hard to miss: we're perhaps not as smart in a practical sense as our less evolved simian cousins.
In case you've been living under a rock, here's a
basic idea of what the
film, starring Anton Yelchin, Patrick Strewart, Alia Shawkat, and Macon Blair, is about:
Naturally, the
film removes the
basic idea that made it work, adds a whole bunch
of superfluous special effects and puts everything on the shoulders
of star Hugh Jackman in hopes that he can pull out a winner.
The
basic plot
of the
film plays like a cross between The Day
of the Triffids and Neal Marshall's Doomsday, however this only serves as a platform for Nishimura to stack his bizarre
ideas.
Flinging special effects shots
of alien spacecraft bombing buildings and shaky - cam confusion to the soldiers on the ground just isn't enough
of a story to keep a nearly two - hour
film afloat, and not long after the
film starts does it run out
of anything but the most
basic ideas on what to do with its characters and where they should go.
despite the seismic changes in critical fashion during the past half century, auteurism — at its most
basic, the
idea that there is an author to a
film — has been central to the historical development
of both popular
film and serious
film criticism and theory... aspects
of auteurism have overlapped with virtually every subsequent critical theory and paradigm.
The
films about pugilism, the ones about father - and - son connections, the ones about giant robots, all come to run stagnant ropes in Real Steel, a graveyard
of has - been
ideas, hackneyed melodrama, and a chemistry set that has the
basic ingredients but none
of the spark or power
of greater
films that came before it.
Yet there's not one moment The Grand Budapest Hotel (or Moonrise Kingdom before it) that moves me even in a
basic way: not when Anderson dedicates his
film to suicidal Austrian playwright Stefan Zweig, not even when he mocks up an Egon Schiele line - drawing to introduce an
idea of subversion into his hermetic universe.
If a
film COULD be really good, if it has a good cast, a good
basic plot or
idea it centers around and uses interesting camera techniques to tell the story, but turns out to be an insulting, stupid, arrogant vanity project for the director, it's the worst kind
of movie there is.
THREE fantastic units
of work that focus on
basic literacy skills - listening, visuals, technology (1) SOUNDS & MUSIC is about recognising everyday sounds, listening mindfully, exploring music and songs (2)
FILMS & DOCUMENTARIES focuses on viewing a variety of visual tools through films and documentaries and linking ideas (3) TECHNOLOGY & APPS helps students develop awareness around apps that help them explore ideas and themes and how technology has changed over y
FILMS & DOCUMENTARIES focuses on viewing a variety
of visual tools through
films and documentaries and linking ideas (3) TECHNOLOGY & APPS helps students develop awareness around apps that help them explore ideas and themes and how technology has changed over y
films and documentaries and linking
ideas (3) TECHNOLOGY & APPS helps students develop awareness around apps that help them explore
ideas and themes and how technology has changed over years.
While
film producers juggle with storyline, screenplay, actors and dialogue - the
basic elements
of entertainment movies - the video artist is concerned with exploring the medium itself, or to use it to challenge the viewer's
ideas of space, time and form.