Then says Handa, «I started interviewing for jobs and the moment I started getting some positive feedback and got one offer they [ABN AMRO]
basically jumped on me and gave me an offer and I switched over to trading.»
If you aren't familiar with it, rebounding is
basically jumping on a mini trampoline either in gentle bounces where your feet don't leave the trampoline or in complete jumps where you rise 6 inches from the surface.
Not exact matches
It
basically leaves us with podolski and rosicky who I think would
jump at the chance of playing
on the left.
I think the referee could've
jumped in five or six seconds earlier too, as Merhy took a lot of shots
on the ropes at the end, especially after a previous round of
basically having his back stuck there, taking shots.
Basically, Collins got a really good
jump on Decker's crossing route, and was in good position to pick it off.
Joni Wiman and David Higgins went side - by - side over a
jump during the Red Bull Global Rallycross final in Los Angeles, with the former putting in an unusual overtaking attempt when his Honda
basically landed
on top of Higgins» Subaru.
What ospina needs is
basically working
on jumps so he can ve that advantage whenever being faced with the case of handling set - pieces.
Basically, it's kind of a choose your own adventure depending
on your child's temperament, so I'd just try some easy readjustments for a few days each to see how they work out before you
jump to the big guns of CIO.
Jumping jacks are
basically a no - go for me at this point, but I've accepted it and moved
on.
And so I, when I do offer that I could offer it very judicially and very gently but I would say something like «what I'm seeing here is this, I'm wondering if you might benefit from some pain relief» and
basically either they
jump on it or they're like «no, no, I can manage».
«My chest is a size 38DDD and nothing I tried
on was giving me any support... I
jumped up and down, I raised and lowered my arms, I twisted side to side, I bent over and touched my toes...
basically I moved every way I could possibly think of.
Basically, the subjects did a five - minute warm - up
on the treadmill; then did a vertical
jump test; then either did nothing, static stretching, or dynamic exercises; then did another
jump test; then they all did another set of warm - up exercises (i.e. high knees, skip - steps, side - stepping, cross-overs and zig - zag running); then did another series of
jump tests after 10, 20 and 30 minutes.
I'm glad you
jumped on this «trend» because it was
basically made for you!
I
basically would push my feet and hands one at a time up from under the blanket and he'll
jump on it pretending to pounce
on a mole.
Basically, you boat out for awhile, then stop the boat, put
on a life jacket + flippers, grab a mask, and
jump off the boat into the sea.
BB Dakota Sweater Blank Denim I
basically jump at any chance to include this little princess
on my blog, so I was so...
Additionally, criminal components
jump at the chance to hang out in free dating destinations (counting non-grown-up ones)
basically on the grounds that they know they can conceal considerably more effortlessly.
Jumping straight to the controls, the title is
basically just a timing game with the standard Wii controls, however once the MotionPlus is connected, the experiences is probably as close as you can get to stepping
on the court and having played tennis before, it's quite virtual.
This question can apply to other MH titles, but I thought I'd ask it for both 3U / 4U seeing as how I'm flip - flopping between both I know that Affinity in any given weapon
basically equals the percentage amount of critical strikes and deals more damage as a whole... but after
jumping back into 3U and hearing about the Chaotic Gore items
on 4U, I've always questioned what negative Affinity means.
With a left analog stick
on - screen to steer, a
jump button, and a space to use items (of which there are a ton, like boosts, missiles, and giant spiked balls), you're
basically on your own.
Basically, you use your left hand to control your character by moving around with the stick and pressing a shoulder button to
jump while your right hand is used to tap, swipe, rub, and drag
on the touch screen.
All of them
basically talk the same reformist talk — and otherwise sophisticated reformers hang
on their every word, looking for signs that the unions are going to
jump on board the reform train and make children their top priority.
Another change from «Alpha» to «All - New» is a big complaint that the digital copies of Shonen
Jump originally expired after «x» amount of time, making some readers not want to
jump on board to
basically pay money for something they'd lose access to eventually.
The dog should lay down and stay
on that place object... at first, this can be difficult for a dog but eventually, with consistency and routine, the dog should learn to relax into what he / she is doing —
basically, watching the world go by vs mouthing, nipping,
jumping, taking toys that may or may not be his / hers etc..
Basically, the players of the game (adopters of the idea) can be categorized into five groups depending
on how quickly they
jumped onto the bandwagon.
But when enemies get the
jump on you, you're
basically just slightly slowed down, without ever suffering a real defeat.
It is an interesting take
on an off - road racer with some seriously breathtaking
jumps, but lacked
basically everywhere else.
What this
basically means is that it's entirely possible to have about 5 characters
on screen at once,
jumping and slashing and shooting at an enemy all at the same time.
Those two things are
basically what Firefight was, which is why it was an easy
jump, design wise, to make
on ODST.
Sure the gameplay of Journey is
basically just
jumping, running and some small basic puzzle solving how the game is positioned as a journey compels the player to accept the amazing gameplay and want to take several visits and find different interpretations to the game based
on said gameplay.
I had one gripe with the game's combat system, however: while simple and fun to play, there were some moves you can perform which are
basically unavoidable and can, therefore, «break» the game, with special emphasis
on the «
jump kick» technique.
While the controls are fairly limited —
basically shoot anything and everything that moves — the real «fun» to be had in Rush of Blood comes from tumbling from one
jump scare to the next with a deathgrip
on both the controller and your bladder.
Now, Resident Evil had
basically built a genre that relied
on puzzles,
jump scares and horrific monsters coming at you all the time... But another game developer by the name of Konami had a different idea for how to make a Survival Horror.
I
basically locked down my top 10 list of games for the year so now I'm wandering the abyss and considering
jumping back into the pile of games
on my backlog.
Putting popcorn or cranberries
on your tree is
basically asking your pet to
jump on it and try to eat the treats.
Even at $ 200 though, this is
basically a steal, especially after leaving Android 5.1 Lollipop behind to
jump on the 6.0 Marshmallow bandwagon.