At crossroads between real and digital, resolve the troubles of the threatened Digital World, raise and train more than 300 different Digimons and explore a wide range of
battle strategies using Digimons» skills, compatibilities and combos.
Not exact matches
A tactic that you might not have considered trying in the
battle against harmful peer pressure is
using a «normative»
strategy.
While the bulk of the money spent by candidates in last week's New York City primary
battles went to old - fashioned TV ads, the campaigns also
used a variety of online advertising
strategies.
Picking the winner of a
battle between mascots is one way to fill out your NCAA bracket, but data scientists
use other
strategies to predict all kinds of outcomes.
YJ Influencer Laura Burkhart shares the surefire
strategies she's
used to end her decade - long
battle with insomnia.
Battle systems are quite intricate, there are multiple strategies to use to win a battle which can be moe kill, defeating the oppon
Battle systems are quite intricate, there are multiple
strategies to
use to win a
battle which can be moe kill, defeating the oppon
battle which can be moe kill, defeating the opponent or
Used in conjunction, the
battle and job mechanics provide a great degree of variety to the game, and allow for a good degree of
strategy and experimentation on the part of the player.
The encounters are boring and over far too quickly, however the 2nd Runner provides a lot more depth per
battle, with various different
strategies to take down different enemies as well as the ability to pick up objects and
use them in
battle.
To this day, Breath of Fire II remains one of the most enjoyable old - school 2D tales ever told with its beautifully rendered world, endearing cast of characters, newfangled «Monster Meter», and satisfying
battles that allow you to
use more
strategy than before.
This new version features smoother graphics
using a new engine, as well as a new
battle system that allows players to set each attack combo mid-
battle, which will introduce new elements of
strategy and resource management.
Boss
battles do require some
strategy, demanding I actually target foes and plan out when to
use each of my Yo - kai's special Soultimate attacks.
It
uses an opening
battle scene to explain (I
use the word loosely) the conflict and outline the basic weapons and
strategies used by its participants.
In Last Story, I don't care how leveled up you are, some
battles are impossible unless you
use strategy.
One big difference between Versus and the story mode is that each player will only have three actions per turn, making it a
battle of
strategy as you choose between
using a turn to move all of your fighters, or putting all of your actions into one or two characters attacking.
It would have been nice for
strategy purposes to have the option to
use more than 1 weapon in
battle.
HAL Labs demonstrates how the
use of both the foreground and background can increase the difficulty and
strategy required in boss
battles, but still keep them true to the Kirby franchise.
Megadimension Neptunia VIIR features smoother graphics
using a new engine, as well as a new
battle system that allows players to set each attack combo mid-
battle, which will introduce new elements of
strategy and resource management.
Made up of superpowered mutants and usually led by Cable, the X-Force
uses more aggressive
battle strategies when dealing with their enemies.
(James J. Barta and Michael G. Allen); «Ideas and Programs To Assist in the Untracking of American Schools» (Howard D. Hill); «Providing Equity for All: Meeting the Needs of High - Ability Students» (Sally M. Reis); «Promoting Gifted Behavior in an Untracked Middle School Setting» (Thomas O. Erb et al.); «Untracking Your Middle School: Nine Tentative Steps toward Long - Term Success» (Paul S. George); «In the Meantime:
Using a Dialectical Approach To Raise Levels of Intellectual Stimulation and Inquiry in Low - Track Classes» (Barbara G. Blackwell); «Synthesis of Research on Cooperative Learning» (Robert E. Slavin); «Incorporating Cooperation: Its Effects on Instruction» (Harbison Pool et al.); «Improving All Students» Achievement: Teaching Cognitive and Metacognitive Thinking
Strategies» (Robert W. Warkentin and Dorothy A.
Battle); «Integrating Diverse Learning Styles» (Dan W. Rea); «Reintegrating Schools for Success: Untracking across the United States» (Anne Wheelock); «Creatinga Nontraditional School in a Traditional Community» (Nancy B. Norton and Charlotte A. Jones); «Ungrouping Our Way: A Teacher's Story» (Daphrene Kathryn Sheppard); «Educating All Our Students: Success in Serving At - Risk Youth» (Edward B. Strauser and John J. Hobe); «Technology Education: A New Application of the Principles of Untracking at the Secondary Level» (N. Creighton Alexander); «Tracking and Research - Based Decisions: A Georgia School System's Dilemma» (Jane A. Page and Fred M. Page, Jr.); and «A Call to Action: The Time Has Come To Move beyond Tracking» (Harbison Pool and Jane A. Page).
More than 40 school districts across the United States have stopped talking about district and charter schools as two systems locked in
battle and begun
using a portfolio
strategy to manage their public schools.
In GT Le Mans (GTLM), Garcia and Magnussen
used clever
strategy late in the race to
battle back to a fourth place class finish with their No. 3 Chevrolet Corvette C7.R and increase their lead in the class» Driver's Championship.
Focusing on Alice Paul, Bausum's account of the 72 - year
battle to gain women's voting rights
uses archival photographs and other visual material, tinted in purple and gold, to accompany information about political
strategies, the treatment of jailed activists, and the determination that resulted in woman suffrage in the U.S.
«How to Stop Smoking» will give you winning
strategies for quitting the tobacco habit and overcoming your nicotine addiction by providing powerful, step - by - step, WORKABLE tools for you to
use in your
battle to quit smoking.
Using local wireless multiplayer support, take your friends on in grand
battles of
strategy and wit — or try different modes like Defeat the Leader and Capture the Flag.
Flotilla — 400msp A hefty price tag for a game that deserves it, a turn based
strategy game with a true 3D
battle field
use strategy flanking and space debris to get the upper hand on enemies for ambushes and cover, a game where the
battle field expands above and below your ships allowing so many options, plus alot of comic characters to meet, another game that definitely justifys its hefty price tag with gameplay that you'd expect on a full arcade title.
Assemble your dream team — Pick freely from characters from BLAZBLUE, UNDER NIGHT IN - BIRTH, PERSONA 4 ARENA, and RWBY Tactical tag team action — Swap your characters in real time mid-
battle for new combos and
strategies Simplified controls — High - level gameplay has never been more in reach with standardized input - friendly attack commands for ease - of -
use Unique story episodes — Experience the story in Episode mode, with different episodes for BLAZBLUE, UNDER NIGHT IN - BIRTH, PERSONA 4 ARENA, and RWBY Take the fight worldwide — A new and improved online mode offers the best online multiplayer experience yet Go from baby steps to bustin» heads — Arc System Works» trademark top - of - the - line tutorial teaches you the ins - and - outs of
battle in no time
Like I mentioned above, the new
battle system is more
strategy focused, it seems to be a hybrid of action and tactical combat systems
used by Square Enix over the years.
Things fare a bit better in the boss
battles and the multiplayer modes, where there's a bit more variety and you're forced to
use at least a little
strategy.
The focus on individual
battle strategy finally let me go all out and
use spells and
strategies that I would flat out ignore in other iterations.
Use your turn - based
strategies in
battle and combine attacks in an Alliance, letting all three of your Pokémon attack a single tough Pokémon in one turn!
Turn - Based
Strategy With a Twist:
Use your cards to summon units on a grid and
battle it out in a mix of Magic: The Gathering, Hearthstone, and Final Fantasy Tactics!
(all 12 characters can hold 2 items at a time)-- Consulted with Nogami for the Splatoon stage and characters — Lot of
strategy can be
used in
battle mode — Gyro controls improved — Doesn't completely shutdown the idea of future DLC, but he says the game already has so much content.
Last week saw the release of the Action
Strategy game Masters Of Anima, which sees players
using their powers to control the Anima and summon armies of up to 100 Guardians to do
battle wi...
On the other hand, few
battles will be of any challenge for the player and
using the game's auto -
battle feature throughout an entire dungeon is a valid
strategy.
My
strategy was to
use the speed mode to get out of my spawn and into the middle of
battle, then quickly swap to the power mode to begin firing at opponents, and finally dash away to enable the auto - repair mode.
Thanks to the Touch Screen on your device, gameplay experiences such as changing characters during
battle, setting your
strategy and
using it mid-mission are simple and easy to accomplish.
Okay, they're improved now (most of the
battle involves
using normal attacks, with the Thing card only being needed for a single specific step), and you do usually now come prepared (the necessary Thing is usually found in the same level as the boss), but it's still frustrating for anyone who doesn't know the «
strategy» needed in advance.
Use strategy to win the
battle.
Every
battle falls to a system of
using a collection of cards which you paint add power and then to beat enemies, these offer varying forms of jump moves, hammer smacks, or typical Mario power ups to allow you to mix up various
strategies in order to beat an assortment of classic Mario enemies.
In this game you can
use many unique units and try to create some powerful combinations of them as well as develop your own
battle strategies to defeat your enemies.
The basic
strategy (
use tanky characters to slow down the enemy, while healers, ranged specialists, and fast - moving characters play to their respective strengths) comes from Tactical RPGs 101, and can safely be recycled in every
battle, but the details change: I might
use a barricade (3) to block off a given route on the
battle map, then park an arquebusier there to snipe from safety; or
use Character A to stun an enemy so the injured Character B can safely slip past.
Use these
battles to test decks and
strategies, and to play against your own decks to find flaws that may have slipped past your notice in the building phase.
Our
battles will also be more dynamic than the ones
used to be seen in the most classic Zelda games, as the player must switch between the characters to
use different objects and
strategies.
HAL Labs demonstrates how the
use of both the foreground and background can increase the difficulty and
strategy required in boss
battles, but still keep them true to the Kirby franchise.
Fans of
strategy games will love this
battle system they
use in the game, as it keeps you focused and thinking ahead is crucial.
The ability to switch between reserve party members in the middle of the
battle also adds flexibility to the
strategy you can
use in your
battles.
The strategic elements of
battling include actual options which you set for your AI controlled party members in which you designate the
strategy they will
use whenever they are not under your control: conserving HP by avoiding enemies when under 25 % health, the frequency with which they link with each other, and even the initial formation they are in at the start of
battles are only some of the options you must tweak depending on the enemies you're facing and the difficulty you're playing at.
It featured a more comfortable gameplay experience for our players, including changes to the growth system and the
battle design where different
strategies can be
used compared to the original Final Fantasy XII.
Despite it
using lots of dice King of Tokyo includes a lot of
strategy and is a great game to bring massive monster
battles to the tabletop.
The
strategy game that will
use the Games Workshop universe is the first of a trilogy, and to make it as authentic as possible, the developers have modified some of the main systems of their series, including the way provinces can be occupied and
used and the way siege
battles work.