Sentences with phrase «battles keeps the gamer interested»

This may all seem simple but you will be mistaken, as the diversity of the attacks and battles keeps the gamer interested.

Not exact matches

However, it's the brilliant touchscreen combat against multiple enemies at once that was the most engrossing, and each opponent having its own strengths and weaknesses kept every battle interesting and dynamic throughout the game.
This adds up to be the most interesting battle system in any Tales game to date with just the right level of complexity to keep you interested and trying to do your best (as opposed to some games in the series).
While Nintendo's GameBoy Advance had a great many interesting RPGs, but Kingdom Hearts: Chain of Memories wasn't one of them.The battle system and room generation weren't doing it for me, and the story, while good, wasn't enough to entice me to keep that game in my system instead of Fire Emblem, Advance Wars, Tactics Ogre: The Knight of Lodis, Boktai, Riviera, or Castlevania: Aria of Sorrow.
Sure, it hasn't put to rest my fears that the game will be a continuous stream of enemies for 12 - hours of play, which could easily turn the game from an epic kill-fest to a trudge through the endless hordes, but I have faith that boss battles, different enemies types and unlockables will keep it all fun and interesting.
I don't see much point in the A.I. Battle Simulator, but the Multiverse holds the key to keeping many gamers interested.
The game keeps things interesting by not always having the same type of battle each time.
Still, the feature works because Shane the writer shows off his deep fighting - game knowledge, asking Ono intelligent questions (covering everything from combo mechanics to Chun Li's thighs) and keeping things interesting despite the monotony of the screenshots, all featuring the same characters fighting in the same battle scene.
The mass amount of enemies throughout did not slow down the game in any way and they all kept me interested throughout the countless hours of button mashing during the battles.
While there's a handful of other big name games out there, all filled with menus or impressive graphics or large - scale battles, Snoopy Pop's clean interface and simple gameplay is the title that has kept us most interested.
Cleverly, Re; Birth3 keeps conflict interesting, using brief tutorial to explain each additional nuance that the game adds to its battle system.
To keep things interesting, it is possible to enter into fights which are similar to the battles in the main Borderlands games.
To its credit, Mutant Nightmare is a touch better than the last game, «Battle Nexus,» in that it doesn't force - feed you a gaggle of terribly clunky platforming sequences to try to keep things interesting.
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