Sentences with phrase «battles old enemies»

After her release from prison, a former CEO (Melissa McCarthy) battles old enemies while trying to build a brownie empire with her ex-assistant (Kristen Bell).
Master Sifu (Dustin Hoffman), Tigress (Angelina Jolie) and Kung Fu friends «The Furious Five» offer him philosophy, but Po must learn more about his past while battling an old enemy.
The teens battle old enemies and a new ghost in their efforts to protect Corvo's secrets and discover the fate of his three magical paintings.

Not exact matches

Yes, in the old Testament there were specific battles where the Israelites were told by God to kill their enemies.
In later writings in what we refer to as the Old Testament we find the ancients attributing victory in battle to God telling them to slay their enemies.
This time, however, you don't feel betrayal so much as sensing that an old enemy has returned and you are bitterly squaring off against them in the field of battle.
But two rows behind Callaghan, elegant as always, is the redoubtable Barbara Castle, champion of the new child benefit — it was then only payable to women, not men — and recently sacked as social security secretary by Sunny Jim, an old enemy from their battle over trade union reform.
Replacing his usual arsenal of wetsuits and weapons with diapers and juice boxes, Shane not only must battle a deceptive enemy but wrangle teen rebel Zoe, sullen 14 - year - old Seth, eight - year - old Ninja - wanna - be Lulu, as well as three - year - old Peter and baby Tyler — not to mention their off - beat Romanian Nanny.
In an old world setting Dracula is basically Superman, and with his enemies painfully unaware of what they're facing, there is little - to - nothing at risk, externally - while internally, Vlad's battle for his soul is a forgone conclusion from the moment the movie opens.
As well as being great allies in battle and unlockable playable characters, they are also key to acquiring all 5 Gleamstones, only in typical Fire Emblem fashion, nothing turns out as it is supposed to and although Lianna and Rowan are able to build an army of their own, with Heroes to help lead it and a completed Shield of Flames, there's more than just the forces of Grinstonne and the Chaos Dragon to fight as there are also old enemies like Gharnef and a whole lot of twists.
As Ryse takes us back to the old times of Rome, Playing as one of the heroes of Rome the game gives us an exciting battle system that lets the players attack an enemy from one side while quickly turning around to block other attacks from the different directions, Blocks & counters are essential in the game if you don't get used to blocking you won't be surviving very long, from what they've shown us so far I dare say that the gameplay might actually get boring & repetitive quite quickly actually but gameplay is not always everything, and don't get me wrong the gameplay is not actually bad but it could have been alot better!
As Ryse takes us back to the old times of Rome, Playing as one of the heroes of Rome the game gives us an exciting battle system that lets the players attack an enemy from one side while quickly turning... Read More»
Rather than being restricted to moving left - to - right in a battle like in older games, by holding the R2 button you're free to roam the 3 - dimensional battlefield, and this gives you tactical options such as being able to flank enemies.
The incredibly thin roster of enemies is disappointing given how far older games managed to deliver a more exciting line - up of varied foes to battle against, often in just the first level, while also featuring better AI and avoiding resorting to cheap enemy placements to create a sense of challenge.
Moond Diver features 4 - player co-op gameplay, a interesting art - style and harks back to the good old days of side - scrolling shooters filled with enemies and boss battles that make you pull your own hair out.
While this system is more interactive and theoretically more enjoyable than old - school turn - based combat, many of the battles come down to figuring out the pattern of enemy attacks and learning where to squeeze in your counters.
Conversely you can offer help to other struggling players or, if you're so inclined, you can invade the games of other players and hunt them down for some good old fashioned player vs player action; nothing strikes fear into your heart more effectively than seeing a message pop up that you've been invaded and later in the game certain enemies will drop invaders into your game on top of the usual beasts you battle, making for some rather tense experiences.
Battling enemies and completing quests earns you good old - fashioned gaming XP which in turn, once you've earned enough of it, levels you up and gives you a point to spend in one of the two skill trees that make up the game: Harbinger and Necromancer.
- Martina: a noble female warrior - Rou: a mysterious old man with a rather impressive white mustache - battle on PlayStation 4 / Switch: «Free Move Battle» lets characters move freely during battle & has «Automatic Camera Battle» option - battle on 3DS lets you chose between 3D Mode and 2D Mode - in 3D mode, you get to see your characters on the screen - in 2D mode, you only see the sprite of enemies, with a text box just below the battle screen - uses the traditional command - based battle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and Obattle on PlayStation 4 / Switch: «Free Move Battle» lets characters move freely during battle & has «Automatic Camera Battle» option - battle on 3DS lets you chose between 3D Mode and 2D Mode - in 3D mode, you get to see your characters on the screen - in 2D mode, you only see the sprite of enemies, with a text box just below the battle screen - uses the traditional command - based battle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and OBattle» lets characters move freely during battle & has «Automatic Camera Battle» option - battle on 3DS lets you chose between 3D Mode and 2D Mode - in 3D mode, you get to see your characters on the screen - in 2D mode, you only see the sprite of enemies, with a text box just below the battle screen - uses the traditional command - based battle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and Obattle & has «Automatic Camera Battle» option - battle on 3DS lets you chose between 3D Mode and 2D Mode - in 3D mode, you get to see your characters on the screen - in 2D mode, you only see the sprite of enemies, with a text box just below the battle screen - uses the traditional command - based battle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and OBattle» option - battle on 3DS lets you chose between 3D Mode and 2D Mode - in 3D mode, you get to see your characters on the screen - in 2D mode, you only see the sprite of enemies, with a text box just below the battle screen - uses the traditional command - based battle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and Obattle on 3DS lets you chose between 3D Mode and 2D Mode - in 3D mode, you get to see your characters on the screen - in 2D mode, you only see the sprite of enemies, with a text box just below the battle screen - uses the traditional command - based battle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and Obattle screen - uses the traditional command - based battle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and Obattle system - one screen shows the protagonist covered in a mysterious blue aura, but it is not explained - new monsters include Mandra and Ocovolt
Moond Diver features 4 - player co-op gameplay, a interesting art - style and harks back to the good old days of side - scrolling shooters filled with enemies and boss battles that -LSB-...]
Other than the waiting part, it was very similar to the old battle system though, i.e. random battles that load in an entirely different screen, unlike XII where you can see the enemies in front of you and just avoid them, if you so choose (barring boss fights of course).
The bottom screen used for normal battles, to show enemies energy, to show Link's life and to show a little old lady that sounds alarm.
Each battle plays out in turns like most older RPGs, but Shining requires players to use the environment to their advantage and place infantry in strategic areas to avoid the enemies from flanking your general character (main protagonist)... It's a battle system that hasn't been visited much over the last few years (if I'm wrong, and some developer used this system recently please let me know) and I would like to see this mechanic in action again.
Take part in the battle between the brave warriors and the ferocious Orcs for the land of the Old Empire.Rally a powerful army, raze the enemy's fortress to the ground, and take all their loot!Create an impregnable fortress, train your own army, defend your...
Despite load times being reduced so much so that you're no longer able to practice combo's between chapters, like you could in old versions of the game, you'll meet with enough enemies at both ends of the difficulty spectrum, that you'll quickly find your own way of ending battles.
Here's a picture of Dave confounding an enemy with his elite programming skills in a battle in the old abandoned research facility dungeon.
As well as being great allies in battle and unlockable playable characters, they are also key to acquiring all 5 Gleamstones, only in typical Fire Emblem fashion, nothing turns out as it is supposed to and although Lianna and Rowan are able to build an army of their own, with Heroes to help lead it and a completed Shield of Flames, there's more than just the forces of Grinstonne and the Chaos Dragon to fight as there are also old enemies like Gharnef and a whole lot of twists.
I AM SETSUNA is an adventure which evokes feeling of nostalgia; traverse a world map, enter towns and speak to inhabitants to discover more about the world and your quest, battle enemies in turn - based combat all set to a powerful piano - based score and relive the authentic old - school JRPG experience.
Indeed the battle dialog of a late - game boss — Micolash, Host of the Nightmare — has the player's latest enemy beseeching the old gods to grant him eyes, to have eyes planted on his brain to «cleanse our beastly idiocy.»
Reminiscent of old school brawlers, you'll battle through these areas fighting mob after mob of enemy units until the end level boss appears.
The battles themselves are turn - based and while the old RPG mechanics keep things engaging and thought - provoking (unless you're smacking on weaker enemies that is), the Momentum system adds a bit more interaction with the battles and makes you stay more on your toes.
Engage in Jedi battle and epic Lightsaber combat with Anakin Skywalker and Ahsoka Tano, or call on Yoda and Obi - Wan as they battle evil and fight to stop an old enemy's vengeful plot!
At its core, Risky's Revenge is a throwback to the action / platformers of old, deftly intermingling navigation with confrontation, as players push through each enemy - infested area and trek toward every epic boss battle.
For those who played the first game six months ago, familiar faces return, old enemies rear their heads, and the battle for peace in the land continues.
Very reminiscent of the old Defence Grid games, Tower Raiders tasks you with taking down the enemy forces before they can steal your crystals and get out of the battle zone in one piece.
You take control of Bugs and run and jump your way through levels battling ACME enemies and your old friends!
In the game, players could travel around maps and encounter enemies that initiate a battle sequence, much like random encounters in older Final Fantasy titles.
We are preparing to go to court, I would greatly appreciate prayers and support for Taylor (my 16 yr old daughter) and for me to have strength to persevere and win this battle for my daughters heart, mind and soul.Thanks in advance for prayers and encouraging e-mails [email protected] please help me MAGNIFY GOD in this trial not the enemy who attempts to alienate our children from the Love of the Father.
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