Twilight of the Republic feels much more fun, Disney wanted each play set to feel different to not only one another, but also within itself, so having
battles on different planets, boss fights, pod racing and space battles, all make the play set feel very enjoyable.
Not exact matches
I think the universe holds such a potential for great multi player Large fleets space ship
battles were never ever promised and in most previews even journalists said most space
battles are very straight forward I agree with you
on controls I agree with you
on planets and plants I believe the game requires too big of grind The game lacks variety The game lacks a clear vision and clear story All of the
planets bases look the same Every
planet you do the same thing So as you see I am not defending the game in any sense but I do have an issue with gamers having this imaginations of what they wanted and the developers had a
different vision http://www.geek.com/games/n... Please read this article.
As with Lost
Planet 2, one of my favourite experiences with the game was the boss -
battles you encountered, and Lost
Planet 3 is no
different luckily, they are just as epic and grand as I remembered them being in Lost
Planet 2, but that is sadly about where the positivity for this review ends because Lost
Planet 3 is just too much of the same, and that isn't always the best thing to rely
on when the last game didn't get by with a lot of people.
The story is a cryptic mystery involving AIs that used to be humans, who are
battling aliens threatening humanity
on many
different planets.
I expected space
battles, traveling to
different planets, and more diverse characters, but instead I was trapped
on a single space station with only one excursion to a ship.