Sentences with phrase «battles than text»

I always hope that my decks have more battles than text - based interactions, but it does help make each game dynamic and unique because the deck changes each time you play.

Not exact matches

Some writings, of course, carry more than others the sense of urgency, the noise of battle, the heat of debate, the movement of swift feet on the mountains, but they also served who gave themselves to the less exciting tasks of catechism and copying texts.
Road Rage — Roger Bell does battle with an unspoiled example of Aston Martin's 1950s warhorse the DB3S / Bugatti Type 46s Exposed — Another in our exclusive series of James Allington colour cutaway drawings this time with descriptive text by the author / Nearly Great part II — HRG authority Ian Dussek concludes his enthralling two - part article on the Twin Cam with his driving impressions of a rare survivor / Imperial Splendour — Walter Chrysler's 1930 Imperial was hardly radical but was the epitome of sound luxury car design / The Eternal Bridesmaid — Jan Norbye feels Benz deserves more laurels than it usually gets / Glorious Goodwood — Seen through the lens of renowned racing photographer Alan Smith / Distant Memory — Michael Worthington - Williams digs deep to research the histories of three obscure but tantalising British marques of the 1920s.
- for Sonic's 25th anniversary last year, Iizuka received a task to deliver some sort of product - the target was «dormant fans» who used to play the SEGA Genesis, but haven't really played any games since - Iizuka met Christian Whitehead, which lead to the creation of Sonic Mania - there was talk of another port, but Iizuka thought fans would desire something new from the old games - this is the first time Iizuka partnered with a team of devs spread across various countries - Iizuka said this team had a greater passion to create - this was in comparison to companies that set decisions on a pre-determined schedule (in meetings, etc)- the team had so many features they still wanted to add after the beta version was complete - since there were only a few spots with text that needed to be localized, they could bring the game to more places quicker - the game has Japanese, English, French, Italian, German, and Spanish support - the Studiopolis stage is included due to receiving the most requests from the Sonic Mania development team - Iizuka actually considered reducing the amount of stages at one point in order to meet the development schedule - Sonic Mania doesn't really have much in the way of cut content like scrapped stages - since Sonic Mania was only distributed digitally, the team was able to continue working very close leading up to launch - this let them put in practically all ideas, and there are currently no plans for DLC - Iizuka recommended Flying Battery Zone for inclusion becaues he likes the music - he also likes when the player goes inside and outside the ship - Iizuka likes Mirage Saloon because the stage structure will be different depending on the player character chosen - Puyo Puyo gameplay was added because there was a Puyo Puyo game released in the west for the SEGA Genesis - this game was originally called «Dr. Robotnik's Mean Bean Machine», and the team thought it would make a fun boss battle - Iizuka didn't have plans to feature Blue Sphere in the special stages - the Blue Sphere special stages were brought over to Mania as a test, but ended up staying for the final game - the team felt the need to continuously connect stages from various eras, which is doe with the Phantom Ruby story - for Sonic Mania, it was decided that the technological limit would be set at SEGA CD, - this is higher than the Genesis but lower than Saturn - in creating a SEGA CD - grade special stage, they would intentionally make SEGA CD - grade polygons
Being inspired by 16 - bit RPGs, the animations for the battles are extremely simple, and most of the action I describe here are actually described via text in the game rather than shown.
All of the text is still monospaced, the English font is ugly, and the battle windows weren't expanded to allow for names longer than four characters, so they're all abbreviated.
My earlier comment about the value of texts was in part prompted by the extraordinary uphill battle I, our librarian and a few of my colleagues have to get students to make anything other than an impetuous leap into the electronic databases that they know when they have to find out the law.
For example, I anticipate that it will be a long, slow battle to get law firms to finally ditch fully justified text in favour of left - justified («ragged right») text, despite countless readability studies that show that fully - justified text that is not professionally typeset (in other words, that is generated by word processing software) is much more difficult to read than left - justified text.
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