While it may be easy to see why Wenger would
be interested in the player considering that the Turkish international is a young midfielder in the mold of Mesut Ozil, it does not quite add up with Ozil himself looking increasingly likely to continue his stay at the club.
Not exact matches
If you
're interested in getting a comprehensive report of all the
players in your industry, you might
consider conducting a survey.
I
am liking these Lacazette stories, though I believe that more than anything else, it
is just another media hoax -
considering the fact that no «credible source» has
been reporting on our supposed
interest in the
player so far.
It seems that although the French side remain confident of keeping the 25 year old on their books, it
is apparent that if it
is in the
players interest to leave and a suitable offer
is submitted, then they will
consider selling the frontman.
I think there
was interest in the
player before we decided on Gab but now not so much, Arsene has said hes more than happy with defensive options and i for one believe him especially
considering how he
was happy to enter the season with only two senior CBs.
Mertz should never have
been our captain
in the first place... who has ever heard of a team that makes 11th hour transfer buys (Arteta & Mertz) then seemingly places those same individuals into prominent leadership positions from the get - go... indicative of the problems that have permeated our clubhouse for the better part of 7 years under the Kroenke & Wenger... what
is wrong with the
players chosen and / or the management style of Wenger that doesn't develop and / or encourage strong leadership from within... Mertz
was the fine collecting lackey from year one... this
is what happens when you don't get world - class
players because many times they want to have a voice on and off the pitch and this can't happen when you play for a fragile manager who has developed a coddling wage structure where everyone
is rewarded for simply wearing the shirt and participating
in the process... not enough balance between performance and pay, combined with the obvious favoritism shown to some
players regardless of their glaring lack of production... remember that Ramsey has played
in positions that make no sense
considering his skill - set (out wide) and has forced other
players off the field or into equally unfamiliar positions with little or no justification (let's remember when you read articles about how Ramsey's goals this upcoming season
being the potential X-factor for our success that this
is the same individual who didn't score a goal until the final week last season)... this of course
is just one example of many... before I hear another word from Mertz I want this club to address the fact that no former
player of any real consequence has any important role
in the management structure of this club, yet several former Gunners have expressed serious
interest in just such an endeavor (Henry, Viera, Adams, Bergkamp... just to name a few legends)... there
is only one answer: an extremely insecure manager!!!
Meanwhile real live potentials who we could use and who
are still (for a wonder
interested in coming to the club)
are ignored and passed up and generally let go, along with the
players that
are being loaned out due to their perceived lack of use to us, (Podolski and potentially Sanogo), though why the latter
was ever
considered a potential
is beyond anyone with half a brain.
Palermo pulled off similar
s ***
in the pastore deal... they overrated their own
player... spoke about
interest from number of clubs and ended up selling him at a HUGELY inflated price And paying 40mil euros for a young
player who scored 17 goals
in a league where even gervinho
is considered a star
is beyond ridiculous.
Aguero would never come to arsenal even if city agreed what world class
player would ever even
consider coming to club that
is in crisis from top to bottom we will only
be able to sign average
players hence John evans
interest that
's about as good as it
's going to get
be prepared for many years of doom and gloom!!
It
is to
be considered too disrespectful to the fans as we feel he
is more
interested in pleasing the board and the
players without
considering how we feel and our ambitions.
When you
consider that
in the past decade we have competed yet still built a stadium and stayed within our means, it will now
be very
interesting to see what happens to those teams that want to build new stadiums but stay within the FFP constraints and buy new
players.
Man United continue to
be strongly linked with a move for midfielder Jack Rodwell and there
is reported
interest from La Liga clubs
in Mikel Arteta and the Toffees failure to secure European football for next term may lead some
players to
consider leaving this summer.
Are you really naive enough to believe that Wenger would bring anyone into this current locker room that is going to be given a strong voice... have you not been watching, listening or reading about our club for years... Lehman is a blind Wenger follower, which is the only reason he was even considered... just for a second think of all the strong personalities that have played for this club that have never been seriously considered even though they have expressed legitimate interest in participating in the coaching process... even worse, think of all the former greats who aren't even allowed on the same pitch as Wenger because they have offered their advice and / or criticism to the infallible one... I dare you to find a manager that has distanced himself from his former players as much as this man... it's the very reason why only one player I can think of has ever returned to play for Wenger and that was Flamini, which was hilarious considering we were desperately looking for a top quality defensive midfielder but Wenger could somehow find no one better than Flamini in the whole wide world... let's face it this club was simply trying to appease it's disgruntled fans by declaring that Wenger would no longer be given Ca rte Blanche when it came to the backroom staff so they probably asked him to give them a list of those who he would allow in the locker room... on that list he wrote Lehman, Pires and Bergkamp, likely because the first two are the only former players who haven't publicly questioned his horrible decision - making and the last one because he won't get in an airpl
Are you really naive enough to believe that Wenger would bring anyone into this current locker room that
is going to
be given a strong voice... have you not
been watching, listening or reading about our club for years... Lehman
is a blind Wenger follower, which
is the only reason he
was even
considered... just for a second think of all the strong personalities that have played for this club that have never
been seriously
considered even though they have expressed legitimate
interest in participating
in the coaching process... even worse, think of all the former greats who aren't even allowed on the same pitch as Wenger because they have offered their advice and / or criticism to the infallible one... I dare you to find a manager that has distanced himself from his former
players as much as this man... it
's the very reason why only one
player I can think of has ever returned to play for Wenger and that
was Flamini, which
was hilarious
considering we
were desperately looking for a top quality defensive midfielder but Wenger could somehow find no one better than Flamini
in the whole wide world... let
's face it this club
was simply trying to appease it
's disgruntled fans by declaring that Wenger would no longer
be given Ca rte Blanche when it came to the backroom staff so they probably asked him to give them a list of those who he would allow
in the locker room... on that list he wrote Lehman, Pires and Bergkamp, likely because the first two
are the only former players who haven't publicly questioned his horrible decision - making and the last one because he won't get in an airpl
are the only former
players who haven't publicly questioned his horrible decision - making and the last one because he won't get
in an airplane
Di Marzio reports that the three clubs
interested in signing Shaqiri
are taking very different approaches to the transfer — with Liverpool having put their offer on the table for Bayern to
consider, but not yet having made contact with the
player himself, an option that has
been taken up by Juventus and Inter, with the former having reportedly already agreed personal terms.
Finally, wouldn't you
consider things to
be promblematic if an outside on Twitter manages to identify the
players you
are interested in on the team?
Hello Mr Wenger, We understand you
are interested in one of our
players, the only way we would
consider letting our star
player leave
is a bid
in the region of 40 million pounds
And if there
's interest in any
player,
in this case a very good
player and a guy with experience and a decent contract
in Andrew Shaw that someone
's willing to give you fair value, why wouldn't you
consider making that deal.
Kurzawa gained attention from many top European clubs including Manchester City, Arsenal and Chelsea,
considering that he way one of the best
players in Monaco's Champions league road last season, but Kurzawa
was interested in signing only for PSG.
That
's really
interesting,
considering all of the references to Ingmar Bergman
in the film, and his troupe of
players.
Though he
is considered to
be one of North America's top Tekken
players, it would still
be very
interesting to see if he can once again fight his way to the top and regain his lost slot
in this upcoming tournament.
- the game
's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspect
s shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have
been built up from scratch for this sequel - maximum resolution
is 1080p
in TV mode - a bigger focus for Nintendo
was the 60 frames per second - occasionally the resolution will
be scaled down when there
is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps
in all matches - weapons
were tweaked to let
players be more creative by thinking about unique weapon characteristics and their best uses - weapons
are designed to
be effective when they
are used during the right occasion - Special weapons
are stronger than the original ones when used
in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step
in the opponent
's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspect
s ink
are reduced from original - you can jump up
in rank if you
're good enough, but only up until
S - you can't jump up from C, B or A to
S + - when you win battles
in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank
is still
S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «
S +1», «
S +2» and so on - maximum number
is «
S +50», but this number will not
be displayed to your opponent - you
are the only one to see it, and you can check it on your own status screen - Ranked Power
is calculated by an algorithm to measure how strong each
player is with minuteness - this will determine if a
player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspect
s rank
is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and
is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time
was changed to two hours - this
was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo
considered how to implement a co-op oriented mode
in a
player - versus -
player type of game - the devs will monitor how users
are playing this mode to see if there
's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspect
s some tweaks they can throw
in - more Salmon Run maps will
be added
in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards
are changed each time Salmon Run
is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should
be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected
in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel
's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspect
s story - Nintendo wouldn't say if Marina
is an Octoling, and noted that Inklings
are not paying attention to this too much - Inklings don't care about appearances, as long as everyone
is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook
are composing their music by themselves - Pearl
is genius artist, but she couldn't find a right partner because she
's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspect
s a bit too edgy - she eventually found Marina as a partner though, and their chemistry
is sparkling right now - Nintendo
is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will
be more than the original - some of the additional stages
are totally new and some will
be arranged stages from the first game - not all original stages will return and they
are choosing stages based on the potential for them to
be improved - Brella
is shotgun-esque weapon, so the ink hits your opponent more if you
are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there
are more new weapon categories which haven't
been revealed yet - there
are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that
players will experience the more
interesting aspects
While we
're told that the customisation will
be more limited
in the companion app, it
's an
interesting insight into how console games will sync with tablets
in the future: Finally, we passed the controller to another
player so we could record their exploratory run through Las Vegas, rekindling fond memories of exploring Test Drive: Unlimited
's vast open world: We'll
be giving our impressions from our playthrough soon, but it
's safe to say that we
were left very impressed by The Crew
considering its relatively early stage of development - ii
's not due out until early next year, but the sheer magnitute of the environment
is awe - inspiring, and the potential for multiplayer
in this expansive driving playground
is enticing indeed.
Its mountains, rivers, lakes, deserts, glaciers, beaches, forests, canyons, villages and plains
are appealing enough to lure
players in visual terms alone, but the fact they hold dozens of sidequests with
interesting stories and goals (a nice change of pace
considering the emptiness of the two most recent 3 - D Zelda games) and other uncountable secrets makes them downright irresistible.
http://www.youtube.com/watch?v=u1RokwR5fO8 Another idea
is that by the moment, models
are in some way
in hands of only one side of the
players, it would
be interesting if other ideas could
be introduced
in those models, as a «what if...», including even what
are now
considered phantasious theories.
If you
're interested in seeing what playing the player instead of the ball looks like, check out the alarmist site Only In It For the Gold, where Michael Tobis unleashes endless vicious ad hominem against any skeptics who raise their voice (his most recent was a long diatribe against Freeman Dyson, whom he apparently considers a geriatric buffoon), and opens threads on what names one should call «denialists», regularly bans commenters who argue a point too vociferously, or anyone claiming scientific credentials but arguing against «the consensus»
in seeing what playing the
player instead of the ball looks like, check out the alarmist site Only
In It For the Gold, where Michael Tobis unleashes endless vicious ad hominem against any skeptics who raise their voice (his most recent was a long diatribe against Freeman Dyson, whom he apparently considers a geriatric buffoon), and opens threads on what names one should call «denialists», regularly bans commenters who argue a point too vociferously, or anyone claiming scientific credentials but arguing against «the consensus»
In It For the Gold, where Michael Tobis unleashes endless vicious ad hominem against any skeptics who raise their voice (his most recent
was a long diatribe against Freeman Dyson, whom he apparently
considers a geriatric buffoon), and opens threads on what names one should call «denialists», regularly bans commenters who argue a point too vociferously, or anyone claiming scientific credentials but arguing against «the consensus».
Of
interest will
be to see if the freedom of expression right under the constitution
is considered for all
players or merely
in the labour relations context.
Publishers
are incentivized to encourage
players to spend, after all, which means they may
consider it
in their
interest to balance the core game experience so that it
's more of a repetitive slog for those who don't spend extra.
Editor's Note — This looks like an
interesting product from Huawei
considering that the Non-Apple Computers market
is actually shrinking and there
are a very few
players that
are serious
in this category.
In fact, interest in Montreal rental property is so strong and vibrant that mid-sized players and even industrial and commercial developers are considering moving into the marke
In fact,
interest in Montreal rental property is so strong and vibrant that mid-sized players and even industrial and commercial developers are considering moving into the marke
in Montreal rental property
is so strong and vibrant that mid-sized
players and even industrial and commercial developers
are considering moving into the market.