It presented a more mature story and a console experience that allowed for pristine graphics with
beautiful character models and prerendered backgrounds.
The linear fighting style makes it hard to realize what
beautiful character models have been made for this game.
Not exact matches
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Sure, the
character models are hulking monsters compared to their original opposites, but they have now gone 3D and look
beautiful in motion.
Character models may not be the best we have seen but they are still brilliant and in conjunction with the
beautiful world that Guerilla Games have created, you really wish there was more substance to the gameplay so that you could really get immersed into the world.
There are many subtle details in the art design; things like cultural influence in
character models and background environments,
beautiful hand - painted textures, vivid effects, smooth animations, and, of course, incredible transitional areas where lighting, shadows, and color blend so well, it could make a grown, bearded man cry.
Before his life becomes a monomaniac quest for vengeance, a sleepwalking, barely awake Willis embodies wealthy whiteness at its most expensive and plain as the husband of a
beautiful, white, boring Elisabeth Shue and the father of a college - age daughter who is very
model -
beautiful, white and boring to the point where her brutal assault is the catalyst for the action and her father's descent / ascent into vigilante - hood and I forgot that her
character existed and was still alive but in a perilous state for most of the movie.
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The 3D
character models are drop dead gorgeous with
beautiful detail, great use of color and shading, and just a really amazing style.
However, the
character models could use a bit of work as their faces specifically look fairly dated; even more so when compared to the
beautiful environments.
I'll take
beautiful art design and crisp animation over plasticine «realistic»
character models and worlds any day.
The re-mastered cut - scenes in 2 are a joy and this isn't far behind in its FMV, plus the graphical fidelity of the gameplay is
beautiful too and the bright, chunky aesthetic has been replaced by a darker, sleeker look, full of lush textures and
character models.
Monster Hunter World in a nutshell is a
beautiful game, graphically pleasing at all turns, from the
character models, to the environment, to the monsters themselves.
Character models, despite their occasionally exaggerated proportions, are
beautiful, and enemy designs perfectly represent the fantasy realms they came from.
Ride 2 is also very visually striking game, not only in regards to the
character models and motorcycles, but the race tracks and their surroundings are
beautiful.
Specifically designed around the new system, the already
beautiful title sees vast improvements which add significant detail to the game world, specifically to
character models and environments.
Character models may not be the best we have seen but they are still brilliant and in conjunction with the
beautiful world that Guerilla Games have created, you really wish there was more substance to the gameplay so that you could really get immersed into the world.
Character models all have a
beautiful, almost painterly style of coloring and shading to their textures that make the
characters look attractive and vibrant, even if the
models themselves would feel right at home on a PS3 — the PS3 version is only out in Japan.
The gloss on the
character models is
beautiful, you see sweat and even clothes rip off when you or your opponent has been given a good beating.
The game is
beautiful in motion, the
character models are excellent (check out the skin pores in the facial
models), and clothing realistically reacts to movement.
It's also quite a good - looking game, with solid
character modeling and mech design, excellent scripted moments and animation, explosive and
beautiful lighting and special effects, and on point sci - fi aesthetic and environments.
«Mega Man 11 brings a fresh new design and incredible 2.5 D visuals to the classic series, leaping into the modern era of gaming with
beautiful 3D -
modeled characters and hand - drawn environments.
The cel - shaded art style is truly timeless and while some
character models show some age the game as a whole still looks
beautiful in 2012.
Tekken 7 is an amazingly
beautiful fighting game, the areas, the cut scenes and the
character models looks absolutely stunning.
Character models are presented in crazy detail and the locations are just
beautiful.
The 3D rendered backgrounds look as sharp and detailed as current - gen games, and the
character models — both player
characters and enemies — look
beautiful and animate wonderfully.
Everything is crazily detailed (more so than before), be it the crazy weapons, awesome
character models, and
beautiful environments that are filled to the brim with awesome things to find.
Blinx was just plain
beautiful, with excellent
character models and just great environments the game really appeared as one of the best looking platformers on the market.
The graphics of Heist aren't overly
beautiful or striking compared to other modern 2 - D games such as Rayman Legends or the more recent Inside, but there is still a strong attention to detail in the environments and
character models here.