This represents a 4 % increase
because digital game sales are becoming increasingly popular.
Not exact matches
«We are different
because we are gamifying the process,» says founder Shannon Ong, who describes TheCatch as a
digital upgrade on a cross between The Bachelorette and The Dating
Game.
That's
because the company, whose 23 million customers make it the biggest subscription video provider in North America, is blazing trails in
digital distribution and proving the «cloud» model can work for all content providers, including
game makers.
First - person shooter video
games have become immensely popular
because of their ability to let players mercilessly mow down
digital foes from the comfort of an easy chair.
It's a
game and it's really a sad
game,
because you're really tugging at
digital heart strings,» Spira told me.»
Because XBLA Fans eschews AAA
game coverage in favor of reporting on indie and smaller
digital game, this news is of little consequence to our readers.
Despite taking place almost exclusively in the fictional landscape of a
game world, what few special effects emerge are, in typical Cronenbergian fashion, physical rather than
digital; the one major use of CGI is a two - headed lizard / frog hybrid, and its appearance is genuinely surprisingly more
because we're so unaccustomed to seeing anything wholly computer - generated than
because of how strange it actually looks — and that effect still holds up remarkably well.
The PlayStation brand generated significant revenue and year - over-year growth at retail
because of our focus on what
gamers love most in combining amazing hardware with great
games and
digital entertainment.»
All this «chat» about
games not being released to the Western (or Eastern) markets is bullshit in this day and age
because all they have to do is add subtitles (if needed) and sell them as
digital copies only.
Heroes of Normandie [$ 14.99], the
digital port of the Devil Pig Games» board
game with the same name, is precisely the kind of wargame that creates stories not only
because it usually has you command a very small number of units over a pretty small battlefield, but also
because the
game is constantly celebrating its inspiration: the classic, bombastic WWII movies like The Dirty Dozen and A Bridge Too Far...
K12 students love eLearning
because it intertwines more easily with their
digital lives, supports multi-media, multi-sensorial content like videos, lets them play
games and have fun while learning, and it allows them to dive into new subjects anytime, anywhere.
The «
digital + paper» version is more fun
because it involves the
game website and paper puzzles that make the activities more «real», but requires quite a bit of preparation by the teacher.
While no surprise to booksellers, this will surprise many in the wider community
because booksellers» tardiness getting into the ebookselling
game has often been seen as a Luddite position: defending paper, bricks and mortar against the
digital onslaught.
With the launch of their third series to incorporate a print or
digital book — an actual stand - alone title within a series, not an enhanced interactive format — that also happens to include an online gaming world that corresponds to the book, readers are taking to the series from both sides of the book: those who love to read and are intrigued by the
game aspect, as well as those reluctant readers who get drawn into the books
because of their involvement in the online
game.
«We're coming from a different perspective [than other
digital publishers]
because we've always been coming from a
digital space with apps,
games, and software, in addition to the publishing.
It will do so
because it will increasingly resemble other
digital goods (music, movies,
games, software), and from a practical point of view it will work best in fairly managing the various rights of the different parties.
«We chose IGN
because they really understand our vision, share our passion for
games, and believe in our mission to promote awesome
digital content while helping charity,» Jeff Rosen, Humble Bundle's chief executive officer and co-founder, noted in a press release sent to GamesBeat.
I wouldn't suggest that that the
digital download of the
game is a «lesser» product just
because it lacks physical media.
People do NOT buy
digital games on consoles and may continue to do so
BECAUSE they get a lot more for their money by using PC platforms.
Either Japanese
gamers have slowly become more interested in
digital sales or physical shortages are pushing them that way,
because Monster Hunter X seems to be on a mission for the top spot on the eShop charts.
@Nekroo91 Your stupid pc
digital games companies do nt publish most of their numbers
because retail threaten publishers not to put their
games on shelves.
Look at the
games that get greenlighted on steam there are tons of crap that come out of it especially those that are made by
Digital Homicide, a shit tier developer but
because we got guys like Jim Sterling playing those
games and informing people of it's shittyness we save ourselves the agony of finding out the
game is bad.
Funny
because, as an Asian
gamer, my enjoyment of
games do not depend on how many
digital Asian faces or Asian - looking faces they put in front of me.
A couple years after the 3DS released, I switched to buying
digital because I got sick of hauling gamecards everywhere I went and really liked the ease of having all my
games at my disposal at all times.
Right now I have a lot of
digital only
because they are indies
games to which I like.
«We picked EA
because they have recast their culture around making great
digital games,» said David Roberts, CEO of PopCap.
JC2 was a PS + offering by this time on PS3
because it was a good, fun
game that was well past the masses spending more than $ 10 on it (especially a
digital copy).
Thankfully something like
digital exists
because it brings
games over that had no chance before.
And the
game will bomb horribly
because no sane person outside of nostalgia blinded switch only
gamers will buy the
digital only
game at a retail price.
All I want is a
digital copy of the
game that includes the Season Pass (if there will be one of course)...
Because I will be playing this a lot and having all the DLC paid for up front is a good thing for me... Not worrying about it
The worst thing is that the few decent rewards ask for Gold Points, and I have so few of them
because I've barely bought
digital games lately.
Actually xerblade it's not bulls *** at all, dark souls 3 on ps4 new at gamestop is around $ 30 but $ 60 on psn,
digital sales stay expensive on console
because sony, mircosoft, Nintendo etc, need those physical retailers to sell their hardware, vr, consoles etc, and those retailers make very little profit from that, they mainly get their money from
game sells, so they can't give huge discounts like steam
because they can't burn their relationship with retailers, steam doesn't have that issue
because they don't sell at retailers so the middle man is cut out and steam can sell at what price they wish, if Sony made the prices cheaper no one would ever buy physical then retailers wouldn't carry their product
because they would make no profit
Yes but for 40 $ I get 2
games and the main is on cartridge, the bonus
game in
digital is just a bonus, but I will never pay the full 40 $ price for a
digital only
game, I have already skipped Gundam vs Extreme
because I will buy the asian english version instead and I will also skip on Dragon Quest builders if really
digital only.
«Child of Light,» available via
digital download for Xbox One, PS4, Xbox 360, PS3, Wii U and Windows PC, is a
game about childhood, but not just
because of the protagonist's age.
Digital Foundry: Will your next
game built from the ground up for the new hardware benefit
because of the time you've spent creating the Redux?
One of the many reasons I prefer physical copies instead of
digital is
because my
games work even if there is a «Purchase and Content Usage» issue on Xbox Live.
So for those who prefer
digital, you will want to find an external solution
because the internal storage will become filled quickly after a few
games.
Meanwhile I was unable to redeem my
digital game, the prices on everything dropped literally one day after I spent all my coins, and the stuff I ordered was all sent to an address i havent lived at in months, but was unable to change
because i could no longer log into my nintendo account, could not mail them about it, and a phone call just led to my question being ignored and a stock reply being spit back at me.
Robert Nashak, the executive vice president of
digital entertainment and
games at BBC Worldwide, took that sentiment even further, saying that
because people get a chance to try
games before they fork over their cash, the freemium model has a direct and positive influence on the quality of
games.
Help, my wife pre-orderd the
digital version of the elder scrolls online imperial edition off of the psn store on ps4, and
because my profile is also on her machine I can access the
game and play it?
I'm a huge collector and have passed on
games in the past
because I absolutely hate
digital only releases.
Or the year after that... i eventually had to upgrade my 20g hardrive with a discounted 120g
because the
games were getting bigger on the marketplace as well as companies implementing mandatory installs in order to play... now with these massive
games being on bluray and most, if not all requiring an install, those 500gb is equivalent to having a 20gb hardrive 6 yrs ago... And people that say having 20
games installed is more than enough don't seem to factor in the other stuff that you would need to install aside from the disk
games... dlc, full
digital games, movies, etc...
I think the Steam Box will disprove the argument «we have to sell our
digital games at that price
because we'll piss off the retailers that sale our consoles.»
Thus far, then, I've got pretty much nothing but praise for Call of Juarez: Gunslinger, and that's
because truthfully as a
digital download / Arcade
game it's pretty much ideal.
It's just fantastic to see people posting on a
digital blog about a
digital release of a
game that they refuse to buy
because it's a
digital release.
It is probably what happens at Polyphony
Digital, when they make a Gran Turismo
game because they do usually have the sense to include two versions of the XJ220 but they gave both of them the «standard «treatment in GT5.
if so im happy
because i love physical
games over
digital but thank you PS Blog Sony you guys are the MVP's of PlayStation.
«
Because of this, in the digital world, there is no loss when someone steals a game because it isn't one less copy you can sell, it is potentially one less sale but that is irre
Because of this, in the
digital world, there is no loss when someone steals a
game because it isn't one less copy you can sell, it is potentially one less sale but that is irre
because it isn't one less copy you can sell, it is potentially one less sale but that is irrelevant.
It means that
gamers could start building their own ecosystem of friends on mobile,
digital games and content on console and preferences across all devices so that when they come to choosing a new dedicated console device they choose a Nintendo console
because all their friends and online account preferences will be on that new console too.
The investigation concerns geo - blocking practices, where companies prevent consumers from purchasing
digital content, in this case PC video
games,
because of the consumer's location or country of residence.