There is also an additional system worth noting that allows you to do even more damage to your opponents
because some dungeon bosses are just too damn stubborn and powerful for their own good.
Not exact matches
I used a walkthrough to look up a total of two Heart Pieces (one was from a mini-game that appears in an area that I'd have zero reason to ever return to and the other was from a
dungeon because I didn't search hard enough), plus I checked to see how to beat the final
boss since I just wanted to speed the process along, though the solution was «Just keep slashing him, stupid.»
It's a shame that both the
dungeons and enemies come across as lazy reskins
because, as I mentioned above, the
boss designs are great in this game.
This comes in handy
because Link needs to then head out on a quest to find the Master Sword and must travel to some familiar
dungeons and battle familiar
bosses in order to do so.
It never really gets challenging on the main path, but side quests and
dungeons offer something beyond the visual showcase with more challenging foes for those looking to get a little more out of what the system offers,
because while fights with late - game
bosses can be more challenging, Final Fantasy XV is a fairly easy game to bulldoze your way through as long as you're adequately leveled.