Sentences with phrase «because of the adventure game»

In fact, it's obsessed with it — all because of the adventure game ethic.

Not exact matches

Play it because you like Telltale, play it because you love zombies, play it because you love point and click adventure games, play it because you love substantial choice in games, play it because it's cheap, play it because you're sick of Halo, the bottom line remains the same: DO NOT MISS THE WALKING DEAD.
Great game, beautiful graphics and animations, and megaman x (ish) gameplay to make it even better, the only thing i didn't like was the unnecessary paid dlc, because the game itself is not that long and the paid dlc are part of the «start your adventure» menu, it feels like the game is incomplete if you don't pay the extra money (the one available is 9.
The combat system is fast and sharp, but also repetitive, and because there is so little in terms of story and characters, there are few reasons to replay the game once the short adventure is over.
Two young brothers are drawn into an intergalactic adventure when their house is magically hurtled through space because of the board game they are playing.
Fated: The Silent Oath deserves to be experienced not for its lush environments or adventure gameplay, but because it's one of the few VR games yet that effectively creates a connection between you and the characters around you in a way that's unique to the medium.
I also like the fact that the adventure takes place not in Mushroom Kingdom, I haven't seen enough to say there are brand - new areas instead / apart from the usual desert, grasslands, etc. but I really hope there are, because seeing the same types of areas in every mario game starts getting old.
Stuck to working with an inferior storyline, the designers of Lego Indiana Jones 2: The Adventure Continues decided that just because scenes were retold in the last game didn't mean they couldn't retell them again [Reretell?
And with mention of Hyrule, after a nice 1 million halos earned, I took to adventure mode on Hyrule Warriors because even now with every skulltula earned, weapon obtained and A ranked accumulated (just two more medals to go), I still love to play this game and with the Leaked Hyrule Warriors All - Stars news flying, well that only added to the interest, besides who can resist playing some good old Zelda?
And let's not deny, big risks are Nintendo's thing and as far as Zelda is concerned, dark and depressing, or colourful and cheerful, it really doesn't matter to us, because it is a series of character, stories and adventure we just love, and we welcome every new addition Nintendo could throw at us because Zelda isn't just a game, or a series of games, it's a lifetime, of gaming, of lasting memories and a foundation of friendships.
Fathers in... Action Adventure and Survival Horror Games It's hard to feel warm and fuzzy about fathers in these types of games because they're almost always an antagonist.
If you are jealous of Cube owners with the Legend of Zelda: Wind Waker, then here is a game that you can throw right back in their faces, because Dark Cloud 2 does everything you would want an Adventure RPG to do.
Isn't Starfox Adventures another one of those «in limbo» games because Rare developed it?
That's because The Incredible Adventures of Van Helsing is a bad game — it's a substandard copy of a better title and sports loads of technical issues, to boot.
This polished reboot covers all the bases for an adventure game - shipwreck, lost civilization, hostile inhabitants, supernatural intrigue - and for a while, these well - worn elements work together because you're focused on the task of mere survival.
That's because much of the «scare factor» comes from the visual imagery and atmospheric sound effects for the kind of hair - raising experience of playing an interactive adventure game, a la «Myst» only a little darker in theme.
Because of this and the game's $ 20 price tag, only those who really enjoy fighting games or JoJo's Bizarre Adventure should consider this release.
However it's also one of those games that you need to play with another person because this is definitely not a solo adventure.
It's an important point, because Secret Files: Tunguska, in my opinion, is basically the epitome of a meat and potatoes point and click adventure game.
Just because that new content doesn't involve new maps for Adventure Mode, at the end of the day Legends is version 1.5 and given as how there are more 3DS owners than Wii U, the game does need more content to stand out more.
I actually have to be very careful about putting the game on, because «one hour» of gameplay soon becomes five or six, although there is something very different about the adventure this time around, but we'll get to that later.
The result is a fine action adventure game made special because of its impressive water physics, but one that is also far from perfect.
I am also a writer, which shouldn't surprise anyone because some of my early games were text adventures, and throughout the years, many of my games have been very story driven.
Because of this system, Never Stop Sneakin» feels more like an arcade game than a true stealth - action adventure.
The possibilities are endless because Nathan Drake is a man of many adventures and has so many choices to pick from, there are worlds where he picked other adventures before another and I for one would think it would be great to see these other adventures played out in games which show alternative takes on the franchise.
What I love about the game is how the event and adventure cards all successfully combine to tell a story, bringing with it a great level of replayability because even though the scenario is the same different things will occur every time.
Because I don't work for a massive site I generally get to pick and choose what I play, allowing me to avoid the worst of the chaff, but Guise of the Wolf managed to pique my interest through its description as a first - person gothic action - adventure gamer where you play as Dominick, an alchemist able transform into a werewolf.
Anyone who is a fan of Suda51, visual novels or old - school adventure games will most likely appreciate this game more and if you overlook it because it looks a bit messy / confusing, then you are missing out on one of the best adventure games of 2018 so far.
People often ask what my favorite game of all times is and usually I answer that it's Grim Fandango because that game is the height of adventure games for me.
Disney Infinity is not about the adventure and story like Skylanders, instead it is a game about creativity and the thrill that comes from playing with characters we have grown to love because of that Disney magic.
This is all because Disney has opted to create a journey that is the players own decision and this is because of the Toy Box mode which fully features the freedom to make what you choose from a wide variety of tools, but that is only one part of the game Disney Infinity also delivers adventures for three characters that come bundled in with the game.
And let's not deny, big risks are Nintendo's thing and as far as Zelda is concerned, dark and depressing, or colourful and cheerful, it really doesn't matter to us, because it is a series of character, stories and adventure we just love, and we welcome every new addition Nintendo could throw at us because Zelda isn't just a game, or a series of games, it's a lifetime, of gaming, of lasting memories and a foundation of friendships.
Shadow Zero is a character that makes a reappearance from Final Fantasy Adventure... or rather a distinct lack of appearance, because he is next to impossible to come across in the game.
There is a certain joy in playing point and click adventure games because they don't require a lot of finesse.
Playing at my computer on my desk surrounded by sketches, coordinates and a web browser made Minecraft feel like more of an adventure... an adventure that I was a part of because my ability to learn and organize out - of - game resources was critical to having fun.
I was one of those people once, so don't fret, because Souls games turn from a demanding slog and into a harrowing, glorious adventure once you get over a few speed bumps.
DLC-wise — because what wouldn't a re-release be without DLC... — Sonic Adventure 2 will also have an additional «Battle Mode» available for download for the low price of $ 3.00 / # 1.99 / $ 2.49 / AU$ 4.25 or 240 Microsoft Points this Friday, adding in maps and characters from the the Gamecube re-release of the game.
Not only because I'm a lifelong sucker for both handheld gaming and two - dimensional platforming, but the criminally underrated Game Boy adventure has long been one of my favorite series entries to date due to its emotional ending and countless contributions to the series» lore.
Well Law & Order works really well for them because of their knowledge of point and click adventure games.
I have been a fan of the Sonic games for a long time, and because of this I was really looking forward to playing the remake of the Dreamcast classic Sonic Adventure 2.
And that's because it so confidently breaks the conventions of an action / adventure game that it's nearly an injustice calling it such.
In this post Skyrim land, many gamers find it nigh on impossible to play another RPG without comparing it to Bethesda's massive open - world adventure, and that's fundamentally wrong, because the Witcher 2, a port of the PC title, proves that you don't need a massive open - world full of things to do to be a good game.
And because it's a different experience every time, because every adventure can be different, because of the whole way the game is designed, you're not going to get fatigued watching people play this.
I don't think I've ever felt so bad about completing a game as I did when I finally saw the credits roll on Link's Awakening, both because I was blown away to play a proper Zelda adventure on my Game Boy and because the end of the narrative was that powergame as I did when I finally saw the credits roll on Link's Awakening, both because I was blown away to play a proper Zelda adventure on my Game Boy and because the end of the narrative was that powerGame Boy and because the end of the narrative was that powerful.
Adventure purists will also find the action elements in this game too jarring (this otherwise short game has taken me over 20 hours to finish because of its action elements).
This is nice because you can completely choose your fights, and it all works perfectly well with the adventure style of the game.
I say this because other game modes on offer are largely different to the Adventure mode, so much so that they feel more like four separate mini-games rather than four modes of one game.
Because of ambiguous rights issues that practically require a flow - chart (the original Wonder Boy was remade as Adventure Island for the NES and THAT spawned a completely different series, making it the Power Rangers of video games), Wonder Boy III: The Dragon's Trap was released a year after the SMS version on the Turbo Grafx 16 (PC Engine in Japan) under the name «Dragon's Curse.»
If you're interested in a blood soaked horror adventure game about a newly created vampire learning about his powers on the dark streets of war torn England (like I am), then get pumped because Vampyr looks to be right up your alley.
This video game series is one of its kind because of its theme which is entirely based on Western Classical adventure.
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