Not exact matches
I guess if they absolutely * MUST * have it back, i can grant them a
game of 3 Heart Monte with these
other two mummified hearts I keep in jars on my shelf,
because collecting mummified body
parts is totally sane and acceptable.
(1) this squad has way too many moving
parts and very few
of our players are good enough at their preferred position let alone relying on them in whatever position Wenger and his magic eight ball decide in the tunnel prior to the
game... when teams do this it generally signals issues within the club, much like Jose last year and Van Gael before him... no one gets settled, the chemistry is almost non-existent and if provides a built - in excuse when the team comes up short... these issues fall squarely on Wenger, both for his decisions regarding players coming in and for his inability to rid the team
of those players who aren't cutting it... in actually fact we have only 6 real starters on this current squad and that's being generous (Sanchez, Ozil, Lacazette, Sead, Kos & Cazorla)... which is discouraging
because Cazorla is injured and might never play again, Sanchez is wanting out and the club is lying to us about his injury status, Lacazette receives no service, Ozil is relatively disinterested out there, Kos is getting up there and Sead is just trying to settle in... there isn't a single
other player that would start regularly on any
of the
other top 3 teams, which should be the standard... imagine this team moving forward if Wenger only sells before the window closes
Why buy players and not play them Why play players out
of there natural positions to accommodate
others The 2 league
games Rob Holding as played this season he's had no protection in front
of him Our defence is exposed to far too many 1 on1 situations IMO the easy
part of football is when you have the ball the difficult bit is when you don't have the ball and the discipline
of getting back into the right position we lacked this today Sorry I've written this
because I've never seen a display like this from Arsenal only a couple
of observations I've never cricticised Arsenal or Arsenal before Hope it can be put right
The gameplay is amazing and it was different to any
other first person shooter
game because it had the morph ball mode and the scanning option was a great
part of the
game too, the map was big and finding all the upgrades was fun, the graphics were great, the story was interesting and the final boss battle was really epic.
Part of the fun
of indie
games is that even if you miss it the first time around
because it wasn't on a console you owned, it'll usually pop up on
others if it's had a decent amount
of success, even if it was a
game that was tied up in exclusivity deals at the beginning.
«We don't really consider [adding monsters from
other games]
because the monsters are the unique
part of Monster Hunter,» the directors explained.
As in the world
of gamification you can never stand still
because your product gets old very quickly, we are working now on developing Science
games directly in English Language,
because it is a subject in the Community
of Madrid and
other parts of Spain directly taught in that language and that is
part of the bilingual curriculum that schools are offering right now.
This is partly
because as a grown human being I recognize that it's economically beneficial for the video
game makers to address that upper market tier, even if I can't see why I would want to be a
part of it, and partly
because I can keep myself busy with
other things until that
game's price point drops to something I'll pay.
There's been some
other releases in the past with the special edition
of a
game and a couple are available on iTunes, but EA is really taking a strong approach with the music and the
game and it's really refreshing
because there was basically no push on my
part.
Tabletop
games, on the
other hand, began life as something for two or more people, and the idea that they can be played alone hasn't entered the mainstream conscience, largely
because tabletop
games in general still aren't
part of the mainstream consciousness.
There were some issues with doors blending into the environment and
other smaller
game related elements (as opposed to elements that are static and just
part of the background
of the
game) that were not easy to spot simply
because they were too small to see but otherwise everything works well.
In
part, it's due to the way decisions in these
games are so much more affecting than they are in
other series
because of how much you're drawn to the characters.
Previously, in earlier titles and even in
other games in the same genre, you would feel that the world revolves around you at times — you're in the centre and everything happens
because of you... Monster Hunter World plays differently, it makes you
part of an eco-system which is happily surviving without you — creatures hunting
other creatures and even eating each
other in some cases.
That's easier said than done,
because you'll have to beware
of other players — you can play in a squad, which does help — and the
game periodically forces you to move to ever smaller and smaller
parts of the island.
A big
part of the reason I spend my Friday nights writing these Games for the Masses posts is
because I want to help
other impoverished
gamers get their hands on quality titles without having to stress out about how much they cost — without having to feel bad about doing something nice for themselves.
Deadpool sets out to create the most awesome
game ever, with High Moon Studios help and
because of his distance from the
game and reality you get a few funny experiences where Deadpool spends way too much money on one
part of the
game only to have the developers save costs in
other scenes, and this is what makes Deadpool the
game so awesome at times.
In Skyrim I saw little bits
of world - building where there are actually shortcuts and signage and
other things that would make the
game fun to get to know and get around in, but
because of Fast Travel I never felt any connection to any particular
part of the world,
because there was never any reason to go back, even just to pass through, once I'd been there once.
Okay, surely, that is one
part of the decision, the
other is that I'm absolutely in love with video
games since 1999, when I was like 7 years old,
because that is the year when my dad bought a PlayStation 1 for my brother and I. Yes, we had also Sega Mega Drive before that but I only remember playing Duck Hunt.
Because people enjoyed being
part of a virtual family so much, FlowPlay ended up making it
part of the
game's feature set, allowing players to «adopt»
other players into their families.
Because, yeah, I think that at the end
of the day that's the kind
of stuff I want to see in video
games is people that are cool to me, that look like me, that look like
other people,
other people can relate to those characters, and just have it be
part of the norm, just like every day.
Well,
part of it has to do with my own personal gaming habits — I'm not a big multiplayer participant — and the
other part of it is a growing problem I have with online - only
games because of this.
In
part this was
because these
games often contained bugs and
other flaws that made them unappealing to
games purchasers and it wasn't until the internet started to become a bigger
part of everyday life that this situation began to change.
The movie scenes, characters and battle system
of xenosaga three are a lot more realistic than those
of episode one and two.Even though this
game does not support surround sound like xenosaga epsode two the audio department
of this
game is still great, sometimes stereo is better
because audio that is recorded in surround sound can sound really artificial ayway.Anyone who knows xenosaa can tell that the audio has changed
because voices
of the characters sounds live and raw, wich is very good for a change anyway.The graphics
of the
game are dull and there are a lot
of people that despise dull graphics but I think that dull graphics are great
because they often create a nice realistic atmosphere that makes a
game feel like it's taking place in the very present or the past also I really like to see the way the speed
of the camera and the motion
of the characters slowain
parts of a movie sequence
because I think it adds tension and drama.Three
other excellent
games that Ireco that have great dull graphics are Chaos Legion and KillZone and Resident Evil 4.
It plays it safe
because even if one
part of the
game is unappealing to you, there will be five
others that grab your attention and force you to forget about what didn't work.
The
game was far from perfect but we were willing to let it slide, after all screaming at the television
because the
other played picked Sagat and you picked Dhalsim was
part of the fun.
I had several
other demos that I could've talked about, and some
of them will be covered in upcoming Indie Spotlights, but on the whole, I was surprised by how many
games I demoed this year that were accessible, not due to any extreme effort on the developers
part, but rather
because the underlying vision was accessible and the developers were just seeking to execute that vision to the highest possible standards.
Video
games, on the
other hand, have always lagged behind, in large
part because movie effects can take their sweet time to be produced, while graphics in
games need to come together in tiny fractions
of a second — but they're about to catch up in a big way.
Early Wii U launch titles look very similar to current
games on the
other home consoles — in
part because many
of the launch titles are top
games from
other systems, albeit with modifications and enhancements.
Saying a lack
of software variety at E3 was «a revelation
of creative immaturity on our
part as creators in the video
game industry,» Miyamoto referred to former Nintendo president Hiroshi Yamauchi's belief «that in the entertainment business, only one can become strong and all
of the
others will become weak,»
because «if you create something unprecedented... consumers do not think it is necessary to purchase products from
others.»
Early Wii U launch titles look very similar to current
games on the
other home consoles — in
part because many
of the launch titles are top
games from
other systems, albeit with modifications and enhancements.
The line - up
of games is limited, too, though in
part that's
because some demand the gamepad and
others can make do with the rudimentary keys on the regular remote.