Sentences with phrase «because other parts of his game»

Not exact matches

I guess if they absolutely * MUST * have it back, i can grant them a game of 3 Heart Monte with these other two mummified hearts I keep in jars on my shelf, because collecting mummified body parts is totally sane and acceptable.
(1) this squad has way too many moving parts and very few of our players are good enough at their preferred position let alone relying on them in whatever position Wenger and his magic eight ball decide in the tunnel prior to the game... when teams do this it generally signals issues within the club, much like Jose last year and Van Gael before him... no one gets settled, the chemistry is almost non-existent and if provides a built - in excuse when the team comes up short... these issues fall squarely on Wenger, both for his decisions regarding players coming in and for his inability to rid the team of those players who aren't cutting it... in actually fact we have only 6 real starters on this current squad and that's being generous (Sanchez, Ozil, Lacazette, Sead, Kos & Cazorla)... which is discouraging because Cazorla is injured and might never play again, Sanchez is wanting out and the club is lying to us about his injury status, Lacazette receives no service, Ozil is relatively disinterested out there, Kos is getting up there and Sead is just trying to settle in... there isn't a single other player that would start regularly on any of the other top 3 teams, which should be the standard... imagine this team moving forward if Wenger only sells before the window closes
Why buy players and not play them Why play players out of there natural positions to accommodate others The 2 league games Rob Holding as played this season he's had no protection in front of him Our defence is exposed to far too many 1 on1 situations IMO the easy part of football is when you have the ball the difficult bit is when you don't have the ball and the discipline of getting back into the right position we lacked this today Sorry I've written this because I've never seen a display like this from Arsenal only a couple of observations I've never cricticised Arsenal or Arsenal before Hope it can be put right
The gameplay is amazing and it was different to any other first person shooter game because it had the morph ball mode and the scanning option was a great part of the game too, the map was big and finding all the upgrades was fun, the graphics were great, the story was interesting and the final boss battle was really epic.
Part of the fun of indie games is that even if you miss it the first time around because it wasn't on a console you owned, it'll usually pop up on others if it's had a decent amount of success, even if it was a game that was tied up in exclusivity deals at the beginning.
«We don't really consider [adding monsters from other games] because the monsters are the unique part of Monster Hunter,» the directors explained.
As in the world of gamification you can never stand still because your product gets old very quickly, we are working now on developing Science games directly in English Language, because it is a subject in the Community of Madrid and other parts of Spain directly taught in that language and that is part of the bilingual curriculum that schools are offering right now.
This is partly because as a grown human being I recognize that it's economically beneficial for the video game makers to address that upper market tier, even if I can't see why I would want to be a part of it, and partly because I can keep myself busy with other things until that game's price point drops to something I'll pay.
There's been some other releases in the past with the special edition of a game and a couple are available on iTunes, but EA is really taking a strong approach with the music and the game and it's really refreshing because there was basically no push on my part.
Tabletop games, on the other hand, began life as something for two or more people, and the idea that they can be played alone hasn't entered the mainstream conscience, largely because tabletop games in general still aren't part of the mainstream consciousness.
There were some issues with doors blending into the environment and other smaller game related elements (as opposed to elements that are static and just part of the background of the game) that were not easy to spot simply because they were too small to see but otherwise everything works well.
In part, it's due to the way decisions in these games are so much more affecting than they are in other series because of how much you're drawn to the characters.
Previously, in earlier titles and even in other games in the same genre, you would feel that the world revolves around you at times — you're in the centre and everything happens because of you... Monster Hunter World plays differently, it makes you part of an eco-system which is happily surviving without you — creatures hunting other creatures and even eating each other in some cases.
That's easier said than done, because you'll have to beware of other players — you can play in a squad, which does help — and the game periodically forces you to move to ever smaller and smaller parts of the island.
A big part of the reason I spend my Friday nights writing these Games for the Masses posts is because I want to help other impoverished gamers get their hands on quality titles without having to stress out about how much they cost — without having to feel bad about doing something nice for themselves.
Deadpool sets out to create the most awesome game ever, with High Moon Studios help and because of his distance from the game and reality you get a few funny experiences where Deadpool spends way too much money on one part of the game only to have the developers save costs in other scenes, and this is what makes Deadpool the game so awesome at times.
In Skyrim I saw little bits of world - building where there are actually shortcuts and signage and other things that would make the game fun to get to know and get around in, but because of Fast Travel I never felt any connection to any particular part of the world, because there was never any reason to go back, even just to pass through, once I'd been there once.
Okay, surely, that is one part of the decision, the other is that I'm absolutely in love with video games since 1999, when I was like 7 years old, because that is the year when my dad bought a PlayStation 1 for my brother and I. Yes, we had also Sega Mega Drive before that but I only remember playing Duck Hunt.
Because people enjoyed being part of a virtual family so much, FlowPlay ended up making it part of the game's feature set, allowing players to «adopt» other players into their families.
Because, yeah, I think that at the end of the day that's the kind of stuff I want to see in video games is people that are cool to me, that look like me, that look like other people, other people can relate to those characters, and just have it be part of the norm, just like every day.
Well, part of it has to do with my own personal gaming habits — I'm not a big multiplayer participant — and the other part of it is a growing problem I have with online - only games because of this.
In part this was because these games often contained bugs and other flaws that made them unappealing to games purchasers and it wasn't until the internet started to become a bigger part of everyday life that this situation began to change.
The movie scenes, characters and battle system of xenosaga three are a lot more realistic than those of episode one and two.Even though this game does not support surround sound like xenosaga epsode two the audio department of this game is still great, sometimes stereo is better because audio that is recorded in surround sound can sound really artificial ayway.Anyone who knows xenosaa can tell that the audio has changed because voices of the characters sounds live and raw, wich is very good for a change anyway.The graphics of the game are dull and there are a lot of people that despise dull graphics but I think that dull graphics are great because they often create a nice realistic atmosphere that makes a game feel like it's taking place in the very present or the past also I really like to see the way the speed of the camera and the motion of the characters slowain parts of a movie sequence because I think it adds tension and drama.Three other excellent games that Ireco that have great dull graphics are Chaos Legion and KillZone and Resident Evil 4.
It plays it safe because even if one part of the game is unappealing to you, there will be five others that grab your attention and force you to forget about what didn't work.
The game was far from perfect but we were willing to let it slide, after all screaming at the television because the other played picked Sagat and you picked Dhalsim was part of the fun.
I had several other demos that I could've talked about, and some of them will be covered in upcoming Indie Spotlights, but on the whole, I was surprised by how many games I demoed this year that were accessible, not due to any extreme effort on the developers part, but rather because the underlying vision was accessible and the developers were just seeking to execute that vision to the highest possible standards.
Video games, on the other hand, have always lagged behind, in large part because movie effects can take their sweet time to be produced, while graphics in games need to come together in tiny fractions of a second — but they're about to catch up in a big way.
Early Wii U launch titles look very similar to current games on the other home consoles — in part because many of the launch titles are top games from other systems, albeit with modifications and enhancements.
Saying a lack of software variety at E3 was «a revelation of creative immaturity on our part as creators in the video game industry,» Miyamoto referred to former Nintendo president Hiroshi Yamauchi's belief «that in the entertainment business, only one can become strong and all of the others will become weak,» because «if you create something unprecedented... consumers do not think it is necessary to purchase products from others
Early Wii U launch titles look very similar to current games on the other home consoles — in part because many of the launch titles are top games from other systems, albeit with modifications and enhancements.
The line - up of games is limited, too, though in part that's because some demand the gamepad and others can make do with the rudimentary keys on the regular remote.
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