Because the waggle would disrupt the 3D for people who like to play the games in 3D.
They give us the option to use normal controls and we'll pick
it because waggle sucks.
Not exact matches
Because every child learns every skill differently,
Waggle gives each student the individualized practice they need, at their level, for the content teachers are covering in class.
Then you're crazy
because nothing can stop the power of
waggle.
It's even better news for all us adult Wii gamers
because it proves that gamer oriented games can sell on the white box of
waggle even if they don't have any
waggle at all.
The thing is it is
because of
waggle that I feel this way.
Hopefully
waggle will something that will die with the next generation of motion control,
because it's the worst thing to come of this console generation IMO.
The game is one of the better examples of motion controls (
because it showcases pointer controls rather than just
waggle) but it pissed me off
because it was too damn easy, and the atmosphere suffered.
Ethos: Luckily, I don't have really embarrassing quotes to support this article,
because now it's time to take a look into
waggle's future.
I ding the Wii as a gimmick
because so little really used the motion control scheme effectively, and top flight games often kind of dropped it or relegated it to the odd
waggle or a side role.