Sentences with phrase «become home console titles»

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Future Tone has the simplest control scheme seen in a home console Project Diva title for quite some time and its simplicity becomes its strength.
Furthermore, â $ Monster Hunter 3 (Tri) G HD Ver.â $, which was our first title for the new home video console â $ Wii Uâ $ that was launched in December 2012, also became a smash hit.
With handheld consoles becoming more able to replicate the 3D visuals and gameplay associated with home consoles, we are seeing more and more series incorporate handheld titles into their main series canon, rather than providing spin - off distractions that could often be ignored without missing any big developments in the series.
- when the team learned that Switch would support Unity, they began the process of bringing the game over - it was planned early on to get the game onto Switch within a month of it launching - by Fall 2016, Unity's optimization progressed, and error messages that previously appeared with I Am Setsuna stopped - by the end of fall last year, the team was finished with pre-submission to Nintendo - I Am Setuna was the first title to enter this process - a meeting with Unity was suddenly held, and it was decided that I Am Setsuna would end up becoming a launch title - Nintendo asked for the developers to finish the master version that year if possible - the team was able to port quickly due to Unity, as well as the lack of online / vs features & modest hardware requirements - having a good grasp on specs also made work come together quickly - setting various aspects such as the app's icon, languages, etc. was said to be very simple - there was also good compatibility for titles that have / planned to have multi-platform support on home and portable consoles
From the late 1980s to the early 1990s, Nasir Gebelli became known for his home console work at Squaresoft, where he programmed the first three Final Fantasy games, the Famicom 3D System titles 3 - D WorldRunner and Rad Racer, and Secret of Mana.
However in the home console world where developers were becoming more and more ambitious in the size and scope of their titles, the only remedy was password save, which if anyone has ever played the original Metroid or Mega Man will know is far from ideal.
This installment will take the series off the handhelds and move them to the home consoles, which allows it to escape the 240p of the Nintendo 3DS, and become an HD title.
This installment will take the series off the handhelds and move them to the home consoles, which allows it to escape the 240p of the Nintendo 3DS, and become an HD title.
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