Oxlade and Ramsey to a lesser extent, should be capable of
becoming useful players.
If he puts it all together, he'll
become a useful player.
Carter is generally seen as a safe bet to
become a useful player.
Not exact matches
A
player loaned out and stumbled upon and
become very
useful for the team.
I thought he could
become a very
useful player but believed before this season he was more suited to fullback, hence
useful.
so he
became a slot WR exclusively (at least as a
useful player — he still lined up outside a lot last year).
Denver paid a lot to Portland to get Plumlee in February: Jusuf Nurkic has proven again to be a
useful NBA
player (at the very least) and the moved pick eventually
became Harry Giles.
The Knicks could use a wing
player, and Bridges is a pretty safe bet to
become useful as a plus defender and perimeter scorer.
Although it is hard to teach an old dog a new trick, if Gibbs could
become more
useful going forward and to me, that means to develop a final ball he could be a good squad
player and for the moment our best starter as a left wing back.
I have harboured a feeling for a while that we are almost over-coaching many of our more senior young
players, beyond the point of where it is
useful, and that then it
becomes a hindrance to their further development.
Jets also make a rather welcome return to the Battlefield series, although the fact that consoles get considerably fewer
players per game (24, compared to the PC's 64) it can make the jets feel a little pointless as trying to take out a
player on the ground can be a bit of a struggle for anyone that isn't willing to dedicate their life to
becoming the next Top Gun, but they are bloody
useful for taking out tanks, helicopters and, in the case of some bad flying skills, any offending building, tower, tree or mountain.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme
become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that
players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains
useful items that are optional - compulsory items that are needed to be found with the Reactor are placed in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content in the form of new spells and skills - new water - type spells are included - new skills added enable more detailed adjustments in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets
players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters - DLC monsters are planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also planned, with more details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending -
players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
The game's complex crafting system allows the
player to create
useful items, as well as more and more deadly weapons, but apart from that, one is capable of constructing buildings, which can in turn
become parts of large towns or fortresses.
You'll find yourself
becoming more
useful when playing on a team because suddenly you are in an environment where not every
player can be an ace at dunking or specialize in shooting.
There's a new
player on the Web, Rollyo, aiming to
become useful to the many — and it just may succeed.
The Microsoft Band fitness wearable is about to
become even more
useful for heavy golf
players.