As teased earlier, swimming underwater is the only aspect of the core gameplay that registers as subpar, feeling a little like swimming used to feel in video games
before analog controllers were all the rage: awkward and ungraceful.
As teased earlier, swimming underwater is the only aspect of the core gameplay that registers as subpar, feeling a little like swimming used to feel in video games
before analog controllers were all the rage: awkward and ungraceful.
Not exact matches
I've said
before that there should never have been a nav
controller, they should have just put an
analog stick on the main
controller.
No
analog control (this is a minor problem with Namco Museum volumes as these games came out in 1996 - 1997, which was
before Sony announced the Dualshock
Analog controllers for the original PlayStation).
And
before PS
analog, my best
controller is the xyz type Sega
controller.
The D - pad and the
analog sticks also received a new rubbery grip, and the
controller itself is a shade lighter than
before (in color, not weight).