Sentences with phrase «beginning of the stage»

Actually, when you think you have reached the end and when you enter the pipe, it takes you back to the very beginning of the stage.
Fignon held a seven - second lead at the beginning of the stage, but LeMond soon closed the gap.
At the beginning of this stage you will be very uncomfortable, but you should be able to walk and talk through contractions.
I'm excited to be at the beginning of that stage.
Age of Ultron marks the beginning of Stage 3 of the Marvel Cinematic Universe, and will serve as a jumping off point for Captain America: Civil War, Thor: Ragnarok, and, of course, Infinity War.
Proximity Mines are usually stationary or moving on set paths, as it can be seen at the beginning of the stage and in the second Squiddicus chase sequence.
The player's skill level is still important but if one of the awful weapons spawns at the beginning of the stage as opposed to one of the superior weapons, you start with a significant disadvantage and this could spell doom for you if a better weapon doesn't spawn soon.
Twice in the beginning of each stage, and once in the end of each mission.
Let's face it; allowing players to continue at the beginning of each stage would've provided enough of a challenge.
At the beginning of each stage you're given a set stack of birds.
An overview at the beginning of each stage outlines the focus in each of the four units within each stage.
By the beginning of this stage most pups are very reliable about their house training and won't pee or poop indoors, or in their crate, when left alone (for reasonable lengths of time).
Whichever you choose, you'll start from the beginning of the stage and fight your way through until you die.
Sometimes the story will dictate the choice of partner at the beginning of a stage, but during the stage itself, you can switch your ally at any save point.
In Shin Oni, you choose a character to use as a partner at the beginning of a stage, and you may swap between your main character and the partner character at any time.
StarDrone Extreme starts you off at the beginning of each stage with a ship inside a pod.
Generally, you're introduced to a new hazard at the beginning of a stage, like deadly Line Chasers that patrol the edges of the board, or Homers that latch onto you and reduce your speed to a crawl.
When I leap below the clouds this time though, a cutscene shows me and the robot landing at the very beginning of the stage.
I would describe Tome Create's latest game as what I call a «run, jump, run» type of platformer in that you try to book it like an Olympic sprinter from the beginning of the stage collecting baby chicks and avoiding obstacles along the way.
If the cat dies he just goes to the beginning of the stage, so there isn't much progress to be lost.
At the beginning of each stage you can take a few moments and learn about the level or you can just jump on in and play.
You're given three turbo boosts at the beginning of each stage, which is great because the roads are full of twists and turns, cars that always seem to get in your way, road barriers, and other random crap that just slows you down.
From the beginning of each stage, a player is introduced to a downward display of ledges and other obstacles.
Typically, this portion of your arsenal summons combos that are sufficient enough to eradicate the subordinate opponents that fill the beginning of each stage.
In theory, you only really need to protect the little hotel you're given at the beginning of every stage from the evil machinations of the game's antagonist Tarnation Tadstock.
He played Kane & Lynch 2 on the hardest mode, and died repeatedly, respawning at the beginning of a stage, going through the same motions, talking to the same characters and dying at the same spot after 10 minutes, over and over again.
At the beginning of each stage, the player starts off with six pieces of the same element.
Shank 2 makes you choose a load - out at the beginning of a stage or from the pause menu.
Mercifully respawning you at the beginning of each stage the game gets you back into the action as quickly as possible.
During the beginning of each stage, you're usually given the choice of selecting your two - to three - person team.
From the beginning of a stage to the end, nothing seems to repeat itself.
When the player gets knocked out in a stage, the game starts over at the beginning of that stage.
This gives a sense of progression that I haven't really experienced in Mega Man games (as losing all lives in one of the main games generally means starting over from the beginning of the stage).
At the beginning of the stage, it sure seems like it is going to be a very bland one, with nothing but metal tiles beneath your ship.
He can also absorb more damage, but only has one life, and needs to restart from the beginning of a stage upon death, rather than at a checkpoint.
When you lose all of your hearts you are sent back to the last checkpoint you cleared or to the beginning of the stage.
Losing all of the lives, however, sends the player to the beginning of the stage, provided there are remaining credits.
At the beginning of each stage (or after each death), the game immediately gifts you with a couple of pint - sized helper drones while the main gun can be upgraded a few times with bonus icons picked up on the way.
In the Bright levels the shops pop out at the beginning of each stage / life as in the other games, so you don't need to hunt them down anymore.
As if the birds weren't enough, when you die int heg ame you go back to the beginning of the stage, which is fine.
The Game Boy rendition is also really hard, because dying always resets you to the very beginning of a stage.
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