I've got to give a huge shout - out to R - Type, Gradius, Axelay, U.N. Squadron / Area 88, all the CAVE shooters of yesteryear... all
the best bullet hell games.
Not exact matches
You will also find that the
game will sometimes be
well within standard RPG gameplay limits, but frequently shifts to completely different modes including a card battle system, puzzle solving,
bullet hell shooting and much much more.
This sequel has the same basic idea: a 2D side - scrolling action platformer that, while it has influences from all the aforementioned
games, is also reminiscent of other old school classics such as Contra and Metal Slug, as
well as newer
bullet hell shooters.
For most video
gamers in the west, both the Touhou franchise and the
bullet hell shooter genre are two things that probably aren't something that isn't very
well known to most, especially the first of that list.
You will also find that the
game will sometimes be
well within standard RPG gameplay limits, but frequently shifts to completely different modes including a card battle system, puzzle solving,
bullet hell shooting and much much more.
Touhou Kobuto V: Burst Battle isn't like your ordinary 3D fighting
games, it tries to take what Touhou
games are
well known for (their music, difficulty and
bullet -
hell gameplay) and deliver this as a 3D arena battle
game which wouldn't look out of place on the PS3, maybe even the PS2.
The music is
good, not exactly the same high standard we have had with older Touhou
games but it's catchy and enjoyable although maybe a tad light - hearted for a
bullet -
hell fighter.
This is a
game series I'm rather fond of and one that I remember
well from being a child, (yes it's almost as old as I am,) it'll be great to see it re-emerge to tantalise a new generation of
Bullet Hell fans and fanatics.
Now you would think that a man that can fly, who is
bullet proof can fire lasers from his eyes, freeze things with his breath and generally can do anything he damn
well pleases would make for one
hell of an awesome video
game.
It's in these moments as
well as the
game's
bullet -
hell moments in which things become almost too much.
With everything that System Erasure has wrapped into this
game, it is a definite must buy for anyone who loves a
good arcade
bullet hell.
Dodging, shielding, reloading, and shooting are all timed
well with each other and despite being an FPS, these mechanics feel
well - translated out of classic side - scrolling
bullet hell games.
Weaving through the
game's masterfully designed shot patterns is terrific fun and differentiates Mushihimesama as one of the
best examples of the
bullet hell subgenre.
A multiplayer
game that combines a
bullet hell game with dancing and music is the
best way to describe this
game.
For a
Bullet Hell Shooter, this is a
good thing, as you can plan your maneuvers appropriately, but as a
game in general, it made it feel a little bland to go through a level over and over after dying.
Sine Mora is a «
bullet -
hell» style
game, but it's paced
well enough to be manageable (in the «casual» difficulty level» anyway) for a wider variety of players than most
games of this type.
Difficulty:
Bullet hell games are notoriously difficult and Score Rush does its very
best to follow suit without becoming cheap in the process.