Not exact matches
The Switch
version may very
well be the
best way to enjoy the
game, especially when on the go the
game can feel somewhat like a
handheld Legend
of Zelda, but don't set your hopes too high.
Hyrule Warriors Legends could very
well be used as an example
of how not to create a
handheld version of a
game.
As far as what the Switch
version of the
game offers, the HD Rumble support as
well as how great everything translates to the
handheld are obvious boons.
This is the remastered
version of the
game, and the distorted, fantastical environments look
good — especially when using the Switch in
handheld mode to utilise the
game's touchscreen controls.
It is worth noting that the PlayStation 4
version of the
game does look slightly
better than its
handheld counterpart.
While the previous
version of the
game was only playable on the consoles with the only
handheld version being the PS Vita release, which was great on its own, the Nintendo Switch
version of the
game is actually
best of both worlds here.
They «just want to make a
good F1
game» regardless
of format - and with this admirable sentiment in mind, the
handheld version will provide a refreshingly hardcore racing experience despite pressure from Sony to include absolutely every feature that the PS Vita has to offer.
For a
handheld game, Sonic Colors is indeed one
of the
best Sonic
games that Sega released since the Sega Genesis
version.
Jap developers will prefer Nintendo
handheld, look at Dragon Quest sales on the 3ds, and the original DS... look at monster hunter sales on the 3ds... every
game you seen for the 3ds will now have newer
versions with newer hd graphics so now when jap developers make a ps4
game they do not have to think about how they will downgrade it to fit on the NX... with the NX being more powerful than the Vita, and Wii U.... if it use the Tegra 2 chip it will be right next to ps4 1.8 teraflops or higher, but most likely if they use that, Nintendo might underclock it to increase battery power, but lets say they lock it to ps4 1.8 teraflops... every
game for ps4 will be on the NX... and this is where the fear comes from... the 3ds have many exclusives, only thing that hold it back was graphics, now that wont be the issue in the NX... look how they announce Dragon quest 11 for NX already... Square Enix is thinking about money... and which console sold most
of their
games... the 3ds... so do not be surprised every big
game from Square Enix and other Japanese developers come to the NX... and if they are anything like CAPCOM they will rather save money and make their
game for one console aka the NX like they do with Monster Hunter... me personally I can not wait to see all my favorite
games on the 3ds in
better graphics... i am a RPG lover and the 3ds have some classics that I love... only thing Nintendo have to worry about is how Western and European side
of the world will feel about the new
handheld... Japan will love it,
handheld sell the most, so it wont take long for NX to pass ps4 sales... but if they can get the attention
of western and european... then Sony have reasons to worry and their fans
The Vita deserves a 10 out
of 10 (or in this case) a 5 out
of 5 stars as its I think it is truly the
best handheld ever made to date, and is only getting
better and
better with
games like the full PS3 console ported
Version of Minecraft coming next month, and great features like Remote - Play, the Vita has no where to go but up.
This
version of the
game will run at 1080p@60fps when docked, and 720p@60fps in
Handheld or Tabletop Mode, and features various lightning and rendering improvements, as
well as control, gameplay, and UX enhancements (carried over from the sequel).
It is worth noting that the PlayStation 4
version of the
game does look slightly
better than its
handheld counterpart.
We already know about the
game coming to Wii U, but it seems Runbow is set to go
handheld as
well as Runbow Pocket Deluxe is confirmed for the Nintendo 3DS and because that's not all, there are physical
versions of both.
People want original content that is suitable to a
handheld plattform and not inferior
versions of games that can be played
better on a PS3.
Putting it on the Switch was a great idea as
well, offering the
best version of a great
game in both home console and
handheld form.
Ultimate Marvel vs. Capcom 3 (UMvC3) has been on store shelves since the launch
of the PS Vita, and I have to say that after playing quite a few rounds, this fighting
game is a solid port
of the home console
version and you'd be hard pressed to find anything like it at this time on Sony's new
handheld,
well, at least until Capcom releases Street Fighter X Tekken finally for it.
It's still a
good game and if you want to have a fun
handheld experience — but if you want a fuller experience with some really cracking additional features, I would recommend the iOS
version — with the exception
of the 3D visuals, I feel Christian Whitehead brought more to the
game on mobile than SEGA / M2 did with this one.
For the PS Vita
version of Papers, Please to work, Pope says the
game's user interface will need tweaking to
better fit the
handheld.
Most
of the focus and glory lately when it comes to the upcoming Super Smash Bros. titles has gone to the Wii U
version of the
game, but there is a
handheld iteration on the way for the Nintendo 3DS as
well.
As far as what the Switch
version of the
game offers, the HD Rumble support as
well as how great everything translates to the
handheld are obvious boons.
«What Sony can't do is make another PSP / PS Vita — perfectly
good, slightly - underpowered,
handhelds that ran almost - but - not - quite
versions of equivalent PS3 and PS4
games (God
of War: Ghost
of Sparta, anyone?).
The
game comes with improved resolution (1080p in TV mode and 720p in
handheld mode) and
better visuals overall, and the ability to import data from the 3DS
version of the
game.