Where previous versions have always been heralded as
the best in graphical fidelity on a console Forza 5 looks set to be as much about the people as it is the cars.
Not exact matches
In terms of
graphical fidelity and overall presentation, the development team over at THQ has upped the ante here as
well.
Everybody knows that CDPR can't increase much
in terms of either
graphical fidelity as
well as framerate.
Split - screen multiplayer supports two players and performs
well as it retains the speed and
graphical fidelity of the single player with all of the tracks, bikes and race options available for selection providing for an entertaining local multiplayer experience, although it is essentially a port of the split - screen multiplayer found
in the PS4 version of Ride as it lacks refinement
in comparison other than the inclusion of wet weather and no camera angles being removed.
Though it can perhaps be argued that there isn't as big an improvement
in graphical fidelity considering it's such a focal feature of the game, Forza Motorsport 7 regardless is a true sight to behold; comfortably ranking right up there as one of the
best - looking (if not, the
best - looking) racing games released to date.
The game has a highly stylised art - style, the benefit of which should be
good - looking aesthetics without high
graphical fidelity, but this falls short
in two ways here.
Built using Unreal Engine 3, the game does
well in showing off the power and versatility of the engine
in enhancing its
graphical fidelity.
The art style
in Final Fantasy XIV is a bit odd — hyper - realistic one moment, utterly cartoony the next — but when it comes to sheer
graphical fidelity, it's one of the
best MMOs on the market, and it can produce some truly awesome sights.