Sentences with phrase «best multiplatform»

The Switch's success has pulled scads of developers back into the Nintendo fray, and we've seen a deluge of worthwhile titles of late, including exclusive indie fare and some of the best multiplatform games seen on other platforms in recent years.

Not exact matches

The blog has also expanded into two New York Times best - selling books and a multiplatform social media presence.
The 10 Best SAG Awards Dresses Of All Time «Grey's Anatomy» Star From fading rock star to network savior, the Maroon 5 frontman and The Voice coach shares the secrets of his multiplatform success: I don't lie, and
Multiplatform games looks better on 3DS than on the Wi.
The way to make third party multiplatform titles sell well on Nintendo home console is simple: patience and perseverance.
They have a better chance in hitting one million or more going multiplatform.
As well as getting everything the Switch version got at launch (story campaign, multiplayer, etc.) the multiplatform version will also get the Grand Prix mode that has been added via updates.
While this hasn't sat well with some due to the original being multiplatform that is the reality of it.
Another multiplatform game that performs better on the PlayStation 4.
You can't decide what people like, or even if the game is gonna be any good, I think it probably will though, the best thing about other platforms is variety, the Wii U doesn't have that, if Bayonetta 2 doesn't sell, I wouldn't be surprised, as the first Bayonetta wasn't really appealing to most people and did pretty poorly, Nintendo need to bankroll all kinds of different genres, though this is exclusive, don't expect it to do better than most 3rd party multiplatform games.
To make the news even better, it will be a multiplatform release developed by the Alien Isolation team and they're calling it, «the biggest multiformat project Creative Assembly has ever undertaken.»
In this article, I'll share 9 best practices for creating multiplatform - friendly eLearning assessments.
mAuthor — try the best answer to effcient, multiplatform and truly interactive digital content creation for any size of publishing enterprise.
The price is almost the same, PSN is almost as good, multiplatforms are almost the same quality, and sales are almost as much as Xbox 360's.
I didn't buy de X just for Hellblade, I did it for all multiplatform games... So the 500 are looking real good with my 4k HDR TV.
Multiplatform Games that performed the best on Wii U are: * ZombiU / Zombi * Capcom's retro titles * Shovel Knights * Sonic and Sega All Stars Transformed (it bombed really bad on the others) * Many of the Lego games * Many of the Just Dance games * Many of the Skylanders * Many of the Disney Infinities * Scribblenauts (out sold the on Steam version, no console ports exist) * Many Indie titles sold better on Wii U * I do believe DQX has sold better on Wii U than PS4 in Japan.
I am sick to my stomach seeing you guys being happy about Multiplatform games performing better get some nice Exclusives for ones.
I get all my multiplatform games for the PC, but I sincerely hope it is a solid game on both consoles as well.
The better 360 sales probably had more to do with the fact that the 360 version was the obvious choice for multiplatform owners, considering it came with Gears 3 beta access.
Xbox fan boys can have some «best place to play» bragging rights, no one else will care, just like they don't care now with any other multiplatform game.
not al lot of shooters got their own good unique gameplay mechanics But this way epic games will develop an brand new IP with great gameplay mechanics going multiplatform.
I'd bet Insomniac's multiplatform game would sell better on PS3 simply for the fact that there are more Insomniac fans on PS3 than 360.
David Cage, the man behind the PlayStation 3 exclusive Heavy Rain, put it out there that his next project might very well be a multiplatform game.
phil and xbox ai nt nothing to sony halo, forza is whats pretty much all they have and just splash the cash on third partys that should stay multiplatform if they wan na be like sony then buyout companys, and as for updates im sure xbox owners would more games n games instead of updates after updates they should let go of the xbox brand and keep what made them best in the first place pc gaming
Well at $ 100 more xbox fans must be buy the console for the TV, because Games so far with multiplatform releases show that the PS4 wins... Battlefield 4 on PS4 runs more closely to the PC than the XBOX ONE!!!
Looks like this gen PS4 is going to be multiplatform king, which for me is pretty damn ideal considering some shocking ps3 ports this gen. PS4 holds up the frame rate the best and at a higher res.
multiplatform games are not as good as exclusives.
But for now, we can thank M$ for this... You ca n`t expect to run a game on a multiplatform engine as good as on optimized for one specific platform engine... However, let «s wait for the FINAL build, though Square become cheap company, they still are known for a HIGH quality graphics.
For this new gen of consoles PS4 / X1 whoever developer makes better visuals for X1 for multiplatform game will have no excuse (like current gen were PS3 bashed unfair for difficulties of developping games) and he will be clear moneybagged from MS
After patching, I am not aware of * any * multiplatform games that still perform better on Xbox One.
(CrazzyMan) «Well, atleast we still have FFXIII Versus, which may show the true potential of CT engine But for now, we can thank M$ for this... You ca n`t expect to run a game on a multiplatform engine as good as on optimized for one specific platform engine... However, let «s wait for the FINAL build, though Square become cheap company, they still are known for a HIGH quality graphics.
whats wrong with them, really lol there so stupid they should just have fan boys written on there big fat faces im sure l4d would sell well on the ps3, oh well no big deal there are plenty of games both exclusive and multiplatform that are on the ps3 which are way better then any thing vales has made.
«were they necessary changes for performance, or are they to accomodate the game's multiplatform status» Don't forget that they're building this game on a PC anyway, so the builds before any official footage from either console would've naturally looked and / or played better than what we're going to see in the end.
If it is entirely based on the best console for multiplatform gaming, then yes, the PS4 is the best choice.
we know that when the game is a ps3 exclusive the 360 will look like crap and when this game becomes a multiplatform we also know that it has to be downgraded and the best example is this see the crappy hair in the last pic man square your an [email protected] @ all your multimillion copy sale of your games are on the psp (SONNNNNNNNNNNNNNNY) and yet see
Then there are the multiplatform titles that just seem to fit the Switch best, like Owlboy, Dandara, Shakedown: Hawaii, Wargroove, and Pocket Rumble.
«Not to say we won't [go multiplatform] in the future, but for our first game we wanted to focus on making the best game we could.»
Not only that, Sony fans will be happy to know that the game will be multiplatform hitting not only the Xbox One and PC, but the PlayStation 4 as well.
Being a multiplatform release means you're getting the best of both worlds: it has the depth of a PC racing sim with all the features you'd expect from a fully fledged console game, i.e. a full single player campaign and AI.
ABOUT GUNGHO ONLINE ENTERTAINMENT AMERICA GungHo Online Entertainment America, Inc. (GOEA) is a multiplatform publisher dedicated to delivering the best titles, content, and support for the online gaming community.
This year's big holiday game lineup includes such multiplatform hits as Final Fantasy XV, Dishonored 2 and Call of Duty: Infinite Warfare, as well as major console exclusives such as Sony's The Last Guardian and Microsoft's Gears of War 4.
All this makes for an incredible presentation, and it's quite possibly the best looking multiplatform game to grace the PS3 yet.
Sony has a steady stream of exclusives between now and the end of the year as well as multiplatform games.
At launch, Xbox One didn't have the best selection of games, but in the years that have followed some real crackers - both exclusive and multiplatform - have hit the console, bolstering its ever - expanding library.
Bungie is making its first multiplatform game with «Destiny» (all the «Halo» games were Xbox exclusives, and Microsoft owned Bungie for several years), and the developer could very well have nothing to do with the game's pro-PlayStation leanings.
I think the consoles offer a good value and are an economical way to play multiplatform games.
Ah well, there's still plenty of awesome multiplatform games to look forward to in the coming year.
Not as good as Sony with Monster Hunter World (not sure why Microsoft didn't try to show that when its multiplatform) but it actually kept me interested in keeping my dusty - ass Xbox One S instead of trading it in for a Switch.
Build a PC and you're getting the best platform to play multiplatform games, the Xbox One's entire future library and other exclusive PC games including MMOs.
I still remember the days when xbox owners bragged about better performance of multiplatform games on Xbox 360.
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