Dare I say that this is one of
the best uses of amiibo to date?
Though it's probably one of
the best uses of Amiibo so far, it's somewhat of a shame the costumes only appear in the Super Mario Bros. setting, since playing as Mega Man in Super Mario World would be indescribably amazing.
Probably has
the best use of Amiibo out of anything!
Not exact matches
The commercial also does a
good job
of explaining
amiibo integration and the new Bowser mode, which is
good considering many consumers still don't realize that
amiibo are capable
of being
used with multiple Wii U and 3DS games, instead
of just Super Smash Bros..
This entry by Connor really stood out to me as being unique by making clever
use of the Happy Home Camera feature in the game with the angle
of the camera, as
well as
using Animal Crossing
amiibo cards for the characters.
Just when you thought that might have been the
best use of the Mega Man
amiibo, Capcom decided to clarify a bit
of old news that most gamers might have already forgotten about.
New Style Boutique 2 is a 3DS game dedicated to fashion, and what
better way to celebrate the art
of virtual trend setting than by
using your very own
amiibo to do it?
Others features, including the
amiibo Camera mode, a new storage space accessed through the player's home, and the
use of the 3DS touch screen to arrange furniture, have been added as
well.
- Capcom planned to make
amiibo for Resident Evil Revelations - work progressed until the phase where they made the 3D models and could pose them - characters considered were HUNK and Lady HUNK - «various circumstances» caused Capcom to pull the plug - Resident Evil Revelations director Koushi Nakanishi did indicate that he still has some interest in making the
amiibo - in the retail versions
of Revelations 1 & 2, any
amiibo can be scanned - if you
use amiibo that are Capcom characters, you can get something slightly
better
- Camelot wanted players to «raise» their
amiibo in the game - Camelot also wanted some RPG elements to
amiibo play, as
well as
amiibo having a connection to online play - devs didn't want the GamePad to draw the player's attention away from the TV, so they
used it for a reverse court view - Nintendo helped bring this feature together - a demo was made in about 3 - 4 months in order to get some feedback - this was Camelot's first HD title - the giant characters (with the Mega Battles) were implemented as some sort
of test for HD - the devs wanted the game to be as accessible as possible - that's why Giant Goombas, Jump Shots and Chance Shots can be disabled - Nintendo suggested additions such as the Jump Shots - Mega Battles were Camelot's idea, not Nintendo's - the developers were concerned about how they would work, and what impact they would have on basic actions
- as Captain Olimar is making his way home, an asteroid onslaught forces him to land on a nearby planet - Sparklium is the fuel for Olimar's Dolphin III ship - with the ship's fuel depleted, you have to find items on this planet which can be turned into fuel - collect everything from seeds to large scale treasures - you need 30,000 Sparklium to make your way home - you are eventually required to find a lost ship part at the end
of the game - levels are more linear and puzzle based, and include specific goals / goodies to collect - move Captain Olimar with the Circle Pad, while all other interactions
use the touchscreen - blow your whistle, throw Pikmin and also touch certain objects - worlds are called Sectors, with six areas altogether - find all the treasure and look for new passageways to complete a sector 100 % - passageways can grant you access to secret spots or additional levels highlighted with the letter X - the first world is called Brilliant Garden, which has lush forest environments - Yellow Pikmin can easily reach the upper screen, where you can sometimes collect goodies and pull down vines - there's a level where you
use yellow Pikmin as a source to connect two wires - connecting the wires lets you see enemies and platforms that were hidden in the shadows - Winged Pikmin can be flung at high speeds, and they can pick up Olimar and help him descend down into new areas - in a later level, you need to
use red Pikmin to stomp out fire and clear the way for you - Rock Pikmin are the strongest ones
of the bunch and can break crystals - blue Pikmin can swim and fight
well underwater - the maximum amount
of Pikmin you can have in a stage is 20 - blow your whistle to call over the correct Pikmin for a task or puzzle - Ravaged Rustworks offers a unique industrial environment where you climb on pipes - Loney Tower has you climbing to the top
of a tower without any help
of Pikmin, and instead
use pipes and Olimar's jetpack - Valley
of the Breeze, found in the Leafswirl Lagoon sector, relies complete on Winged Pikmin - Barriers
of Flame is in the Sweltering Parchlands sector - here you «lll be forced to improvise with Yellow and Rock Pikmin to get around fire - every world ends with a boss stage - one boss fight puts you up against a Fiery Blowhog, where you
use Red Pikmin to pick up / feed bombs to the boss - beating bosses gives you treasures worth 1,000 Sparklium each - supports
amiibo in the Splatoon, Super Mario and Animal Crossing lines -
amiibo can be scanned in to grant you access to secret spots - these are one room puzzle challenges where you collect a statue - these bonus rooms will also get you 200 Sparklium every time - you are limited by how many
amiibo you can summon to each secret spot - one
of the treasures you will find is an NES cartridge for Ice Climbers, which carries the name «Revenge Fantasy».
Pros: -3 D Effects have had had a significant upgrade with 3D Face Tracking - C - Stick functionality vastly improves gameplay on original 3DS titles - Frame Rates in 3D on older titles heavily improved upon - Button placements are much easier to adapt to and seem rather
well planned - Long sessions
of gaming is now possible with how comfortable the NN3DS XL is made - Vastly improved load times on some games * - Battery life is significantly
better on the NN3DS XL vs 3DS XL original -
amiibo functionality is there and allows for NFC to be
used without any additional equipment
With visual improvements, the new stamp system, the
use of amiibos, and the removal
of dated medial tasks, this is the
best time to jump back into the realm
of Twilight and experience Link like you never have before.
- get Public Works tasks from Isabelle - early on you'll have to build a school - choose the outside look from a selection
of options then work on the inside - inside includes work on benches, lockers, tables and more - later you'll work on a hospital, cafe, a shop and more - the hospital tasks you with working on multiple rooms -
use the stylus to drag and drop items into the playing field - tap the object to change the perspective and move them all easily to somewhere on the grid - drag the characters around as
well - tapping on the D - Pad lets you change the camera angle - move around with the Circle Pad and interact with others by pressing the A-button - the plaza is where old and new animals are gathered - a speech bubble above a head denotes requests - once you've wrapped up the development
of a property, a scene will play where the animals interact with the property - animals will say specific things when they are in stores / school or comment on things that are placed around the house - throw in your own favorite characters by purchasing
amiibo cards - scan them and they will enter the house or scene - cards also give requests from characters before you even meet them in the game - some characters are exclusive to the cards - put data back on the card and give that information to the friend
The dock itself has a built in holder for the joy cons when you want to
use the pro crontroller as
well as 6 slots for cartridges and,
of course, a stand for
Amiibo's where almost all can fit and look amazing!
By
using amiibo for characters fromThe Legend
of Zelda series like Link, Zelda, Sheik or Ganondorf (each sold separately), players will have a
better chance to receive weapons rated 3 stars or higher.
The port is done
well with great graphics, all the DLC, very stable performance and great
use of the Switch
Amiibo and motion control functionality.
Well, like it has been revealed already, The Elder Scrolls V: Skyrim has
amiibo support with
amiibo acting as one
of the Powers your Dragonborn protagonist can
use.
In addition to spending Halos, whenever you're paying Rodin a visit over at the Gates
of Hell, you can actually
use amiibo to unlock the costumes and we're not just talking about
using a Link
amiibo to get a Link costume, as some are specific (Metroid / Samus
amiibo for Bounty Hunter outfit and etc,) but other
amiibo can be
used as
well, to unlock every purchasable costume and I mean every purchasable costume!
This entry by Connor really stood out to me as being unique by making clever
use of the Happy Home Camera feature in the game with the angle
of the camera, as
well as
using Animal Crossing
amiibo cards for the characters.
When tapped to the GamePad controller inYoshi's Woolly World, Mega Yarn Yoshi activates «Double Yoshi,» a second Yoshi to
use at any point in the middle
of a stage, as
well as the ability to save a player's favorite Yoshi pattern to the
amiibo.
Like in Breath
of the Wild,
using an
Amiibo isn't a guarantee
of good loot — in this case, Zelda
Amiibo give you a chance to get Link's Breath
of the Wild tunic, the Master Sword, and the Hylian Shield, though you might get a chest filled with arrows, random weapons and armor, or an assortment
of meats instead.
One
good thing that Animal Crossing:
Amiibo Festival brings from its progenitor is the
use of time.
Shovel Knight: Treasure Trove will be available from the eShop for USD$ 24.99 (Australian pricing not yet available) which contains the original Shovel Knight game as
well as all currently available and announced expansion content, including the Plague Knight and Specter Knight campaigns, local co-op without the
use of amiibo, and more.
These
amiibo can also be
used to unlock helpful goods in the side game Star Fox Guard included in the retail purchases
of Zero, as
well as a supplementary purchase in the digital version.
Nintendo's Japanese website has posted a few screenshots that highlight the game's fantastic
use of its art style as
well as a new Poochy
amiibo that will be compatible with the game.
2015 brought an immense amount
of marketing to the franchise, from
amiibo cards (
used with the 3DS spinoff Happy Home Designer) that invoke memories
of those Game Boy Advance eReader cards that were incorporated with Wild World, to its own
amiibo figure line (
used with the less - than -
well - received
amiibo Festival game on the Wii U), to an appearance in Mario Kart 8.
Smash Bros. did
well by incorporating custom trainable characters by
use of Amiibo, but you didn't NEED the
Amiibo to access a character.
Others features, including the
amiibo Camera mode, a new storage space accessed through the player's home, and the
use of the 3DS touch screen to arrange furniture, have been added as
well.