Sentences with phrase «better control over the game»

These mods will offer game enhancements, visual improvements, and better control over the game's settings.

Not exact matches

I'm with Carl as I too unashamedly ride on the coat tails of giants (Forager, Intelligent Investor, Motley Fool) who have better tools at their disposal than I ever will (capital IQ for example) and then just focus on controlling the one thing I have control over — my emotions as Investing is overwhelmingly a game of psychology.
Iwobi recked my head last night he was weak and misplaced many passes he cant seem to control the ball its always running away from him he should not be in the middle in the middle you need good ball controllers with good eyes for passes long and short on the ground and above the ground >> > waterford yesterday were on top of us with no space giving to our players and we were scattered all over the place with no vision or leader ship too goals in the space of 3 minuets ok the first goal was a fluke but come on the second one???? and thats all what it takes to loose a match many times this season we cant play when the opposition seats in our face we have no cohesion or understanding we crumble away we need to start the game together as a unit a compact unit
She scores, she rebounds well (3.4 per game over her career), creates plays for others (4.1 assists per game), and has really improved her control with the ball.
The Arsenal played well we had over 70 % position of the ball with something like 27 attacks were 8 were on target burnly had a game plan and that game plan was about hurting our players ankles and they got away scot free with it yet xaka gets red?????? Yes they were diddling about when that happened but compare it to the challenge on ozil and he was on goal yes koscienly came back from an offside position but the high boot on the head was dangerous I thought Arsenal played well and controlled the game well even when we were put under pressure in our own half when you look at the penalty awarded to them you will see a dive as coquelin barely touched him how many time did they push kosscielny of the ball???? hope he is ok as he was looking like he had a thigh problem I like the back four of todays as Gabriel did ok specially when we went down to ten men >> > I salute our Arsenal for wining the game on the 97 minit with only 10 men on the field What an iced cold penalty scored by Alexis
if you watch arsenal place I see so much space and no runs no runs at all only when in the box if you watch Leicester they are always makeing runs all over the place that's how you score goals against a team like Southampton they controlled the game it was not unlucky just like chelsea can do control the game and won arsenal players don't believe they can win the title the players in that team play without heart you know why because Im sure wenger tells them becareful we don't need anymore Injurys what kind of mentality is that also I will pick out Ramsey he is playing like a player who is leaveing the club he and flamini just don't work Ramsey is not playing good at all wenger can blame make excuses but truth is he is the manager he make the tactics and he gets it wrong all the time giroud has no pace none bench him against some teams and play pure pace make runs ox Walcott but they don't Walcott has lost it his pace has gone its clear or he fears I jury how if a player is fit put your all in forget injury if you get Injured then so be it but if your fit and your Walcott run put yourself about wenger should leave because he.
over the years we've lost the opportunity to bring in talented, and innovative young managers, guys like pep, and kloop, these guys specifically had bias for arsenal due to our philosophy of the game, and the level of control granted our coach, this I believe has being our biggest undoing as the current coach has for a long time placed his ego and face before the good of the club and its fans.
Must be a joke; should be ashamed to even mention this game again... I need a good drink after what i read and shut my computer... Someone said we should not complain as Chelsea flopped 2 years ago... So, yeah, we should as well and accuse referrees... I'm out guys... The season is over, what we fighting for, 6 to 12 place... Liverpool can't finish behind us, we have no consistency nor game, just pass the ball like academy 6 year old do, passing the ball... Instead to put the damn ball behind the net, contrrol the ball and never score means no control of the game nor the ball, it should be behind frekin net...
For over 10 years, scientists have told us that action video game players exhibit better visual attention, motor control abilities and short - term memory.
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
Monster 4x4 is as wild as the trucks featured in the game; a real sense of control over your fate in the race is never established, since a wrong move can get you stuck thanks to some poor planning, and getting good turns and boosts seems more like luck than anything else.
While the game has plenty of rough around the edges, including a poor story, clunky controls, and oftentimes obtuse design, The Curse of Brotherhood won me over with its inventive puzzles and well - paced levels.
Although it was seen as one of the best games back in 2005, Shadow of the Colossus was plagued by issues with the controls and some gameplay mechanics, which couldn't be alleviated by the folks over at Bluepoint Games who remastered and released the HD version on PlayStation 3 in 2011.
It expands on their previous Toy Story 3 game tools and allows them to introduce more material and have better control over that implementation.
Cut the Rope: Triple Treat compiles three standalone adventures, bursting with over 650 levels for more than 50 hours of gameplay, as well as the precision control interface of the Nintendo 3DS stylus, online leaderboards, in - game achievements, stereoscopic 3D visuals during gameplay and cheerfully animated Om Nom Stories.
It would give the company more control over what apps and games best work on its devices and create a greater competitive edge in the market.
So you've put on your best suit, styled your hair, and brushed your teeth, but your networking game still might be missing a crucial component — control over your body language.
I'm with Carl as I too unashamedly ride on the coat tails of giants (Forager, Intelligent Investor, Motley Fool) who have better tools at their disposal than I ever will (capital IQ for example) and then just focus on controlling the one thing I have control over — my emotions as Investing is overwhelmingly a game of psychology.
This gives you more control over your character than most other games out there; you could focus on building your sniper's cloaking tech, or maybe you want the biggest and best guns for the engineer, you have complete control.
A ton of customization comes with the game including the ability to customize keyboard and mouse controls or use a gamepad, as well as over 25 changeable settings for texture quality, shaders, tessellation, and anti-aliasing.
A software solution for PS3 backwards compatibility is not really feasible to do such without heavy investing and without many of the games that relied on the SPE processors of the PS3 to have to be recoded just to run at good frame rates... because you would have to use the PS4's very own graphics processor to split it's workload because remember the PS3's SPE processors were direct on the die with a direct token ring of 204 GHz persec throughput... There is no token ring elements control bit, thus it would have to be simulated in the GPU of the PS4 and than add in the PS4's GPU having to also render it's own graphic processing on top of simulation of the SPE's of the PS3... the PS4 is powerful but each of those SPE's are clicked in at over 3 Ghz!
The game highlights a plethora of characters that you get to control and NPCs as well as over ninety characters that are usable in combat.
★ ★ ★ Best Features ★ ★ ★ • Brilliant 3D graphics and realistic sound effects • 3 game modes: Champion League, World Cup mode & Friendly mode • Over 14 Most popular teams are added • Real Football Game for Android phones • Real Teams, multiple grounds • Very easy and intuitive gameplay contgame modes: Champion League, World Cup mode & Friendly mode • Over 14 Most popular teams are added • Real Football Game for Android phones • Real Teams, multiple grounds • Very easy and intuitive gameplay contGame for Android phones • Real Teams, multiple grounds • Very easy and intuitive gameplay controls
Sanctum 2, rather than just being another tower defense game, allows you to have almost complete control over constructing your own maze - like pathways with weapon towers to take out enemies as well as a number of different guns that you'll...
Fighting the same bosses over and over wore me out, but this game still made the list because 1) Metroid finally came back and 2) the way Samus controls in SR feels really good.
This is an OTS (Over the Shoulder) shooter / action game with all the usual good quality 3D graphics and touch screen controls.
It controlled well enough, the bosses were fun, the bullet - time game system offered a degree of masterability that made the game much more enjoyable once I learned to use it skillfully, and the forgiving checkpoint system prevented me from having to replay the boring parts of the game over and over again.
The minimal control scheme and accessible interface has the point and press fun of the Wii remote written all over it, not only that but the best adverts for the game (one of which I saw one in the cinema before the movie) feature the Wii primarily.
You'll be able to control an Elite Soldier name Iden Versio, visit multiple planets, as well as over 30 years of Star Wars history all jammed into one game.
The graphics and sound were massive upgrades over previous console games, the world progression (both in difficulty and in length) was unheard of, and the controls were good enough that you never felt a death was cheap.
Swapping between direct control over the game's main character, William Carter, and the two randomly generated soldiers you pick to join you in the field could've been an absolute nightmare, but it works surprisingly well in practice, seamlessly shifting perspectives and allowing you to queue up commands without any unnecessary complications.
It's an elegant system that works well for the game and gives you a lot of control over your swings.
Screenshots and videos of CosmicBreak are a bit deceptive, as while the game mechanics look very much «MMO» in nature where tweaked stats triumph over good gameplay and the player merely targets an enemy to attack, the controls are very similar to most mecha games, albeit a tad simplified, and rather than equipment being the deciding factor, it's the pilot that makes the real difference.
In addition to the new songs, the game will feature updated gameplay mechanics and controls, over 80 brand new and remade fan favourite modules, Cross-Save compatibility, Markerless AR Mode and a revamped ranking system that showcases the most popular user generated content to provide gamers the best music game experience on the PlayStation ® 3 and PlayStation ® Vita systems.
The controls are a little twitchy at times but in a game like road rash it's far better that they are over sensitive rather than sluggish.
In addition to the new songs, the game will feature updated gameplay mechanics and controls, over 80 brand new and remade fan favorite modules, Cross-Save compatibility, Markerless AR Mode and a revamped edit mode ranking system that showcases the most popular user generated content to provide gamers the best music game experience on the PlayStation 3 and PlayStation Vita systems.
This version of the game will run at 1080p@60fps when docked, and 720p@60fps in Handheld or Tabletop Mode, and features various lightning and rendering improvements, as well as control, gameplay, and UX enhancements (carried over from the sequel).
Yes, you'll get the bandwidth you need, but even the best game server hosting plans don't give you control over the gaming configuration.
This tactical deployment, as it's being called, more closely mirrors battle royale games such as PUBG, which lets you decide when you want to leap from the plane and thus gives players a good degree of control over what part of the map they want to begin playing in.
Recalling the amorphous matter - maneuvering stages of 2006's Loco Roco as well as 2010's Fluidity, Puddle's angle is that you don't have direct control over the game's liquescent substances.
While the idea of being an open - world does open up a few questions — as to how game progression will work, and whether the story can be told just as well with less control over the player — but then I just imagine the title as a giant version of Metal Gear Solid 3, and I just get excited.
I played the game on the PC using an XBox 360 controller and it worked well, so control moving over to the Switch shouldn't be an issue.
If you are looking for a program that offers both ease of use as well as the ability to have more detailed control over all aspects of your game, GameMaker: Studio is a great option.
In the game you'll take control over the well - known character, Mario.
This title also features the series» unique food - based leveling system, giving players more direct control over the game's difficulty by allowing them to choose how quickly their characters grow in power: will they save food for later so they can exchange it for better food and more level - ups, gorge early on for a more metered experience gain, or fast altogether for a truly hardcore challenge?
In the YouTube video i go over all that and i am talking about how low friction controls can influence other parts of your game (where is it good and what traps to... Continue reading Will Glow the Wisp — Devlog 15 — Frictionless Controls and Chcontrols can influence other parts of your game (where is it good and what traps to... Continue reading Will Glow the Wisp — Devlog 15 — Frictionless Controls and ChControls and Characters
If you're having trouble with a particular section of a game, or just want a mate to experience the best bit of a campaign mode, you can hand over control to them via the internet.
Even though there has been talk regarding Kojima's control over the game series, as well as the Fox engine powering MGS V and other Konami games, like the Pro Evolution series, both rights belong to Konami.
Other options, like the Turtle Beach Elite Pro Tournament Headset, offer different advantages including more easily accessible fine - tune control over soundscape, balance of chat and game audio and other features, but the SteelSeries offers a less complicated out - of - box experience, and better all - day wearability thanks to taking cues from athletic wear for its materials and design.
Deadly Premonition: The Director's Cut on PC includes the following features over and above the original game: — A surprising new scenario from the game's director, Hidetaka «Swery» Suehiro — Enhanced HD graphics with new textures — Reworked control system allowing for an even better combat experience — Plus, it also includes all 12 pieces of add - on content previously released as DLC for the PS3 version, along with new content not available on any other format!
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