These mods will offer game enhancements, visual improvements, and
better control over the game's settings.
Not exact matches
I'm with Carl as I too unashamedly ride on the coat tails of giants (Forager, Intelligent Investor, Motley Fool) who have
better tools at their disposal than I ever will (capital IQ for example) and then just focus on
controlling the one thing I have
control over — my emotions as Investing is overwhelmingly a
game of psychology.
Iwobi recked my head last night he was weak and misplaced many passes he cant seem to
control the ball its always running away from him he should not be in the middle in the middle you need
good ball controllers with
good eyes for passes long and short on the ground and above the ground >> > waterford yesterday were on top of us with no space giving to our players and we were scattered all
over the place with no vision or leader ship too goals in the space of 3 minuets ok the first goal was a fluke but come on the second one???? and thats all what it takes to loose a match many times this season we cant play when the opposition seats in our face we have no cohesion or understanding we crumble away we need to start the
game together as a unit a compact unit
She scores, she rebounds
well (3.4 per
game over her career), creates plays for others (4.1 assists per
game), and has really improved her
control with the ball.
The Arsenal played
well we had
over 70 % position of the ball with something like 27 attacks were 8 were on target burnly had a
game plan and that
game plan was about hurting our players ankles and they got away scot free with it yet xaka gets red?????? Yes they were diddling about when that happened but compare it to the challenge on ozil and he was on goal yes koscienly came back from an offside position but the high boot on the head was dangerous I thought Arsenal played
well and
controlled the
game well even when we were put under pressure in our own half when you look at the penalty awarded to them you will see a dive as coquelin barely touched him how many time did they push kosscielny of the ball???? hope he is ok as he was looking like he had a thigh problem I like the back four of todays as Gabriel did ok specially when we went down to ten men >> > I salute our Arsenal for wining the
game on the 97 minit with only 10 men on the field What an iced cold penalty scored by Alexis
if you watch arsenal place I see so much space and no runs no runs at all only when in the box if you watch Leicester they are always makeing runs all
over the place that's how you score goals against a team like Southampton they
controlled the
game it was not unlucky just like chelsea can do
control the
game and won arsenal players don't believe they can win the title the players in that team play without heart you know why because Im sure wenger tells them becareful we don't need anymore Injurys what kind of mentality is that also I will pick out Ramsey he is playing like a player who is leaveing the club he and flamini just don't work Ramsey is not playing
good at all wenger can blame make excuses but truth is he is the manager he make the tactics and he gets it wrong all the time giroud has no pace none bench him against some teams and play pure pace make runs ox Walcott but they don't Walcott has lost it his pace has gone its clear or he fears I jury how if a player is fit put your all in forget injury if you get Injured then so be it but if your fit and your Walcott run put yourself about wenger should leave because he.
over the years we've lost the opportunity to bring in talented, and innovative young managers, guys like pep, and kloop, these guys specifically had bias for arsenal due to our philosophy of the
game, and the level of
control granted our coach, this I believe has being our biggest undoing as the current coach has for a long time placed his ego and face before the
good of the club and its fans.
Must be a joke; should be ashamed to even mention this
game again... I need a
good drink after what i read and shut my computer... Someone said we should not complain as Chelsea flopped 2 years ago... So, yeah, we should as
well and accuse referrees... I'm out guys... The season is
over, what we fighting for, 6 to 12 place... Liverpool can't finish behind us, we have no consistency nor
game, just pass the ball like academy 6 year old do, passing the ball... Instead to put the damn ball behind the net, contrrol the ball and never score means no
control of the
game nor the ball, it should be behind frekin net...
For
over 10 years, scientists have told us that action video
game players exhibit
better visual attention, motor
control abilities and short - term memory.
-- Namco Bandai understands that fans want more Tales
game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales
games worldwide — It's been difficult to fit the
game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the
game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the
game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the
game has been ported
over seamlessly — Some changes made to «in -
game parameters» to compensate for
control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be
good enough for a full
game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales
games can make it
over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
Monster 4x4 is as wild as the trucks featured in the
game; a real sense of
control over your fate in the race is never established, since a wrong move can get you stuck thanks to some poor planning, and getting
good turns and boosts seems more like luck than anything else.
While the
game has plenty of rough around the edges, including a poor story, clunky
controls, and oftentimes obtuse design, The Curse of Brotherhood won me
over with its inventive puzzles and
well - paced levels.
Although it was seen as one of the
best games back in 2005, Shadow of the Colossus was plagued by issues with the
controls and some gameplay mechanics, which couldn't be alleviated by the folks
over at Bluepoint
Games who remastered and released the HD version on PlayStation 3 in 2011.
It expands on their previous Toy Story 3
game tools and allows them to introduce more material and have
better control over that implementation.
Cut the Rope: Triple Treat compiles three standalone adventures, bursting with
over 650 levels for more than 50 hours of gameplay, as
well as the precision
control interface of the Nintendo 3DS stylus, online leaderboards, in -
game achievements, stereoscopic 3D visuals during gameplay and cheerfully animated Om Nom Stories.
It would give the company more
control over what apps and
games best work on its devices and create a greater competitive edge in the market.
So you've put on your
best suit, styled your hair, and brushed your teeth, but your networking
game still might be missing a crucial component —
control over your body language.
I'm with Carl as I too unashamedly ride on the coat tails of giants (Forager, Intelligent Investor, Motley Fool) who have
better tools at their disposal than I ever will (capital IQ for example) and then just focus on
controlling the one thing I have
control over — my emotions as Investing is overwhelmingly a
game of psychology.
This gives you more
control over your character than most other
games out there; you could focus on building your sniper's cloaking tech, or maybe you want the biggest and
best guns for the engineer, you have complete
control.
A ton of customization comes with the
game including the ability to customize keyboard and mouse
controls or use a gamepad, as
well as
over 25 changeable settings for texture quality, shaders, tessellation, and anti-aliasing.
A software solution for PS3 backwards compatibility is not really feasible to do such without heavy investing and without many of the
games that relied on the SPE processors of the PS3 to have to be recoded just to run at
good frame rates... because you would have to use the PS4's very own graphics processor to split it's workload because remember the PS3's SPE processors were direct on the die with a direct token ring of 204 GHz persec throughput... There is no token ring elements
control bit, thus it would have to be simulated in the GPU of the PS4 and than add in the PS4's GPU having to also render it's own graphic processing on top of simulation of the SPE's of the PS3... the PS4 is powerful but each of those SPE's are clicked in at
over 3 Ghz!
The
game highlights a plethora of characters that you get to
control and NPCs as
well as
over ninety characters that are usable in combat.
★ ★ ★
Best Features ★ ★ ★ • Brilliant 3D graphics and realistic sound effects • 3
game modes: Champion League, World Cup mode & Friendly mode • Over 14 Most popular teams are added • Real Football Game for Android phones • Real Teams, multiple grounds • Very easy and intuitive gameplay cont
game modes: Champion League, World Cup mode & Friendly mode •
Over 14 Most popular teams are added • Real Football
Game for Android phones • Real Teams, multiple grounds • Very easy and intuitive gameplay cont
Game for Android phones • Real Teams, multiple grounds • Very easy and intuitive gameplay
controls
Sanctum 2, rather than just being another tower defense
game, allows you to have almost complete
control over constructing your own maze - like pathways with weapon towers to take out enemies as
well as a number of different guns that you'll...
Fighting the same bosses
over and
over wore me out, but this
game still made the list because 1) Metroid finally came back and 2) the way Samus
controls in SR feels really
good.
This is an OTS (
Over the Shoulder) shooter / action
game with all the usual
good quality 3D graphics and touch screen
controls.
It
controlled well enough, the bosses were fun, the bullet - time
game system offered a degree of masterability that made the
game much more enjoyable once I learned to use it skillfully, and the forgiving checkpoint system prevented me from having to replay the boring parts of the
game over and
over again.
The minimal
control scheme and accessible interface has the point and press fun of the Wii remote written all
over it, not only that but the
best adverts for the
game (one of which I saw one in the cinema before the movie) feature the Wii primarily.
You'll be able to
control an Elite Soldier name Iden Versio, visit multiple planets, as
well as
over 30 years of Star Wars history all jammed into one
game.
The graphics and sound were massive upgrades
over previous console
games, the world progression (both in difficulty and in length) was unheard of, and the
controls were
good enough that you never felt a death was cheap.
Swapping between direct
control over the
game's main character, William Carter, and the two randomly generated soldiers you pick to join you in the field could've been an absolute nightmare, but it works surprisingly
well in practice, seamlessly shifting perspectives and allowing you to queue up commands without any unnecessary complications.
It's an elegant system that works
well for the
game and gives you a lot of
control over your swings.
Screenshots and videos of CosmicBreak are a bit deceptive, as while the
game mechanics look very much «MMO» in nature where tweaked stats triumph
over good gameplay and the player merely targets an enemy to attack, the
controls are very similar to most mecha
games, albeit a tad simplified, and rather than equipment being the deciding factor, it's the pilot that makes the real difference.
In addition to the new songs, the
game will feature updated gameplay mechanics and
controls,
over 80 brand new and remade fan favourite modules, Cross-Save compatibility, Markerless AR Mode and a revamped ranking system that showcases the most popular user generated content to provide
gamers the
best music
game experience on the PlayStation ® 3 and PlayStation ® Vita systems.
The
controls are a little twitchy at times but in a
game like road rash it's far
better that they are
over sensitive rather than sluggish.
In addition to the new songs, the
game will feature updated gameplay mechanics and
controls,
over 80 brand new and remade fan favorite modules, Cross-Save compatibility, Markerless AR Mode and a revamped edit mode ranking system that showcases the most popular user generated content to provide
gamers the
best music
game experience on the PlayStation 3 and PlayStation Vita systems.
This version of the
game will run at 1080p@60fps when docked, and 720p@60fps in Handheld or Tabletop Mode, and features various lightning and rendering improvements, as
well as
control, gameplay, and UX enhancements (carried
over from the sequel).
Yes, you'll get the bandwidth you need, but even the
best game server hosting plans don't give you
control over the gaming configuration.
This tactical deployment, as it's being called, more closely mirrors battle royale
games such as PUBG, which lets you decide when you want to leap from the plane and thus gives players a
good degree of
control over what part of the map they want to begin playing in.
Recalling the amorphous matter - maneuvering stages of 2006's Loco Roco as
well as 2010's Fluidity, Puddle's angle is that you don't have direct
control over the
game's liquescent substances.
While the idea of being an open - world does open up a few questions — as to how
game progression will work, and whether the story can be told just as
well with less
control over the player — but then I just imagine the title as a giant version of Metal Gear Solid 3, and I just get excited.
I played the
game on the PC using an XBox 360 controller and it worked
well, so
control moving
over to the Switch shouldn't be an issue.
If you are looking for a program that offers both ease of use as
well as the ability to have more detailed
control over all aspects of your
game, GameMaker: Studio is a great option.
In the
game you'll take
control over the
well - known character, Mario.
This title also features the series» unique food - based leveling system, giving players more direct
control over the
game's difficulty by allowing them to choose how quickly their characters grow in power: will they save food for later so they can exchange it for
better food and more level - ups, gorge early on for a more metered experience gain, or fast altogether for a truly hardcore challenge?
In the YouTube video i go
over all that and i am talking about how low friction
controls can influence other parts of your game (where is it good and what traps to... Continue reading Will Glow the Wisp — Devlog 15 — Frictionless Controls and Ch
controls can influence other parts of your
game (where is it
good and what traps to... Continue reading Will Glow the Wisp — Devlog 15 — Frictionless
Controls and Ch
Controls and Characters
If you're having trouble with a particular section of a
game, or just want a mate to experience the
best bit of a campaign mode, you can hand
over control to them via the internet.
Even though there has been talk regarding Kojima's
control over the
game series, as
well as the Fox engine powering MGS V and other Konami
games, like the Pro Evolution series, both rights belong to Konami.
Other options, like the Turtle Beach Elite Pro Tournament Headset, offer different advantages including more easily accessible fine - tune
control over soundscape, balance of chat and
game audio and other features, but the SteelSeries offers a less complicated out - of - box experience, and
better all - day wearability thanks to taking cues from athletic wear for its materials and design.
Deadly Premonition: The Director's Cut on PC includes the following features
over and above the original
game: — A surprising new scenario from the
game's director, Hidetaka «Swery» Suehiro — Enhanced HD graphics with new textures — Reworked
control system allowing for an even
better combat experience — Plus, it also includes all 12 pieces of add - on content previously released as DLC for the PS3 version, along with new content not available on any other format!