Sentences with phrase «better gameplay mechanics»

As I've said before, just about any BioShock game, no matter the story, is going to have better gameplay mechanics than most FPS titles on the market.
This game is elevated above similar games with arguably better gameplay mechanics by its talent for world - building.
This game has a Good Story, has good gameplay mechanics, good ambientation but, in my opinion it is not as good as the Original, but is still a Good Game with a deep Story, and a lenght of about 6 hours, and the multiplayer is unnecessary
With a solid storyline and pretty good gameplay mechanics, we are given a game that really does help strengthen the PS2's RPG market.
An open world Action - RPG mixing the best gameplay mechanics we've seen over the years with unique and dazzling elements of its own thrown in to blow your mind.
Marry all that with some good gameplay mechanics and the end result is a great RPG that's easy to immerse yourself into.
QTE is not my best gameplay mechanic but in this case it is clearly help this heavily story driven cinematic presentation... So for me if a number is about to represent my experience with it (although it is pretty childish to do it) it would be a 9/10... So whats your point??
There are more flaws in JMSW than there are good gameplay mechanics.

Not exact matches

The best part is that it couldn't be easier, In addition to the six gameplay mechanics and features to choose from, the Game Builder also enables users to upload their own artistic creations and designs.
i do nt have words to explain how good the visual quality of the game is, i mean from the moment game starts everything seem real and as if ur are playin a movie... gameplay mechanics are tigher and interchange b / w first person and third person is smooth... also the drebin points improves longevity of the game... but all i can say about the game is from the moment its starts and ends... u on every occasion u praises KOJIMA for his fantastic work..
Ostensibly the same again, then, LocoRoco 2 nevertheless pulls its charm tight and burrows deeper into the mechanics, level layouts and set - pieces, presenting more elaborate rewards in visuals and gameplay, and doing a better job of sharing them with you so that you don't always feel as though you're searching for cuddly needles in a Teletubbies haystack.
Fans looking for a fighting game with deep gameplay that rewards mastery of game mechanics best look elsewhere.
i do nt have words to explain how good the visual quality of the game is, i mean from the moment game starts everything seem real and as if ur are playin a movie... gameplay mechanics are tigher and interchange b / w first person and third person is smooth... also the drebin points improves longevity of the game... but all i can say about the game is from the moment its starts and ends... u on
It's modest at times, and imperfect, but there's some good fun to be had once the gameplay mechanics really kick in.
Additionally, NBA»07 includes refined core gameplay elements including new mechanics for stealing, passing, and shot selection as well as more intuitive Artificial Intelligence.
The gameplay, though mostly familiar, is solid offering a different pace as well as several unique mechanics to boot.
Inheriting the gameplay mechanics of the chapter directed to the home console, the PSP's version looks good.
The game features well defined gameplay mechanics and a long lifespan, as well as some unexpected humour, which makes up for its rather high price compared to the version available for mobile platforms.
The coop and loot elements are well done with smooth gameplay and upgrading mechanic.
It's a lot of fun to play in the open world and the gameplay mechanics are fantastic, but the story kidnaps you and railroads you into a very strange narrative which doesn't really fit all that well with the rest of the gameplay experience.
However, with games like God of War setting a precedent with taking an older game which already had a good story and combat and then just positively blowing away all my expectations with a captivating story, graphics, gameplay mechanics, missions, map, upgrade system... YOU NAME IT ALL INCREDIBLE....
Overall, this is one of the best experiences of the kind that can be found in the Nintendo Switch eShop, thanks to its well - crafted plot, art style, simple but effective gameplay mechanics and involving audiovisual component.
Layers of Fear Legacy features a simple and accessible gameplay mechanic that puts the player in a horror - themed adventure that includes a very detailed and well - designed visual environment, as well as some interesting puzzles.
bad: Is a pity the game has good ideas but its animations and mechanics of game added even gameplay robotic and bored a great disappointment
The characters are well written, familiar gameplay mechanics such as the
Thanks to its cartoon art style and lack of technical issues, the game's first impressions are overall positive but unfortunately, this does not stand for too long, as the levels quickly feel repetitive and the gameplay mechanics end up being too simple for its own good, resulting in a game that is more dull than it should be.
Moon Studios delivered a beautiful and vivid world while also providing challenging platforming that is supported by well - refined gameplay mechanics.
Thanks to its very well implemented gameplay mechanics and good puzzle design, this will be a treat for fans of creative puzzle solving, even if its atmosphere is lacking and its difficulty level is not as consistent as one would expect.
The gameplay mechanic work very well, little to none bugs and it feel very satisfying to hunt enemys.
We will be able to encounter a wide variety of mechanics that give the title good gameplay, where exploration becomes very important.
The gameplay has quite a few interesting mechanics that work well throughout the game and this without a doubt makes the gameplay very fun and addictive at the same time.
Its gameplay mechanics are certainly enjoyable and the boss fights well designed but this ends up losing ground to a generic and bland plot, rather dull missions and cutscenes that contribute with very little to the overall experience.
The gameplay has a lot of different mechanics in play at the same time and they all hold up really well, and I must admit that I was especially impressed with the character - swapping mechanic.
The characters are well written, familiar gameplay mechanics such as the whistling and being able to pick up bodies is back, the story has clever links to the story of the other AC games, the modern day is better and actually goes somewhere (albeit the ending is absolute wank) and the side missions are implemented well into the goal of the main story.
They're a well - balanced team, and due to a number of mechanics and gameplay features, attaching yourself to only one is hardly beneficial.
Pros: + Great gameplay Mechanics + Good mix of characters and classes + Monsters feel powerful and scary Cons: - Lack of solo campaign - No local multiplayer - Additional game modes feel like an after thought
Featuring the same gameplay mechanics we already got used to from the first title of the franchise, this sequel will include a better matchmaking system that will allow players to search for clans to adhere to.
The remake added gameplay mechanics from Metal Gear Solid 2: Sons of Liberty and cutscenes directed by Ryuhei Kitamura to the game, as well as rerecorded dialogue in higher quality.
In addition, players have the freedom to skate from single player to online seamlessly, as well as utilize new gameplay mechanics such as skateable terrain altering and building, and Bowl Carving.
The mechanics and gameplay fit the style well, but fail to offer the same uniqueness found in its graphics and music.
A few tweeks to the gameplay mechanics and some shaping up of the fighting systems and there's a solidly good game with lots of replay value to be had here.
While Slime Rancher very successfully taps into the addicting gameplay that the genre is known for, and throws in a few unique mechanics that work well, there are some hitches.
The abundance of emergent gameplay mechanics, the ability to build, create, and customize your personal colony, and indulge in all of those sci - fi fantasies of colonizing space has never been realized this well before.
Overall the gameplay is good and the drawing mechanic is excellent.
More importantly, the gameplay feels VERY sturdy and fluid on the XBox One with good controls that merge well with the in - game mechanics.
It looks quite good and has an interesting new gameplay mechanic but almost everything else about it makes it an unplayable mess of a game.
Read Dead Redemption was released to universal acclaim, being praised for its landscape, graphics, environment and mechanics as well as for its flexible open world gameplay and stunning sound design.
However, aside from just creating better cinematics Kojima wants to create new gameplay mechanics as well, that will make players feel like they are playing a movie.
If you liked the pacing and mechanics of Gauntlet or the old Final Fight style of side - scrolling beat -»em - ups, then Mystic Heroes is a great expansion of and improvement on that sort of gameplay, with lots of well - rendered characters onscreen.
While generally fans love the fighting mechanics, so the gameplay itself is solid, most fans tend to agree that Ultimate Marvel vs Capcom 3 is significantly better just because it looks nicer, feels nicer, and has a more varied and diverse roster.
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