Sentences with phrase «better mecha game»

Which might actually end up being a better mecha game in the end = /
We've been craving for some good mecha games on the Vita for a while and now a whole bunch arrive at once.
The way the mech aims and boost - jumps also reminds us of Assault Suits Valken (released in the West as Cybernator), which was certainly one of the best mecha games released on the Super Nintendo and which inspired the Western developed Metal Warriors and the doujin game GunHound as well as the better known Front Mission: Gun Hazard (itself developed by the Assault Suits developers).
We need more people making decent or good Mecha games.
Like with all good mecha games, the above don't have a Western release date set.

Not exact matches

Easily one of the best Sonic games to date.Every stage is fun and enjoyable.Although that some Mecha and Treasure stages can take quite some time but i still think it's a great game.
Easily one of the best Sonic games to date.Every stage is fun and enjoyable.Although that some Mecha and Treasure stages can take quite some
Admittedly, it's way more polished than a good chunk of bargain bin eShop offerings, and under the right lens, its mecha aesthetic could be likened to a mini-modeled version of Sega's «90s classic game Virtual On.
But for now, Japanese peripheral maker Hori has the honor or making this year's best - looking mecha game controller.
The trailer feature the game's gameplay mechanics as well as all the Mecha... Read More
The trailer feature the game's gameplay mechanics as well as all the Mecha series that are featured in this game, such as most of the Gundam series as well as Code Geass.
Best Game Where an Alien's a Robot's Head Pops Like a Grape Spaceships, little green men, giant mecha... the world of science fiction will always have a place in video games.
Overall then this is probably one of the best Super Robot Wars games out there, not least due to its spot on balancing but also because it nails its 80's fantasy mecha tone better than probably any other entry in the series.
As a developer GameArts are known most for their work on the wondrous Grandia games as well as their input to the Silpheed series, but they've also produced a rather well wrought selection of mecha games too.
This is not a damning indictment of Western mecha games either, as High Moon already proved it could be done well in this day and age, but that Front Mission Evolved was just really quite disappointing.
These are also games that we regard to be very well wrought, based on our years of experience from playing lots and lots of mecha games.
While we're still not fans of the mecha design in the upcoming game game Rigs, it does look like it will be functionally good.
After playing Brutal Legend and seeing how well it emulated the Herzog Zwei formula, I immediately wanted Double Fine to make a mecha game with a similar concept.
The trailer is pretty good actually, suggesting the game is further along in development than we expected, and showcases what appears to be a return to an open - ended - if not quite open - world - New York city, with plenty of web - slinging and even a few giant, multi-legged mechas thrown in for good measure.
Screenshots and videos of CosmicBreak are a bit deceptive, as while the game mechanics look very much «MMO» in nature where tweaked stats triumph over good gameplay and the player merely targets an enemy to attack, the controls are very similar to most mecha games, albeit a tad simplified, and rather than equipment being the deciding factor, it's the pilot that makes the real difference.
Solarobo definitely seems to be playing with possibilities; here's the game's (apparently VTOL) mecha taking flight between floating islands with some of the best mecha booster - flares ever, here it is in one of the more exciting mine cart scenes that are apparently mandated by international law, and then there's, uh, this «fishing for a battleship» scene.
you'll be able to traverse the battlefield as your pilot, since human models running around in a mecha game has always gone over well.
Also, Hiroyuki Sawano of Gundam Unicorn fame will be composing the soundtrack to X. Hopefully we can see more information regarding this game and how well ingrained the mecha are in the lore, but until then please watch the trailer below.
Both games feature a «Commander» unit, a giant mecha, which uses atomic - level manufacturing to build an entire economy on far - off planets literally from the ground up, which is an interesting inversion on how mecha usually are used in games: the «Commander» is more or less the player character, and while their large mecha is by no means weak, it's a central unit because of its production capabilities, and not because of its arsenal, which as a mecha fan I always thought was a nice way to work the idea of a «hero mecha» into an RTS, because you can relate to the Commander mecha's role as, well, a Commander on the battlefield rather than as simply a powerful named «hero» unit as exist in most other RTSes.
While the cute look might turn some people off, the original Tail Concerto is generally well - regarded as a good, if a bit short and simple mecha game and I for one welcome different kinds of art styles within the mecha genre.
What with us being massive L - Gaim nerds, we've also linked the lovely openings from the series as well as a few game clips of the respective mecha in action below.
With a MechWarrior reboot and Hawken still on the horizon, as well as a certain «core» mecha series adding an unprecedented amount of online content, there may not be room for another freemium mecha game based on a series with simple, action - oriented game mechanics.
Best Game Where an Alien's a Demon's Head Pops Like a Grape Spaceships, little green men, giant mecha... the world of science fiction will always have a place in video games.
There are obviously crap Japanese mecha games out there and most of those are to do with anime licenses, but almost all the Armored Core games not to mention Virtual On as well as Steel Battalion are astoundingly good.
This time, the thirty - minute presentation focused on the game's «mecha» mechanics, dubbed Dolls, as well as how they will function in both combat as well as exploration.
This time, the thirty - minute presentation focused on the game's «mecha» mechanics, dubbed Dolls, as well as how they will...
Good work on citing Cyberbots and Kikaioh though — classic games and very much proof on how varied the mecha genre is.
But sadly I haven't only seen any good New Mecha games especially that aren't Free to Play or Online - Only.
For those somewhat confused as to what these games have to do with mecha, well the simple fact is that without Sandlot's prior expertise (and subsequent technology base) in the genre the EDF games wouldn't exist.
Summary A potentially brilliant game that is held back by the fact that it only gives you half of the story, Zone of the Enders is a hectic, hack and slash marvel of a game that you really should play if you're a mecha fan — just be prepared to purchase the second game as well.
Despite trying its best to entice mecha fans by adding collaboration mechs from Square Enix's other famous mecha titles Front Mission and Xenogears, ultimately they were unable to maintain the service and decided to close both PC and PS4 versions of the game.
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