If you want to fight piracy, you have to be
better than piracy.
A big part of iTunes» success is that it was easier and
better than piracy.
Not exact matches
On the other hand, with peer - to - peer file - sharing being higher in Canada
than in the U.S., that would seem to reinforce the notion that having legal content easily and inexpensively available seems to be the
best counter to
piracy.
Greengrass does a
better job of introducing them
than he did the terrorists in United 93; he wonders about their living conditions and their plight, and why they would resort to
piracy.
Barnes & Noble chose to value short - term profit more
than long - term customer satisfaction and any impact on app
piracy was, at
best, an unintended consequence.
While I pride myself as an indie author and
piracy activist, I have come to discover that there are people who consider themselves the same, but who do more harm
than good to the rest of us.
it certainly makes
piracy a
better alternative, since a retail outlet refusing to sell a product, makes more sense,
than an e-retail outlet refusing to send a file because it doesn't want to sell the product to a customer.
A new study from researchers at Duke and Rice University finds out that DRM is actually not effective at preventing
piracy and may cause more harm
than good.
They see DRM as a defense against
piracy, but
piracy is a much less immediate threat
than a gigantic multinational with revenue of $ 48 Billion in 2011 (more
than the entire global publishing industry) that has expressed its intention to «disrupt» them, and whose chief executive said recently «even
well - meaning gatekeepers slow innovation» (where «innovation» is code - speak for «opportunities for me to turn a profit»).
I can't think of anything
better for the
piracy industry
than $ 14.99 and $ 19.99 ebooks.
Until someone convinces the publishing industry that an easy and ubiquitous DRM solution is a
better alternative
than piracy, I don't think we'll see much movement.
The
best way to prevent
piracy is by making it easier to buy a product
than it is to steal the same product.
Really,
piracy may
well be the only part of MMO development that is actually EASIER
than making a standalone game.
Fail0verflow says that the exploit is meant to be used for
good, rather
than piracy, like other patches in the past.
Gabe Newell explains why providing
better service to gamers is
better than using DRM to fight
piracy, while promotes the idea that «free - to - play» games can make money
I'm in the 7th year of my gold membership, and can't think of a
better answer to
piracy than DRM — it's currently the
best solution we've got.
It's all more complex
than the «time - shifting» debates of early VCR technology, and more complex
than music
piracy in the late»90s, but I wonder if this massive new 3D printing thing won't just make another Apple / iTunes story out of some big player who can snag the
best printing technology, broker the
best deal with IP owners, DRM the hell out of it all, and then balance the costs to consumers so keenly that the majority will simply give up trying to steal designs and jail - break their printers and just buy in.