Sentences with phrase «between normal enemies»

Despite this being played during fights between normal enemies, this song creates the perfect atmosphere for combat.

Not exact matches

Here screenwriter Alex Garland plays with expectations and explores the concept that perhaps there's not too much difference between the infected and the normal, and the monsters turn from enemies into unknowing helpers of sorts.
Normal difficulty provides enough of a challenge, although the major differences between each difficulty level being a certain increase in the amount of damage you receive from every enemy, while the damage you deal to enemies is vastly decreased to such a point that you may have to even double or treble the number of times you shoot or make contact with your sword before having the same effect during the insane difficulty level in comparison to the easy difficulty level and in some cases; there are even a greater quantity of enemies to contend with.
There are 4 difficulty levels including normal, hard, suicidal and hell on Earth with the major differences between each difficulty being significantly noticeable as there will be more enemies per wave, while they possess faster movement, a wider range of attacks and more health, although to make it even harder you will simultaneously have less pickups and less dosh to spend on upgrading your loadout.
In the Normal mode your goal is to make the longest DNA chain while in the Baby mode you are a DNA guardian sneaking between enemies to transport DNA pieces to safety.
This creep flies and upon death drops a Normal enemy Get five stars by skipping waves as quickly as realistically possible for each map, skip the time between each wave, and don \» t lose lives!
Beyond the normal stealing of enemy powers, Kirby will be able to jump between the foreground and background, which is most likely how the system's 3D tech will come into play.
Similarly, Space Invaders Extreme starts off like normal Space Invaders, but starts throwing enemies at you in strange wave patterns, with power - ups, boss fights and enemy abilities, as well as (once again) being faster, and smoothing the waves into each other so the player never gets that pause between levels.
Despite being essentially a big joke, Mighty Gunvolt is an enjoyable romp and features a «combo gain» system that increases the player's offensive based on constant action - destroying enemies or picking up items will increase your offense, but taking more than 10 seconds between actions will set it back to normal.
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