Not exact matches
As for Wall's shooting, improving his shot selection could easily make the difference
of 2 - 3 points per
game, and that's the difference
between 6 - 7 wins
over the
course of a season.
There wasn't much difference
between these two at all
over the
course of the regular season in terms
of goal difference so this will be a tight
game.
It's a friendly fun
game between travel bloggers who put up fabulous travel photos
over the
course of a week, focusing on a theme, where the prize for the winner is to -LSB-...]
Granted, there's a world
of difference
between a couple
of adjustments to a couple
of properties on a couple
of moves in a fighting
game over the
course of several years — changes that have been demanded by players who are happy with an otherwise satisfactory
game — and the broken messes that Bethesda releases, but that's why, while I agree with your general thesis, I can't take an absolutist stance on it.
The relationship
between Fraser and Ross «is entertaining from the start but develops
over the
course of the
game», the newspaper says, adding that it «is far more satisfying than the actual plot».
The background
between him and his wife Aya create some very interesting moments
over the
course of the
game.
Over the
course of the first two
games tensions have been rising
between two factions: the Magi and the Templars.
As brothers who have only just found each other it would have been good if Ninja Theory had taken the time to really build their relationship up
over the
course of the
game, but there's really only a few moments
between them throughout the entire six or seven hours it takes to complete DmC: Devil May Cry.
In 2004 Jami joined Sumea Interactive which was soon acquired by Digital Chocolate where
over the
course of almost eight years, he helped to create hit titles like Tower Bloxx and almost 200 other
games on numerous platforms from J2ME to XBLA and everything else in -
between.
But then
of course there is cross
over as well, more than 60 %
of big spending mobile
gamers also play console
games which shows there isn't as big as a divide
between console and mobile players, after all it's likely that everyone reading this has played a mobile
game at least once.
The clever and challenging dungeon design was a very welcome change when compared to the no - brainer dungeons in Phantom Hourglass, the touch controls were revamped so they actually worked, and the dynamics / interactions
between Link and Zelda
over the
course of the
game finally gave players a look inside the series» namesake.
Over the
course of a year, Tyler worked on this
game as the lead programmer
between taking a full load
of classes and working a job on the side.
The
game actually started on a high note with the relationship
between Bruce and Harvey consistently devolving
over the
course of each episode until eventually Harvey turns into Two - Face, one
of the super villains in the Batman universe.
However, what if Rockstar wove two tales into one
game, and players will be leaping in
between the times before Red Dead Redemption and after
over the
course of the missions?