Sentences with phrase «between over the course of the game»

Not exact matches

As for Wall's shooting, improving his shot selection could easily make the difference of 2 - 3 points per game, and that's the difference between 6 - 7 wins over the course of a season.
There wasn't much difference between these two at all over the course of the regular season in terms of goal difference so this will be a tight game.
It's a friendly fun game between travel bloggers who put up fabulous travel photos over the course of a week, focusing on a theme, where the prize for the winner is to -LSB-...]
Granted, there's a world of difference between a couple of adjustments to a couple of properties on a couple of moves in a fighting game over the course of several years — changes that have been demanded by players who are happy with an otherwise satisfactory game — and the broken messes that Bethesda releases, but that's why, while I agree with your general thesis, I can't take an absolutist stance on it.
The relationship between Fraser and Ross «is entertaining from the start but develops over the course of the game», the newspaper says, adding that it «is far more satisfying than the actual plot».
The background between him and his wife Aya create some very interesting moments over the course of the game.
Over the course of the first two games tensions have been rising between two factions: the Magi and the Templars.
As brothers who have only just found each other it would have been good if Ninja Theory had taken the time to really build their relationship up over the course of the game, but there's really only a few moments between them throughout the entire six or seven hours it takes to complete DmC: Devil May Cry.
In 2004 Jami joined Sumea Interactive which was soon acquired by Digital Chocolate where over the course of almost eight years, he helped to create hit titles like Tower Bloxx and almost 200 other games on numerous platforms from J2ME to XBLA and everything else in - between.
But then of course there is cross over as well, more than 60 % of big spending mobile gamers also play console games which shows there isn't as big as a divide between console and mobile players, after all it's likely that everyone reading this has played a mobile game at least once.
The clever and challenging dungeon design was a very welcome change when compared to the no - brainer dungeons in Phantom Hourglass, the touch controls were revamped so they actually worked, and the dynamics / interactions between Link and Zelda over the course of the game finally gave players a look inside the series» namesake.
Over the course of a year, Tyler worked on this game as the lead programmer between taking a full load of classes and working a job on the side.
The game actually started on a high note with the relationship between Bruce and Harvey consistently devolving over the course of each episode until eventually Harvey turns into Two - Face, one of the super villains in the Batman universe.
However, what if Rockstar wove two tales into one game, and players will be leaping in between the times before Red Dead Redemption and after over the course of the missions?
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