Sentences with phrase «big games like breath»

Some of the biggest lingering questions about the Switch prior to launch dealt with how the system could feasibly handle big games like Breath of the Wild in the multitude of setups that the machine offers.

Not exact matches

On the other hand, and assuming they're destined for critical acclaim, having completely new and exclusive games like Breath of the Wild, Super Mario Odyssey, Splatoon 2, Fire Emblem Warriors, Snipperclips, Arms and Xenoblade Chronicles 2 available as part of your launch year holiday lineup could prove a much bigger deal than anyone's yet realized.
Beyond that, the Switch already has a tremendous library of exclusive games — including «The Legend of Zelda: Breath of the Wild,» «Super Mario Odyssey,» and «Splatoon 2,» and that's before we start talking about big coming games like «Metroid Prime 4» and «Super Smash Bros..»
I've known Jesus for as long as I've known my name, and still I use other people like capital to advance my own interest, still I gossip to make myself feel important, still I curse my brothers and sisters in one breath and sing praise songs in the next, still I sit in church with arms folded and cynicism coursing through my bloodstream, still I talk a big game about caring for the poor without doing much to change my own habits, still I indulge in food I'm not hungry for and jewelry I don't need, still I obsess over what people say about me on the internet, still I forget my own privilege, still I talk more than I listen and complain more than I thank, still I commit acts of evil, still I make a great commenter on Christianity and a lousy practitioner of it.
When you want to play an epic, meaty game like Super Mario Odyssey or Breath of the Wild, the dock is waiting for some big screen action, but when you want a quick burst of fun, games like Puzzle Adventure Blockle and Kamiko are there to keep you company in handheld mode.
We saw games arrive that changed the conversations in a big way, especially when it comes to titles like Horizon: Zero Dawn, and the reinvention of long - time favorites like Assassin's Creed Origins and Zelda: Breath of the Wild.
Just like it happened with Twilight Princess in 2006, Breath of the Wild was supposed to be the big Wii U Zelda game until it got delayed and pushed to the Nintendo NX.
Like The Legend of Zelda: Breath of the Wild before it, Mario's big Nintendo Switch debut brilliantly mixes together elements of previous games into something that feels both familiar and strikingly modern.
- Link doesn't have much of a character in this game - they wanted players to relate to Link and play as themselves - Link's face doesn't have much expression in this game, and that was done on purpose - for Zelda games, the devs always try to make the player feel like Link - that was pushed even moreso for this entry - everytime a Zelda releases, Aonuma watches fan feedback and considers that for the future - the items Link uses to solve are always going to be important - regardless of the tech that Nintendo provides, exploration in the series is important - Link's growth through who he meets is also an important element of the franchise - Aonuma thought about Zelda freedom when considering Breath of the Wild, and was brought back to the days of the original Zelda - this was a big point of inspiration for Breath of the Wild - with Ocarina of Time 3D, Nintendo wanted to really utilize the 3D and had a desire to let players enjoy Ocarina of Time outside - the goal with A Link to the Past was creating more depth - Aonuma used to think that getting lost in a 3D world wasn't okay - this lead Aonuma to putting in tons of hints and guiding players - he has since changed that idea and convinced himself that it's okay to get lost - the first two years of development the devs created a game where just running around was fun - climbing is very important, because players can climb high and see destinations they want to visit - you can place your own markers to decide where you want to go - when the devs create a Zelda title, they consider not using the name Link - since they don't have anything else to go with, they choose Link - the name Link doesn't hold much value, since the player is the one creating the journey - when Nintendo first created Link, they wanted a character that is literally the link between people - that is why his name is Link - to think that the Zelda series has been around so long that there are all sorts of urban legends and myths makes Miyamoto really happy
The big Switch games from Nintendo like Legend of Zelda: Breath of the Wild, Mario Kart 8 Deluxe and Super Mario Odyssey had unprecedented sell - in to the switch installed base.
Calum Petrie reviews the Venom Power Pack and Stand for Nintendo Switch... So as a recent convert to the Nintendo Switch, I have found playing games like The Legend of Zelda: Breath of the Wild and the other more graphically intensive games on this console are a bigger drain on battery than the more indie focuses -LSB-...]
Like a lot of big games these days, the soon to be released The Legend of Zelda: Breath of the Wild will have a season pass (or expansion pass, as Nintendo... [Read full story]
On both the Switch and Wii U versions of the game, Breath of the Wild does encounter some frame rate issues, one area in particular causes a more than noticeable dip in framerate, but it never drops anywhere near to the level of a big Bethesda game like Skyrim or Fallout 4 and the overall wonder and brilliance of Breath of the Wild more than makes up for the occasional dip in performance.
It's not like Nintendo to have a game that lacks proper performance optimization, but Breath of the Wild was just one of those really big games.
We're not sure at this time whether the next Zelda will be a big, 3D adventure like Breath of the Wild, something smaller like past handheld Zelda games, a smartphone app, or something completely different.
This year, Nintendo delighted all fans of 3D action adventure game with the release of The Legend of Zelda: Breath of the Wild on Wii U and Switch, and it seems like another game of the same genre may be in the works, and it may be something big.
But before Horizon and Zelda are usurped by the Next, Next Big Thing (it's coming), I'd like to take a brief moment to catch our breath, dust off the old magnifying glass, and inspect what led to the arrival of these two very good and very different games in the very same week.
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