We kind of expect these concerns going into the movie, and it is perhaps to the remake's credit that we momentarily forget them whenever it gets down to the business of recreating, tweaking, and trying to top the original's
big scare moments.
Not exact matches
Think of all the little, and
big moments in their lives where they got
scared, or confused.
One
big «aha»
moment was the difference between being surprised and
scared.
I feared the
big health
scares that we're told could kill us at any
moment if we aren't careful.
It moves quickly, has good
scares and
big laughs, and the
moment when Ash shifts from clown to killer is every bit the
big hero
moment you would want after all this time.
The psychological horror definitely plays a much
bigger part in Outlast 2 than in the first game, and with that comes much less jump
scare moments and more
moments focused on messing with the player's mind, which I appreciated.
The film's few
scares and gory
moments fail to compensate for the fact that the story really isn't about anything other than a
big monster living in the basement.
For example, the reveal of little Sam's (Kadan Rockett) bruised body isn't as shocking having already seen it in the trailer, but it's intercut with one of Jesse's (Dakota Goyo) encounters, laying the groundwork for that
moment, making it far more impactful than it would have been on its own or if it had piggybacked another
big scare.
Toki Tori 2 + features some exceedingly beautiful music and art design and very high production values - from the little details like the
scared look in an NPC frog's eyes as he finds himself in a dark cave, to the
bigger moments like when the music picks up as you gain some progress in a puzzle, you'll find the game has a great sense of pacing.