Sentences with phrase «big studio things»

We're small, but we try to do big studio things.

Not exact matches

That's on my list of things to include in my dream house (which also includes a sauna, big windows, a pottery studio, heated floors and a room for yoga).
It will be extremely hard for the studio to match those figures in 2016, as many of its biggest franchises are sitting out the year and Universal's planned 21 - film slate doesn't feature any sure - thing blockbuster hits aside from (maybe) a still - untitled Bourne sequel.
Ant - Man is an old fashioned heist film with an underlying message about fathers and daughters, and probably the biggest departure for the studio, which is a very, very good thing.
We talk to Gerwig about all things Ladybird, her breakthroughs in Greenberg and Frances Ha, and whether she'd like to direct a big studio picture.
Kevin Feige, the mastermind behind all things MCU, is fully aware of the strange — sorry — casting choice, but recently explained that it's all part of a bigger plan to diversify the studio's roster of stars.
«From the studio known for confusing length with depth, complexity with intelligence, and self - absorbed downers with heroism, the DCEU pulls off its biggest success by... not doing those things
With The Thing, it was the first major studio film he and Carpenter worked on which was «so full of interesting new things» for the duo in terms of the types of boundaries they were pushing with the film on top of having the backing and budget of a big studio.
They are in control of the situation, and it is rare that we have the opportunity to see this sort of thing occur in a big studio comedy.
Apparently the studio is satisfied enough with Trank's first film, but they want to put things on another level, making the Fantastic Four just as big as their X-Men franchise.
The thing cost $ 60 million to make, the studios likely had their fingers crossed for it to become the next big YA film franchise and then...
POOTS: Here's the thing: in terms of this studio film and what is seen as the bigger film, I think that's totally fine and great and fun, and I would love to be a superhero or a princess --
But whatever the reason, it will give this year's festival a decidedly different flavor, one that at least in some ways is in keeping with the Next Big Thing - minded Sundance than the studio - and repeat - heavyweight essence of past gatherings.
Most movies from the big U.S. studios would doubtlessly provide responses in short order, but «The American» is content to leave many things — including a clearer explanation of what unfolds in the film's opening frames — left unsaid and unanswered.
«Guardians of the Galaxy» is the closest thing to a standalone movie that the studio has made since the first «Iron Man,» and Gunn absolutely nails the offbeat tone of the source material, creating a sort of punk rock «Star Wars» that delivers big on adventure and comedy with a thoroughly entertaining cast of characters.
The Mouse House is hoping for big things, as a studio executive told Deadline's Pete Hammond at this year's Oscars that the musical will get a heavy campaign for next year's show, especially for Blunt who «knocks it out of the park».
With nearly every major studio now working to turn its own comic book properties into the next big thing, and with Marvel Studios and Warner Bros. plotting out half a decade's worth of material, it's sometimes tough to keep track of what's coming out when, who's in it, and how it fits into the overall picture.
That's not necessarily a bad thing, but it's a little strange for a time of year where studios tend to live by the mantra that bigger is better.
The thing is, however — undead or not — it also happens to be twice as lively, and leagues more entertaining, than much of the big - studio popcorn fare released this summer.
What it's all about is of course unknown for now, though a producer letter posted on the studio's website suggests big things; «we're all ready for the Next Big MMO,» executive producer Jeremy Gaffney sabig things; «we're all ready for the Next Big MMO,» executive producer Jeremy Gaffney saBig MMO,» executive producer Jeremy Gaffney says.
I mean, I frankly just hope that UFG sticks around at all, after seeing studios like Zipper get shut down earlier in the year for similarly jumping onto their Next Big Thing while their Current Big Thing was still plenty big and worth their attentiBig Thing while their Current Big Thing was still plenty big and worth their attentiBig Thing was still plenty big and worth their attentibig and worth their attention.
Whereas in the past game making was the recluse of a few wizard programmers doing insane things like Dwarf Fortress or large teams working for big studios, now more than ever small teams are releasing games and some of them finding success.
Jason Schreier: Do you think that, you also have to deal with this cultural clash, I'm sure you guys experienced this: BioWare being this independent studio in Canada, does RPGs, does your own thing, [BioWare founders Ray Muzyka and Greg Zeschuk] leading the charge, and then suddenly you're part of this big corporation.
Global Game publisher Playdius and Independent studio Robot Wizard bring to you the next big thing in point and click adventure games, Jengo.
Here's some awesome news: Simogo's Next Big Thing, Year Walk, is hitting the App Store on February 21, the studio announced this morning.
Even in a time where the future of the traditional MMO seems in doubt, dozens of production teams, publishers and development studios are banking on players wanting just a little bit more - looking for the next big thing.
The studio works on these big scale video games yet is still independent, which is one of the many things that made me want to work here.
As the studio began developing Project Cars 2, Tudor knew that eSports were the biggest thing that was keeping the game revving long after launch.
The best thing here is that it only costs $ 30 but that shouldn't be an indicative of the quality since the studio's community manager, James Stevenson, has mentioned that: «While it's not as big as A Crack in Time, it's much much larger than Q4B or FFA was.
That was the most difficult thing thus far... if we raised the bar that high they'd think a big studio was behind it.»
The biggest thing I've learned is that I don't need to spend hours searching for something, that there is help out there to create order in your life, and this gives me more time to work in the studio.
I am in my studio now, I sit in my studio and look at what is there already and I arrange things around and think and look and then I look at other stuff, like other artists, pictures, magazine images, outside of my window is a big farm field which is a big part of my inspiration.
A movie that gets so many things right, with the backing of the biggest movie studios in the world, can still fall victim to the crushing workflow of the visual effects industry.
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