Not exact matches
The report
looked at recent events that have demonstrated the value of content produced by the
big three
studios.
While it
looks like the days of
big blockbuster games being created in Vancouver may be coming to an end, there is lots of activity going on with independent
studios and various new game initiatives.
Last week, I paid a visit to Ubisoft Toronto to get a
look at how the
studio's first
big game, Splinter Cell: Blacklist, is coming along.
So Paramount, in the wake of a disappointing 2017 that saw
big budget films like Transformers: The Last Knight and Ghost in the Shell underperform while the
studio's would - be Oscar hopefuls Suburbicon and Downsizing were DOA at awards season, is
looking to make some changes in 2018 and selling God Particle off to Netflix may be a cushy deal.
This, in case you are wondering, is what it
looks like when the crafting urge strikes in a small house with no
studio floor
big enough to spread a quilt on, and a few dozen children (oh, there are only four?)
Look at Hollywood: Movie
studios have made a fortune selling us miraculous stories that we watch on the
big screen with... maybe not belief but hope in our eyes.
While walking down the hall from the
studio I can hear someone saying, «Ugh... I
look so
big today» or «Do these pants cover up my cellulite?»
Look as though Pumping Iron was bought by one of the
big movie
studios.
And
looking at the trailer, this might be a
big mistake by the
studio, since the films
looks to have a very dark palette — an unfriendly
look in 3D, if you ask me.
Most games only offer you the illusion of choice (yes Bioware, I'm
looking at ME3 and Dragon Age 2) I've been let down by a lot of
big game series and it has become rather rare that game
studios are willing to take risks.
The plot is weaker than some of Marvel's more recent stories (I'm
looking at you Winter Soldier), and the villain is the
biggest mustache twirling megalomaniac the
studio has yet produced, but what it lacks in completely solid writing it makes up for in its wonderfully charming cast, an impressive use of special effects, and at least a baby step forward as far as female supporting characters are concerned.
Sure, you don't want the
studios to cut corners to the point where movies start
looking cheap and silly — a
big reason why superheroes and aliens have been making such a huge impact on movie screens in recent years is that we can finally make them
look cool instead of tacky.
The video (shown above), titled 10 Years of Fandom, takes a
look at the growing fan - base of the MCU, with footage from some of the
studios»
biggest hits — starting with Tony Stark's very first Iron Man armour shown in his first solo film and jumping to the latest Marvel release, Black Panther.
You can
look at the independent heavy dramatic work that I've done or the
big studio comedic work that I've done, and at the core of both are these lost souls wondering through this world, trying to figure out the funny, sad, strange, balance of their lives, and that's the story of me.
What separates «Black Panther» from the Batmans, Spidermans and Iron Mans of the creaky,
big studio superhero genre is that it
looks and, more important, feels nothing like the usual bloated franchise movie that takes no chances and plays by genre rules.
The country's audiences have developed a taste for
big - budget Hollywood blockbusters to rival any in the United States, but China's cultural traditions and the deeply - ingrained involvement of the Chinese government have proven difficult both to Hollywood
studios looking the penetrate the market and U.S. filmmakers seeking collaborations.
The
studio is currently
looking for a director for the
big - budgeted movie, which is just one of many theme - park adaptations on the go.
Nolan, Bay or Cuaron May Helm the New Twilight Zone: Warner Bros. has the rights to bring The Twilight Zone back to the
big screen and the
studio is
looking to put them to the best use possible.
Look, we get it: internet movie trailer culture is a problem for
big film
studios, since they'd presumably like to maintain at least a little bit of mystery around their high - profile films.
Now it
looks like the
big Hollywood
studios are jumping into the ring on the issue, too.
And it's true — if you're
looking at the
big studio releases.
No one will mistake Heist for a
big budget,
big studio feature, but this little action movie
looks perfectly fine on Blu - ray.
What is making the headlines today is ALL THE MONEY IN THE WORLD, you are all aware of the sexual accusation around Kevin Spacey, Ridley Scott decided to reshoot all the scenes of Spacey with another actor, Christopher Plummer who was the first choice of the director but the
studio executives wanted a
bigger name, Plummer should shoot his scenes in the comming weeks, it
looks like they want to keep the december release date, and Michelle and Mark Whalberg are expected to do some reshoots, i don't think michelle began working on Venom yet, it's crazy but i think Ridley is right to cut out Spacey of his film.
This may be a somewhat wild guess as I am not a part of this industry myself, but I'd say we have to
look into systemic unwillingness of
studio heads, producers and «
big shot» film executives not giving women any opportunities to direct.
It isn't The Social Network — it isn't a
big studio movie that is a bleak and dark
look at humanity, technology and the modern world.
If you're a modern animation buff, you'll be surprised that such a polished -
looking film doesn't bear any of the
big studios» names.
Naturally, we have your back when it comes to breaking down the
big - budget blockbusters and
big - name
studio releases that will be taking over your multiplexes from Memorial Day until Labor Day — but what if you're
looking for something besides the latest pop - franchise installment or A-list star vehicle to see?
That might not seem like major news in this franchise - happy era, but it's in fact rare; usually a «Mad Max» or «Inside Out» makes its way on to the lineup, as a
studio looks to ride good reviews to a
big international release.
Aside from Manchester and Love & Friendship, none of Amazon's films has been a
big earner yet, although films like Chi - Raq, Paterson, and Park Chan - wook's The Handmaiden got the kind of critical acclaim the
studio was
looking for.
Still, it's a fine send - off for a series that redefined the
look and feel and ambition of the super-hero genre, the summer blockbuster and the
big - budget
studio tentpole all in one go.
The first mistake seemingly always made by
studios looking to make the Great American Video Game Movie is choosing a game to adapt by the financially safe arithmetic of «
biggest built - in audience plus largest potential explosions equals box office gold.»
This week, the
big studios release their fare on Wednesday, so you can pick from a dark, funny, probing
look at race and grief; Denzel Washington proving, once again why he's one of the best in the game; a return to form for Pixar; and another variation on A Christmas Carol, this time starring Dickens himself, not to mention the other movies already in theaters.
While it sounds like Kyle Chandler may very well be the first choice to play Cable for director Tim Miller, the word is the
studio is
looking for a
bigger name in the role, namely Taken star Liam Neeson.
* It must be noted that, at no point during the actual film does anyone call Devereaux «The November Man»; it's only name - dropped at the very end by the film's villain, a sad -
looking Bill Smitrovich, visibly thankful to have such a
big part in a
studio film despite half his dialogue being clumsily misogynistic cracks like «Show me your tits»).
They also
look better than some
big screen output has in some lacking recent DVDs from other
studios.
According to The Hollywood Reporter,
studio insiders say the part, played in Sam Raimi's trilogy by James Franco, has been reconfigured: While a
bigger, athletic actor initially was being sought, Sony is now said to be
looking for someone more «dark and edgy.»
Director Brett Ratner had previously tried to bring Hefner's story to the
big - screen so he maybe one the
studio may
look at.
Like all of these
big - budget,
big name movies it plays by established laws carved out of a need for action, explosions, A-listers
looking buff and references to other assets within the
studio's ever - expanding Universe.
If this is what the apotheosis of branded,
big -
studio entertainment has come to
look like in 2015, we could be doing much worse... definitely has soul.
We take a
look at 14
big - budget movies releasing in 2016 to determine how much, if any, financial risk they pose for the
studio producing them.
The
studio has had a rough year at the box office and might want to seriously take a
look at putting Metal Gear into production sooner rather than later, as Vogt - Roberts could land some serious offers if Skull Island is a
big success.
Back in the 1990s, when I still read the Village Voice, I could predict what their reviews were going to say, because their critics hated every mainstream
studio film, especially if it
looked like it was going to be a
big hit.
Still, even though I'm prepared for the BMW 8 - series concept to
look vast, when I arrive at the rented
studio to interview the car's designer, John Buckingham, I can't help but be surprised at just how
big it seems.
Italian Heritage That the Nanuk Quattro concept
looks like an evolution of the Italdesign Parcour shown at the 2013 Geneva Motor Show is no
big surprise, as Audi commissioned the Italian
studio to help it craft the Nanuk.
On the
big screen, successful sequels are still a focus, but movie
studios are also
looking for the next franchise movie, like The Hunger Games or Twilight, plus they are
looking for great stories they can produce for a reasonable amount and recoup their investment.
Movies, Video games, Anime and Books,
big studios / companies / mangakas are producing so much, and so much of it
looks good - ish, but turns out to be just exploitation of the market.
Well, 343 did just start
looking for a graphics lead for the next Halo in mid-April: «343 Industries, the
studio developing Halo games, is
looking for a Lead Graphics Engineer to join our team working on the next
big Halo shooter experience... As the Graphics Lead, you will be leading, managing, and contributing directly on the award - winning graphics team, collaborating closely with the art teams and pushing the visual bar to inconceivable levels on future FPS Halo titles... You will drive graphical innovation and produce amazing systems and visuals for our entire future FPS Halo experiences.
We're really
looking forward to what the
studio can do on a
bigger scale.
[
Big news] We established our Canadian
studios, Valhalla Game
Studios International Ltd.Please
look forward our next world wide project, include DT online!!!
Portal Knights comes out of a much smaller
studio, yet it
looks and feels like a
bigger - budget title.