The big studios seem to...
Still with Switch the issue may persist since 3DS didn't had much of a western presence since
big studios seemed to either go all in with hi end hardware or if they wanted to make something small IOS was preferable than the 3DS.
Not exact matches
Thierry Henry in the TV
studio seemed a touch baffled by Wenger's decision not to start with Xhaka, after the Switzerland international midfield star was the only
big signing of the summer.
The art
studio major from Olathe, Kans., is the Wildcat who
seems least burdened by
Big Blue Nation hysteria, or even societal norms.
Looper is his first
big studio movie, and he
seems to the manner born.
But Echo Bridge discs
seem to hit a ceiling in the picture and sound department that is a bit lower than that of
bigger studios.
After Boardwalk Empire and his strong supporting performances in Not Fade Away and Kill Your Darlings, he
seemed destined to one day headline a
big studio picture.
Scoring noticeably fewer films than before, he has concentrated on
big - budget
studio material at the expense of everything else,
seeming to leave behind the smaller movies with which he attracted much of the praise afforded him over the years.
James Cameron
seems to only think
Big - Budget
studio films exist.
Familiar elements such as a dark family secret, a ghost and a Ouija board start to
seem trite after a while, and the third act is a little ridiculous, but debut writer - director Nicholas McCarthy does a lot with a little and
seems fully prepared to handle a
big -
studio horror project.
Saturday is always the
biggest day at San Diego Comic Con and fans
seem always to love the surprises that the
studios bring them every year.
With her name appearing in the credits of two
big studio releases in such quick succession, it might
seem like Nyong» o has managed to pass the velvet rope and successfully nab a spot in Hollywood's VIP room.
As
studios scrabble around for well - established material that can possibly be spun into a lucrative
big - screen franchise, the videogame seriesNeed for Speed must have
seemed like a no - brainer.
While it happens more than is ever reported in any given year, it would
seem that 2011 is not letting itself slip past without truly becoming one for
big movie projects being put on hold while
studios try to shave some dollars from the budget.
They're just saddled with material that
seems more tailored for episodes of a mid-range sitcom than a
big studio movie.
That might not
seem like major news in this franchise - happy era, but it's in fact rare; usually a «Mad Max» or «Inside Out» makes its way on to the lineup, as a
studio looks to ride good reviews to a
big international release.
After all, he had just produced a one - two hit of moody,
studio - funded chamber dramas featuring
big - name leads (Nicole Kidman, Ben Stiller) who
seemed intent on stripping away their movie - star vanity to revel in warts - and - all portrayals of unglamorous, perhaps even mean - spirited, broken characters.
I have seen a few others recently that I am grateful for seeing, but yeah as far as really
big time,
studio - produced horror goes today The Conjuring
seems to be the gold standard.
Her rather public (but by no means acrimonious) rejection of Disney's offer to direct Black Panther
seemed to indicate a desire to eschew
big budget major
studio franchise filmmaking.
Other animation
studios such as DreamWorks
seem to hire
big names before the characters are even fully conceived.
They were done to good effect in» Lock Stock and Two Smoking Barrels» and» Snatch» but here they just
seem to remind you you're watching little more than a
big studio blockbuster.
It
seems like the only foolproof way for independent
studios to keep full ownership at a
Big 4 network these days is to have a hot revival, like Roseanne (Carsey - Werner) and Murphy Brown (Warner Bros TV).
Still, even though I'm prepared for the BMW 8 - series concept to look vast, when I arrive at the rented
studio to interview the car's designer, John Buckingham, I can't help but be surprised at just how
big it
seems.
Now that Konami
seems more interested in making slot machines than video games, it's doubtful that we'll ever get another
big budget Castlevania action title from the
studio again.
Bigger companies
seem to be moving on from VR, leaving it a playground for smaller
studios and indies.
EVE activity
seems to be on a slow decline, and the truth is that very few independent game
studios strike it
big with even one game.
It always
seemed the
big problem at that
studio.
This will likely continue, unless crowdfunding suddenly becomes more popular with
studios (in the way it's popular for Tabletop Games as we will see next), but this
seems very unlikely given the current trends and the nature of what it takes to create
big video game projects.
Top - tier games are sure to play a huge part in the launch of the PlayStation 5, whenever it happens to be, and there has been talk that PS5 development kits are already in the hands of some game
studios — it
seems a little early for that, but Sony is certainly going to be working closely with the
big names in games as launch day approaches.
So far, no
big - budget game
studio has added a Battle Royale mode to a
big franchise series, but it has
seemed like only a matter of time before it hits a Call of Duty or a Battlefield, a Division or a Destiny.
The idea that Stardew Valley will be implementing what
seems like an obvious feature before the
big AAA
studios is a huge deal.
Even in a time where the future of the traditional MMO
seems in doubt, dozens of production teams, publishers and development
studios are banking on players wanting just a little bit more - looking for the next
big thing.
It's one of the
biggest e-commerce sites, and with the addition of Killer Instinct
studio Double Helix, it
seems the company wants to be even
bigger.
The idea of ever pitching that to a
big game
studio would
seem insane.
The initial reaction to Konami president Hideki Hayakawa's recent interview, in which he
seemed to suggest the company's future was in mobile, might not have been totally warranted — there was confusion about whether he meant Konami would purely make mobile games from this point on, when he actually meant mobile would make up a
bigger chunk of game development for the
studio, with the traditional console games still existing.
The whole of the Hitman game (or «service») feels like a living, breathing experience, something which
seems to be an aim with this format from
big - name
studios.
Naturally there was no air conditioning in Kasey's Bushwick
studio, and the figures in her
big, bold canvases
seemed to feel the heat just as acutely, their formidable bodies appearing to droop and perspire.
But there was a
big upside: Rio's cultural world, still unknown to many travelers,
seems to be getting stronger every year, with a growing number of museums, galleries, artist
studios, collections, cultural centers, and, of course, the third year of the ArtRio fair.